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[[Image:Trinshat2.png|center|Trinity: Shattered]]
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[[Image:Trinity_echoes_metaplot_m.png|center|580px|link=Metaplot: Echoes|Children of the atom / Seek the divinity]]
  
Welcome to the Shattered Age, the last Era of the Fourth Epoch.
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The world is in chaos. The actions taken by a single man have unwoven the strands of time, leaving both the past and the future open to the machinations of those who would manipulate the world for their own ends...
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The face of the world has been changed irrevocably by the Omega Event, when Azalor Maltheridas finally emerged from his millenia-long slumber within his three towers and threatened to undo all of creation. Six adventurers took up arms against him and his minions, and stepped through the rift he opened to an impossible place to do battle with an impossible foe. It is apparent that they succeeded, else the world - and perhaps all of existence - would have ceased to be.
  
...the past world of the Woodland League is thrown into disarray, as powerful magics are unleashed on the plains of the lands east of the Rynol River, turning it into a desolate wasteland...
+
However, in the wake of the Omega, the world faces new challenges. Ancient ruins, once buried beneath the sands and waves, have risen, bearing the promise of treasure for those bold enough to brave their depths - and the monsters that have also awoken with them. A reshaped, scarred landscape causes political turmoil as boundaries are redrawn, and conflict inevitably rises when diplomacy fails. Meanwhile, the nine Forces - the very fabric from which the reality of Trinity is woven - have begun to unravel, losing their strength, and societies reliant upon them begin to sense that, while the end Omega sought has been averted, perhaps it has only been replaced by another.
  
...the past world of the ancient Ronkan Empire, caught in the strife of the pre-Exodus era, is thrown into imbalance as a small band of adventurers seeks to fight back against the invading armies of Wayverith, seeking to alter the course of time...
+
The echoes of what has come linger in time maybe lost. The future of the shattered reality of Trinity is uncertain. The very nature of existence seems to be changing, and as the old guard slowly passes into memory, new individuals must step forward if the truth is to be found and the future saved. Can the decline of civilization be stopped? Can the Forces be revived? Or is all of existence doomed to become a pale shadow, a mere echo of what it once was?
  
...the past world of the Era of Peace, in a world recovering from the Draconic Armageddon, is disrupted by a force unknown...
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...the past world of the early Third Age, after the Analytic War, is attempting to recover from the catastrophe when a massive temporal distortion appears in the vast ocean south of the Hofstadt Confederacy...
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-----
  
...the past world of the Coldlands Territory, during the Coldlands War, in which nothing seems out of place...
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...the present, the age in which Admiral X and his crew of the ''Phoenix'' destroyed the ancient dracolich Kotrit Wayveri, the mad alhoon Anabstercorian, and stopped the invading threat of the Tyranids by ending their Hive Queen; the age in which Saint Morodov led his small band and stopped the demonic invasion based on the planet Shadow and destroyed the avatar of Ajora himself; for which all seems well...
+
Eighteen years ago, a small band of adventurers who had joined together to plumb the depths of crypts in Zalpher found themselves inextricably involved in a nefarious plot by the Sky Pharaoh Hakotep, a Kiltian ruler from a bygone age long since dead. As the mad mummy's pyramids - which had somehow found themselves ''on one of the moons of Adnez'' - were launched using technology previously thought impossible in those ancient times, they invaded the pharaoh's personal pyramid and put him down, saving the worlds of Trinity from whatever mad schemes he had in mind.
  
...the future world of the Greater Ronkan Alliance is utterly destroyed by an ancient creature, which seems to awaken out of nowhere...
+
Since that time, however, something else strange has happened: magic has felt a resurgence. Where once all the Forces seemed to dwindle in power equally, now Magic alone stands supreme, a light in the darkness for the future in which all else seems destined to fail. Yet while some mages crow about the superiority of their discipline, others wonder: was the relationship between Hakotep and the decline of magic coincidence? And if not, what was the nature of that relationship? Was this pharaoh from an ancient time somehow siphoning power from the force of Magic itself? - and if so, could there be others like him?...
  
