Blue: Memes A-C

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A list of blue memes for all Blue-using classes.

The memes index includes a full index of all memes, as well as an explanation of some of the terms used in these descriptions.

Memes Index | A - C | D - F | G - J | K - M | N - Q | R - T | U - Z

Memes (A - C)

The following is an alphabetical list of Memes, from A to C. This page also includes memes that begin with a number.

 

ACTINIC BURST
Classes: Lrn Meme [Learnable]
Activation Time: Standard action
Range: Close (25 feet + 5 feet/2 memory)
Area: 10-foot radius burst
Duration: 1 round + 1 round/2 memory
Saving Throw: Fortitude partial (see text)
Blue Opposition: Yes
Recharge: 4
Template: An effect that causes a penalty to attack rolls.
You emit a bright flash of light, reducing creatures' accuracy.
All creatures in the area must make a Fortitude save or suffer a -2 penalty to attack rolls for the duration of this meme.
This effect is considered a status ailment.
Memory: For every 2 points of memory allocated, increase the penalty by -2.
Belief: The light this meme produces is particularly aggravating, drawing the attention of creatures. Creatures that fail the Fortitude save suffer double the penalty on attack rolls against creatures other than you for the duration of the effect.

 

ADAPTIVE MENTAL STATE
Classes: Aka Schema
Schema Cost: Active Meme Slots - 3 / Memory - 6 / Belief-Space - 4
You alter the way you think and perceive information from the Blue, and thus gain access to the abilities of those like you.
Choose one meme that is not on your class meme list. While this schema is bound, that meme is treated as though it were on your class list.
Memes you add to your list in this fashion still follow their own rules; that is, if an ability has a recharge rating, you must obey the rules for using that ability. If you choose a meme with the [Learnable] descriptor, you use the base values presented in the meme description.
Due to the alien nature of these memes to your mind, you cannot bind them to your belief-space. However, you can bind memory to them.
Memory: For every three additional memory you bind to this schema, you can choose one additional meme to add to your class meme list.

 

AERO
Classes: Trn Meme [Air, Learnable, Technic]
Activation Time: Standard action
Range: Close (25 feet + 5 feet/2 memory)
Target: One creature
Duration: Instantaneous
Saving Throw: None
Blue Opposition: Yes
Recharge: 4
Template: An effect that deals wind damage; an effect that causes extreme winds (at least Strong, per the table here).
You produce a sudden, sharp gust of wind that buffets your target.
Make a ranged attack against your target. If you hit, you deal 1d10 wind damage to your target. This effect has a critical threat range of 18-20/x2.
Memory: For every 2 points of memory invested, increase the wind damage by +1d10. For every 4 points of memory invested, increase the critical threat range by 1 point.
Belief: This meme now affects a cone originating from you to the extreme edge of the range. This meme no longer requires an attack roll, and instead allows for a Reflex save to halve the damage. Creatures that fail the saving throw are affected as though by gust of wind for 1 round, plus an additional round for every 2 points of memory allocated to this meme; for every 4 points of memory allocated, this secondary effect affects creatures one size category larger.

 

AMANUENSIS
Classes: Aka Meme
Activation Time: Standard action
Range: Touch
Target: One book, document, akashic stone, or similar
Duration: Instantaneous
Saving Throw: None
Blue Opposition: Yes
With a touch, you rapidly absorb information.
You absorb the contents of an item that contains information, be it written, pictorial, or memetic (such as an akashic stone). You can absorb roughly one page, one picture, or one memory with each use of this ability. If the information contained pertains to an event, you can use event loresight on that event so long as you retain the memory.
Memory: For each point of memory you have invested in this meme, you can absorb one additional page, picture, or memory.
Belief-Space: While this meme is part of your belief-space, you are drawn to non-interactive sources of information. You gain a +1/memory invested insight bonus to delve into blue checks. However, you are much less aware of your own memories, and so lose one active meme slot, plus an additional active meme slot for every four memory invested.

 

AMNESIA
Classes: Aka Meme [Mind-affecting]
Activation Time: Full-round action
Range: Close (25 feet + 5 feet/2 levels)
Target: One creature
Duration: 1 round + 1 round/5 memory invested
Saving Throw: Will negates
Blue Opposition: Yes
You wipe clean the target's mind, removing knowledge of their skills.
The target gains the amnesia status ailment for the duration of this effect. (A creature with the amnesia status cannot make any use of any class features. If the creature has a higher level or more hit dice than the origin of this effect, the creature can make use of class features from levels up to the difference: for example, an 18th-level creature with this effect from a 14th-level memeticist can use up to 4th-level abilities for the duration. Racial abilities or abilities otherwise innate to the target are unaffected, such as abilities gained from templates or the like.)
Memory: For each 5 points of memory you have invested in this meme, this effect lasts an additional round.
Belief-Space: While this meme is part of your belief-space, you can willingly temporarily wipe parts of your own memory, giving you a bonus to Bluff checks equal to the memory invested, and allowing you to successfully lie while under effects that would otherwise prevent you from doing so (such as being within a zone of truth), though you must still make a Bluff check to avoid being found out.

