Blue: Memes D-F

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A list of blue memes for all Blue-using classes.

The memes index includes a full index of all memes, as well as an explanation of some of the terms used in these descriptions.

Memes Index | A - C | D - F | G - J | K - M | N - Q | R - T | U - Z

Memes (D - F)

The following is an alphabetical list of Memes, from D to F.

 

DEATH FORCE
Classes: Lrn Meme [Learnable]
Activation Time: Standard action
Range: Close (25 feet + 5 feet/2 memory)
Target: One creature
Duration: 1 round + 1 round/memory (D)
Saving Throw: Will negates
Blue Opposition: Yes
Recharge: 5
Template: An effect that grants bonuses on saves against [fear] or [death] effects.
A shimmering sheen of white energy surrounds the target, protecting them from sudden death.
The target of this meme gains a +1 resistance bonus to saving throws against effects with the [fear] and [death] descriptors.
Memory: For every two points of memory allocated, increase the resistance bonus granted by +1. For every three points of memory allocated, you can target one additional creature; the targets must be no more than 30 feet apart when you use this meme.
Belief: Whenever a creature affected by this meme would fail a saving throw against an effect with the [fear] or [death] descriptors, or gain a status ailment with either of those descriptors, the creature is instead treated as having made their saving throw; this effect can occur once for every four points of memory allocated, after which that creature loses the benefits of this meme.

 

DETECT FORCE
Classes: Aka Meme
Activation Time: Standard action
Range: 30 feet + 10 feet/memory invested
Area: Cone extending from you to extreme edge of range
Duration: Instantaneous
Blue Opposition: Yes
Through investigating the world memory, you learn of the presence of other Forces.
You detect the presence of the nine Forces.
Memory: For every two points of memory you invest in this meme, you learn more and more specific information.
With two memory, you determine the number of different Force auras, their alignments, and the strength of the most potent aura.
With four memory, you can determine the strength and location of each aura.
With six memory, you determine which creatures within range are Force-users, and if so, what Forces they can access, and the strength of the most powerful ability they can access within that Force.
Belief-Space: While this meme is part of your belief-space, you are attuned to the presence of the Forces. If Force usage occurs anywhere within 10 feet/memory invested of you, you immediately know it, though you must still make the relevant skill check to identify the ability being used. However, your attunement to the Nine as a whole reduces your attunement to the Blue, giving you a -1/memory invested penalty to all delve into blue checks.

 

DIAMONDHIDE
Classes: Lrn Meme [Learnable]
Activation Time: Standard action
Range: Close (25 feet + 5 feet/2 memory)
Area: 20-foot radius burst
Duration: 1 round + 1 round/2 memory
Saving Throw: Fortitude negates (harmless)
Blue Opposition: Yes
Recharge: 3
Template: An effect that grants temporary hit points.
A thin coating of diamond dust covers everything, protecting your allies.
All allies in the area gain 1d6 temporary hit points.
Memory: For every 2 memory allocated, each creature gains +1d6 temporary hit points.
Belief: This meme instead grants 1d10 temporary hit points, plus an additional 1d10 temporary hit points for every 2 memory allocated.

 

DRAGON FORCE
Classes: Lrn Meme [Learnable]
Activation Time: Standard action
Range: Close (25 feet + 5 feet/2 memory)
Target: One creature
Duration: 1 minute + 1 minute/memory (D)
Saving Throw: Will negates (Harmless)
Blue Opposition: Yes
Recharge: 4
Template: An effect that grants a bonus to an ability score.
You improve the target's capabilities.
The target gains a +2 enhancement bonus to the ability score of your choice.
Memory: For every three points of memory allocated, increase the bonus by +2.
Belief: Choose another ability score; the target gains the bonus granted by this meme to that ability score as well. For every eight points of memory allocated, you can choose another ability score.

 

DRAIN TOUCH
Classes: Trn Meme [Learnable, Shadow, Technic]
Activation Time: Standard action
Range: Touch
Target: One creature
Duration: Instantaneous
Saving Throw: None (see text)
Blue Opposition: Yes
Recharge: 6
Template: An effect that deals damage and heals the user; an effect that causes a creature to become an undead.
You reach out with a hand, touching a target, and drain its essence.
Make a melee touch attack against a creature. If you hit, you deal 1d6 points of shadow damage, and heal yourself for one-half the damage you deal.
Memory: For every 3 points of memory allocated, increase the damage by 1d6.
Belief: If you successfully hit a creature, that creature must also make a Fortitude save. If the save is failed, the creature gains bleeding equal to the amount of damage this meme caused, with a duration of 1 round + 1 round/4 memory; every time the creature takes damage from this status, you gain hit points equal to one-half the damage dealt if you are within Close range of the creature (25 feet + 5 feet/2 memory).
If you have at least twelve memory allocated, and the creature fails the Fortitude save, the creature also gains the zombie status. This status is permanent until removed.

 

FORCE FIELD
Classes: Lrn Meme [Learnable]
Activation Time: Standard action
Range: Close (25 feet + 5 feet/2 memory)
Area: 20-ft radius emanation
Duration: 1 round + 1 round/memory (D)
Saving Throw: Will negates (harmless)
Blue Opposition: Yes
Recharge: 3
Template: An effect that grants energy resist; an effect that grants energy immunity; an effect that grants energy absorb.
You invoke the memory of energy resistance, granting resistance to friends in an area.
When you use this meme, you designate a 20-foot radius area. All allies within that area gain resistance 10 to a randomly-determined energy type, which is determined when you use this meme by a 1d12 roll.
Allies that leave the area affected immediately lose the energy resist, but can regain it by entering the field.
 
Force Field: Energy Resists
1 Wind
2 Water
3 Fire
4 Earth
5 Ice
6 Holy
7 Shadow
8 Arcane
9 Psychic
10 Magnetic
11 Cosmic
12 Poison
 
Memory: For every two points of memory allocated, increase the energy resist granted by this meme by 10. For every three points of memory allocated, you can roll an additional 1d12 to determine energy types the field grants resistance to; if you roll the same energy type multiple times, the energy resist stacks (thus, if you roll Poison twice, everyone in the field gains double the normal energy resist this meme would grant).
Belief: Creatures within the field instead gain immunity to the chosen type. Effects with a descriptor that matches the energy immunities provided by the field are prevented from being used within the field. For every four points of memory allocated, those within the field instead gain energy absorb 5 against the determined energy types; this increases by 5 for every four additional points of memory allocated.

 

FROG SONG
Classes: Lrn Meme [Learnable]
Activation Time: Standard action
Range: Close (25 feet + 5 feet/2 memory)
Target: One creature
Duration: 1 round + 1 round/memory (D)
Saving Throw: Fortitude negates, Will partial (see text)
Blue Opposition: Yes
Recharge: 5
Template: An effect that polymorphs a creature.
You sing a little ditty, and a creature turns into a frog.
You turn one creature into a frog. The creature gains the Polymorphed template with frog as the assumed shape. None of the creature's equipment or carried objects are changed or meld into its new form.
If the target fails its initial Fortitude save, it must also immediately make a secondary Will save. If this also fails, the target cannot use any extraordinary, supernatural, or Force abilities for the duration of the meme, and gains the Intelligence, Wisdom, and Charisma scores of a frog.
Memory: For every three points of memory allocated, you can affect an additional creature. No two targets of this effect can be more than 10 feet apart.
Belief: Creatures that fail the initial Fortitude save must make another Fortitude save. If they fail, the creature is also asleep for the duration of this effect. If you have at least eight points of memory allocated to this meme, failing the second Fortitude save also causes ongoing poison damage equal to the memory allocated to this meme.