...the strife that has struck the world is unlike any threat seen before. Those who would stand up to face this adversity must not only venture across the reaches of space, but also across time itself.
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Meanwhile, on Ganymede, the Coldlands Weaponry corporation and her sister corporations of the Corporate Congress have found traces of an incredible find: evidence of an alien spacecraft having once crashed itself into the depths of the planet, seemingly in a time now long forgotten. Together with knowledge gleaned from the future thanks to the Omega Event, the corporations send their soldiers and their scientists deep within the radioactive planet, hoping to find something to stave off the presumed eventual end of Technology.  
  
Will you be amongst those who face it?
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Amidst the turmoil of the day, a small band of adventurers comes together in a sleepy town on the outskirts of civilization to find a missing councilman, but find themselves up against the machinations of an artilect capable of channeling divine power. What strangeness could this be, that a soulless machine is able to call upon a divine patron? What other secrets lie lurking beneath the surface of the tormented planet of Ganymede?
 
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===Trinity and Pathfinder===
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So Paizo finally got around to releasing ''Pathfinder''. I've taken a look, and it seems pretty solid, all around. Chances are good that the modifications to the core classes will bring them up to being roughly on par with Trinity core classes (*cough*[[Gunslinger|gunslinger]]*cough*), so chances are good we'll implement a number of changes, once I get a chance to look at it more in-depth.
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===Browser Compatibility Issues===
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For those of you who were using Firefox 2 and upgraded to 3, parts of this site - particularly any tables and any boxed text - may be formatted somewhat awkwardly. The author of the wiki recently made this switch, and thus is currently in the midst of fixing the formatting throughout the wiki.
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Note that some older material may never receive this reformatting.
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=Contents=
 
=Contents=
Line 39: Line 31:
 
**[[Politics | Politics]]
 
**[[Politics | Politics]]
 
**[[People | People]]
 
**[[People | People]]
 +
***[[People:_Player_Characters|Player Characters]]
 
**[[Languages | Languages]]
 
**[[Languages | Languages]]
 
*** [[Expressions | Expressions]]
 
*** [[Expressions | Expressions]]
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*[[Mechanics | Mechanics (d20)]]
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*[[d20_Mechanics | Mechanics (d20)]]
**[[Abilities | Abilities]]
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**[[D20_Mechanic:_Abilities | Abilities]]
 +
***[[D20 Mechanic: Action Points|Action Points]]
 
**[[Races | Races]]
 
**[[Races | Races]]
 +
**[[D20_Mechanic: Character Advancement| Character Advancement]]
 +
***[[D20_Mechanic: XP Values| XP Values]]
 
**[[Classes | Classes]]
 
**[[Classes | Classes]]
 
***[[Prestige_Classes | Prestige Classes]]
 
***[[Prestige_Classes | Prestige Classes]]
 
***[[NPC_Classes | NPC Classes]]
 
***[[NPC_Classes | NPC Classes]]
**[[Skills | Skills]]
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**[[d20 Mechanic: Background Skills | Background Skills]]
**[[Feats | Feats]]
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**[[d20 Mechanic: Feats | Feats]]
**[[Equipment | Equipment]]
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**[[d20 Mechanic: Equipment|Equipment]]
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*** [[d20 Mechanic: Wealth and Economies|Wealth and Economies]]
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*** [[Item:_Recovery_Items|Recovery Items]]
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*** [[D20_Mechanic:_Weapons|Weapons]]
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*** [[D20_Mechanic:_Implements|Implements]]
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*** [[d20 Mechanic: Armor|Armor]]
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*** [[d20 Mechanic: Accessories|Accessories]]
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*** Utility Items
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*** [[d20 Mechanic: Consumables|Consumables]]
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*** [[d20_Mechanic:_Materia | Materia]]
 +
**Combat
 +
***[[d20 Mechanic: Defenses|Defenses]]
 +
*** [[d20 Mechanic: Potency|Potency]]
 +
*** [[D20_Mechanic: Status Effects| Status Effects]]
 +
*** [[D20_Mechanic:_Initiative|Initiative]]
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*** [[D20_Mechanic:_Healing_Surges|Healing Surges]]
 