 

ANGEL'S WHISPER
Classes: Lrn Meme [Learnable]
Activation Time: Standard action
Range: Close (25 feet + 5 feet/2 memory)
Target: One creature
Duration: 1 round + 1 round/2 memory (D)
Saving Throw: Will negates (Harmless)
Blue Opposition: Yes
Recharge: 6
Template: An effect that grants fast healing; an effect that grants regen; an effect that removes dead.
You recall the power of angelic creatures, granting healing and possibly reviving the dead.
The target gains fast healing 1d6.
Memory: For every two points of memory allocated, increase the fast healing granted by 1d6. For every five points of memory allocated, you can target one additional creature; creatures targeted by this meme must be within 30 feet of each other.
Belief: If this meme is part of your belief-space, you can use it on a creature with the dead status, with a remaining duration of up to 1 round + 1 round/four memory. If you do, that status is removed, but this meme's effect ends instantly.

 

AUTOTOXIC MEME
Classes: Aka Meme [Mind-affecting]
Activation Time: Standard action
Range: Close (25 feet + 5 feet/2 memory invested)
Target: One creature
Duration: 1 round + 1 round/memory invested
Saving Throw: Will negates
Blue Opposition: Yes
You force an autotoxic meme into a creature's mind, which pushes it into a murderous frenzy.
The target begins raging, as a barbarian, and must engage opponents in melee combat.
Memory: For each point of memory you have invested in this meme, the duration is increased by 1 round.
Belief-Space: While this meme is part of your belief-space, your understanding of autotoxic information increases tenfold, by virtue of having one take up residence in your mind. Creatures affected by this meme will attack a creature that attacks them until they or their target is dead. However, you are incapable of paying attention to your own well-being, and as such suffer a -4 penalty to your AC, and when you take damage, you take half again as much.

 

BAD BREATH
Classes: Lrn Meme [Learnable, Poison]
Activation Time: Standard action
Range: 15 ft.
Target: One creature
Duration: 1d4+1 rounds + 1 round/5 memory
Saving Throw: Fort partial (see text)
Blue Opposition: Yes
Recharge: 5
Template: An effect that causes at least two status ailments; an effect that causes nauseated; an effect that causes ongoing poison damage.
You release noxious fumes from your mouth, causing numerous deleterious effects.
When you use this meme, you cause either poison damage or a random status ailment on the target, by rolling 1d8 and consulting the result on the table below.
 
Bad Breath: Status Effects
1 The target gains ongoing poison 5 damage, and the damage is increased by 5 for every two memory allocated to this meme. A successful Fortitude save halves this effect's duration.
2 The target becomes blind. A successful Fortitude save halves this effect's duration.
3 The target becomes slowed. A successful Fortitude save negates this effect.
4 The target becomes confused. A successful Fortitude save negates this effect.
5 The target becomes immobilized. A successful Fortitude save halves this effect's duration.
6 The target becomes nauseated. A successful Fortitude save negates this effect.
7 The target becomes muted. A successful Fortitude save negates this effect.
8 The target becomes asleep. A successful Fortitude save negates this effect.
9 The target becomes petrified. A successful Fortitude save negates this effect.
10 The target gains amnesia. A successful Fortitude save negates this effect. (A creature with the amnesia status cannot make any use of any class features. If the creature has a higher level or more hit dice than the origin of this effect, the creature can make use of class features from levels up to the difference. Racial abilities or abilities otherwise innate to the target are unaffected, such as abilities gained from templates or the like.)
11 The creature becomes stopped. A successful Fortitude save negates this effect.
12 The creature becomes dead. A successful Fortitude save negates this effect; this effect is permanent, and does not end at the end of the meme's duration.
 
Memory: For every three points of memory allocated, roll an additional die for determining the effects of this meme. The target must make a separate saving throw against each effect (if a creature fails the saving throw against multiple copies of the same effect, the effects stack).
Belief: This meme affects an area instead of a single target, affecting all creatures in a cone originating from you and extending to the extreme edge of its range. If you have at least six memory allocated to this meme, when you determine its effects, roll d10's instead of d8's. If you have at least twelve memory allocated to this meme, when you determine its effects, roll d12's instead of d10's or d8's.

 

BETA
Classes: Trn Meme [Fire, Learnable, Technic]
Activation Time: Standard action
Range: Close (25 feet + 5 feet/2 memory)
Target: One creature
Duration: Instantaneous
Saving Throw: None
Blue Opposition: Yes
Recharge: 4
Template: An effect that deals fire damage; an effect with the [fire] descriptor; an effect that causes the burn status.
You produce a gout of flame, which envelops your target.
Make a ranged attack against your target. If you hit, you deal 1d8 fire damage to your target. This effect has a critical threat range of 20/x3.
Memory: For every 2 points of memory invested, increase the fire damage by +1d8. For every 4 points of memory invested, increase the critical threat range by 1 point.
Belief: This meme now affects a line originating from you to the extreme edge of the range. This meme no longer requires an attack roll, and instead allows for a Reflex save to halve the damage. Creatures that fail the saving throw also take ongoing fire damage equal to the memory allocated to this meme, with a duration of 1 round for every four memory allocated.

 

BIG YAWN
Classes: Trn Meme [Learnable, Technic]
Activation Time: Standard action
Range: Close (25 feet + 5 feet/2 memory)
Area: 10-foot radius burst
Duration: 1 round + 1 round/2 memory
Saving Throw: Fortitude partial (see text)
Blue Opposition: Yes
Recharge: 3
Template: An effect that causes sleep.
You yawn excessively, and creatures mimic your movements, promptly falling asleep.
All creatures in the area must make a Fortitude save or gain the sleep status for the duration of this meme. A creature with more Hit Dice than 3 + your memeticist level is immune to this meme.
Memory: For every 2 points of memory allocated, increase the radius by 5 feet.
Belief: The duration of this meme becomes 1 minute + 1 minute/2 memory.

 

BOOST EXPERIENCE
Classes: Aka Meme [Mind-affecting]
Activation Time: Full-round action
Range: Close (25 feet + 5 feet/memory invested)
Target: One creature
Duration: 1 round + 1 round/2 memory invested
Saving Throw: Will negates
Blue Opposition: Yes
You delve into the Blue, seeking out knowledge relevant to a creature, then imbue it into their personal memory, granting them prowess through experience others have gained.
You grant the target a positive level to their class level for a single class, of your choosing at the time of activation, for the duration of this effect. (A positive level grants: +1 on all skill checks and ability checks; +1 on attack rolls and saving throws; +5 hit points; +1 effective level [whenever the creature’s level is used in a die roll or calculation, increase it by one for each positive level].)
In addition, Force-users gain additional benefits from positive levels. Consult the table below.
 
Force-Users and Positive Levels
Magic A caster gains +2 temporary MP per positive level.
Psionics A manifester gains +1 temporary PP per positive level.
Technology A student treats all their devices as effectively having -2% TDM per positive level.
Divine A petitioner gains no additional benefits (recall that the absolute limit calculation is based upon petitioner level, which is already increased by the base effect of a positive level).
Void A nihilist increases their threshold rating by 1, overflow rating by 2, and sublimation rating by 4 for each positive level.
Nature A geomancer increases their max stress for each suite by 1 per positive level.
Time A chronist gains 2 temporary Universal JP per positive level.
Chaos An anarchist gains 2 anarchy tokens per positive level.
Blue A memeticist gains 1 temporary memory per positive level.
 
If the target has negative levels, positive and negative levels cancel each other on a one-for-one basis.
This effect is considered a status effect.
Memory: For every 3 points of memory invested, grant an additional positive level.
Belief-Space: While this meme is part of your belief-space, you are particularly sensitive to experiences you have. You gain a +1% bonus to XP you gain while this meme is bound. You cannot have this meme and the purge experience meme bound at the same time.

 

CAUSAL CHAINS
Classes: Aka Meme
Activation Time: Standard action
Range: Close (25 feet + 5 feet/memory invested)
Target: One creature
Duration: 1 round
Saving Throw: Will negates (see text)
Blue Opposition: Yes
You vigorously enforce the powers of causality on a creature, preventing it from enjoying the benefits of - or suffering the penalties imposed by - temporal manipulation.
While this effect lasts, the target's initiative cannot be changed by any effect. If this meme and another effect conflict (such as the lag status), the sources of both effects make Force-user level checks, and the effect with the higher result stays in place while the other is suppressed (that is, the effect's duration continues, but its effect is negated while the winning effect's duration occurs).
This effect does not prevent the normal rules for initiative in Trinity (that is, creatures with higher than a 20 in initiative will go again in that round at -20, and so forth). However, it does prevent other effects from modifying the creature's initiative.
This effect is considered a status effect.
Memory: For every 2 points of memory you have invested in this meme, increase the duration by one round.
Belief-Space: While this meme is part of your belief-space, your connection to causality is considerably strengthened. For every 3 points of memory invested in this meme, you gain a +1 insight bonus on memeticist level checks to counteract initiative-manipulating effects when you use this meme.