**[[The_Forces | The Forces]]
 
**[[The_Forces | The Forces]]
***[[Force_Effects | Spells, Powers, Devices, etc.]]
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*** Magic
 +
****[[Magic:_Spells_Index|Spells]]
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*** Psionics
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****[[Psionics:_Power_List|Powers]]
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*** Technology
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****[[Technology:_Devices_Index|Devices]]
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****[[Technology:_Firearms|Firearms]]
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****[[Technology:_Vehicles|Vehicles]]
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*** Divine
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****[[Divine:_Prayers|Prayers]]
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****[[Divine:_Patron_Domains|Patron Domains]]
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*** Nature
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****[[Nature:_Gifts_List|Gifts]]
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****[[Nature:_Eikons|Eikons]]
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*** Void
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*** Time
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****[[Time: Jikuu Index|Jikuu]]
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*** Chaos
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****[[Chaos: Avao Index|Avaos]]
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*** Blue
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****[[Blue:_Memes_Index|Memes]]
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****[[Blue:_Mementos|Mementos]]
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**[[d20 Mechanic: NPCs and Monsters|NPCs and Monsters]]
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***[[d20 Mechanic: Techs|Techs]]
 
**[[Creatures | Creatures]]
 
**[[Creatures | Creatures]]
** Miscellaneous Mechanics
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** Materials
*** [[Martial_Arts | Martial Arts]]
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*** [[Material:_Phazon|Phazon]]
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** Other Mechanics
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*** [[Martial:_Maneuvers|Martial Maneuvers]]
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*** [[D20_Mechanic:_The_Impossible|The Impossible]]
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*** [[D20_Mechanic:_Special_Attack_Options|Special Attack Options]]
 
*** [[Partial_Action | Partial Actions]]
 
*** [[Partial_Action | Partial Actions]]
*** [[Detect_Spells | Detect Spells]]
 
 
*** [[d20_Mechanic:_Languages | Languages]]
 
*** [[d20_Mechanic:_Languages | Languages]]
 
*** [[City_Mechanics | City Mechanics]]
 
*** [[City_Mechanics | City Mechanics]]
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*** [[d20_Mechanic:_Sainthood | Sainthood]]
  
 
 
 
 
Line 89: Line 127:
 
*[[Campaigns | Campaigns]]
 
*[[Campaigns | Campaigns]]
 
**[[The_Psionicle | The Psionicle]]
 
**[[The_Psionicle | The Psionicle]]
**'05
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** '''Shattered''' (Metaplot)
***[[Admiral_X | The Crew of the ''Phoenix'']]
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***'05
***[[The_Hunters | The Hunters]]
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****[[Admiral_X | The Crew of the ''Phoenix'']]
**'06
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****[[The_Hunters | The Hunters]]
***[[Ranmyoku | Ranmyoku]]
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***'06
**'07
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****[[Ranmyoku | Ranmyoku]]
***[[The_Toplanders | The Toplanders]]
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***'07
***[[Sunday_Game | Iron Twilight]]
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****[[The_Toplanders | The Toplanders]]
**'09
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****[[Sunday_Game | Iron Twilight]] (Season 1: The Fall of the Ronkan Empire)
***[[Campaign:_Angelus_Errare | Angelus Errare]]
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***'09
***[[Campaign:_Iron_Twilight_(Season_2) | Iron Twilight (Season 2)]]
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****[[Campaign:_Angelus_Errare | Angelus Errare]]
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****[[Campaign:_Iron_Twilight_(Season_2) | Iron Twilight (Season 2: The Voyage Home)]]
 +
***'11
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**** Iron Twilight (Season 3: A Prophecy Out of Time)
 +
***'12
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**** Iron Twilight (Season 4: The Wanderer's Legacy)
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***'14
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**** Iron Twilight (Season 5: Wrath of the Omega)
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** '''[[Metaplot:_Echoes|Echoes]]''' (Metaplot)
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*** Mummy's Mask
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*** Iron Gods
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 +
 