 

COCOON
Classes: Trn Meme [Learnable, Technic]
Activation Time: Standard action
Range: Personal
Target: You
Duration: 10 minutes + 10 minutes/memory (D)
Saving Throw: Fort negates (Harmless)
Blue Opposition: Yes
Recharge: 3
Template: An effect that grants or increases already-existing natural armor; an effect that grants the protect status.
You harden yourself against pain.
You gain a +2 enhancement bonus to your natural armor.
Memory: For every two points of memory allocated, increase the bonus by +3.
Belief: You gain the protect status for the duration of the effect. (A creature with the protect status halves the damage it takes from physical sources; this effect is functionally equivalent to a variable DR.)

 

CONTROL SYSTEM
Classes: Aka Meme [Mind-affecting]
Activation Time: Full-round action
Range: Close (25 feet + 5 feet/memory invested)
Target: See text
Duration: Concentration, up to 1 round/memory
Saving Throw: Will negates (see text)
Blue Opposition: Yes
Your understanding of information gives you the ability to manipulate it and entities that operate by information.
You can temporarily interfere with a creature's information processing, inducing in them a variety of mental states. While you concentrate on this meme, you can continually modify a creature's internal information, causing them to take actions that make sense based upon your falsified data. In effect, you control the target. (A controlled creature has no control over their actions; instead, another creature - the controller - decides how they spend their actions on their turn.) A successful Will save prevents this effect, which you can maintain by concentration for up to 1 round per memory invested.
Memory: For every point of memory you have invested in this meme, increase the max duration of concentration by one round.
Belief-Space: While this meme is part of your belief-space, you gain a greater control over the information in your own mind, granting you metacognitive powers. You are always aware of your own mental state, in particular when you are suffering from a mental status effect (such as confusion or controlled), and gain a +1 insight bonus to Sense Motive checks per two memory invested.

 

CREATURE LORESIGHT
Classes: Aka Meme
Activation Time: Standard action
Range: Touch
Target: One creature (living or dead)
Duration: Instantaneous
Saving Throw: Will negates (Object)
Blue Opposition: Yes (Object)
You touch an creature, and information regarding it floods your mind.
If the creatures fails a Will save, you gain information regarding it.
 
Facts Learned
1st Creature's race or type.
2nd Creature's name (if none, then skip).
3rd Creature's class (if none, then skip).
4th How the creature died (if not applicable, then skip).
5th Creature's most recent, basic goal.
6th Creature's attitude towards you.
7th Creature this creature interacted with most recently, other than you.
8th Creature's most valuable possession, if any.
9th Location of the creature's home or lair, if any.
10th Creature's current thoughts. If dead, you learn the creature's last thoughts.
11th Most significant event in the creature's life of which you are unaware.
 
Multiple uses of this meme allow you to gain more information. If you already know all of the above, you continue to learn more significant events, though their significance decreases over time.
Memory: For each point of memory you have invested in this meme, you learn an additional fact per use.
Belief-Space: While this meme is part of your belief-space, you have the ability to incorporate a creature's memories into yours, giving you benefits in interacting with it. This gives you a +1/two memory insight bonus to any checks made to interact with a creature (such as Bluff, Diplomacy, Intimidate, and Sense Motive) on whom you have used this meme. This bonus lasts for 1 round/memory invested.
While this meme is bound to your belief-space, you have a preoccupation with the importance of people and the role they play in the creation of history; in particular, this preoccupation overrides your interest in places, objects, or events. You cannot have this meme bound to your belief-space and any other loresight meme bound at the same time.

 

CRUNCH
Classes: Trn Meme [Learnable, Technic]
Activation Time: Attack action
Range: Touch
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude negates (see text)
Blue Opposition: No
Recharge: 4
You snap your jaws sharply on the target, potentially hindering its ability to defend itself.
Make an attack roll with a bite attack, and deal damage normally, with an additional +1d8 shadow damage. If you do not have a bite attack, you instead deal only the bonus shadow damage. The creature suffers a -2 penalty to all saving throws until your next turn.
A successful saving throw against this effect negates the saving throw penalty and halves the shadow damage.
The penalty to saving throws is considered a status ailment.
Memory: For every 2 points of memory you have invested in this meme, increase the bonus shadow damage by +1d8, and the penalty levied to the creature's saving throws by -1.