 +
 
 +
*[[Gaidens]]
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**[[Gaiden:_Into_the_Inferno|Gaiden I: Into the Inferno]]
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**[[Gaiden:_The_Mummy's_Mask|Gaiden II: The Mummy's Mask]]
  
 
 
 
 

Revision as of 14:42, 27 September 2017

Children of the atom / Seek the divinity

 

The face of the world has been changed irrevocably by the Omega Event, when Azalor Maltheridas finally emerged from his millenia-long slumber within his three towers and threatened to undo all of creation. Six adventurers took up arms against him and his minions, and stepped through the rift he opened to an impossible place to do battle with an impossible foe. It is apparent that they succeeded, else the world - and perhaps all of existence - would have ceased to be.

However, in the wake of the Omega, the world faces new challenges. Ancient ruins, once buried beneath the sands and waves, have risen, bearing the promise of treasure for those bold enough to brave their depths - and the monsters that have also awoken with them. A reshaped, scarred landscape causes political turmoil as boundaries are redrawn, and conflict inevitably rises when diplomacy fails. Meanwhile, the nine Forces - the very fabric from which the reality of Trinity is woven - have begun to unravel, losing their strength, and societies reliant upon them begin to sense that, while the end Omega sought has been averted, perhaps it has only been replaced by another.

The echoes of what has come linger in time maybe lost. The future of the shattered reality of Trinity is uncertain. The very nature of existence seems to be changing, and as the old guard slowly passes into memory, new individuals must step forward if the truth is to be found and the future saved. Can the decline of civilization be stopped? Can the Forces be revived? Or is all of existence doomed to become a pale shadow, a mere echo of what it once was?

 


 

Eighteen years ago, a small band of adventurers who had joined together to plumb the depths of crypts in Zalpher found themselves inextricably involved in a nefarious plot by the Sky Pharaoh Hakotep, a Kiltian ruler from a bygone age long since dead. As the mad mummy's pyramids - which had somehow found themselves on one of the moons of Adnez - were launched using technology previously thought impossible in those ancient times, they invaded the pharaoh's personal pyramid and put him down, saving the worlds of Trinity from whatever mad schemes he had in mind.

Since that time, however, something else strange has happened: magic has felt a resurgence. Where once all the Forces seemed to dwindle in power equally, now Magic alone stands supreme, a light in the darkness for the future in which all else seems destined to fail. Yet while some mages crow about the superiority of their discipline, others wonder: was the relationship between Hakotep and the decline of magic coincidence? And if not, what was the nature of that relationship? Was this pharaoh from an ancient time somehow siphoning power from the force of Magic itself? - and if so, could there be others like him?...

Meanwhile, on Ganymede, the Coldlands Weaponry corporation and her sister corporations of the Corporate Congress have found traces of an incredible find: evidence of an alien spacecraft having once crashed itself into the depths of the planet, seemingly in a time now long forgotten. Together with knowledge gleaned from the future thanks to the Omega Event, the corporations send their soldiers and their scientists deep within the radioactive planet, hoping to find something to stave off the presumed eventual end of Technology.

Amidst the turmoil of the day, a small band of adventurers comes together in a sleepy town on the outskirts of civilization to find a missing councilman, but find themselves up against the machinations of an artilect capable of channeling divine power. What strangeness could this be, that a soulless machine is able to call upon a divine patron? What other secrets lie lurking beneath the surface of the tormented planet of Ganymede?

Contents