Difference between revisions of "Psionics: Metacreativity Power List"
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|'''Augmentation ('''4 PP'''):''' The astral construct gains one additional ability from Menu C. | |'''Augmentation ('''4 PP'''):''' The astral construct gains one additional ability from Menu C. | ||
+ | |} | ||
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+ | |} | ||
+ | </div> | ||
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+ | <div id="Ectoweb"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#7D26CD;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">ECTOWEB</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Psionicist|Psi]] | ||
+ | |- align="left" | ||
+ | |'''Discipline:''' Metacreativity [Telefab] | ||
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+ | |'''Activation Time:''' Standard action | ||
+ | |- align="left" | ||
+ | |'''Range:''' Close (25 feet + 5 feet/2 manifester levels) | ||
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+ | |'''Effect:''' Webs in a 20-foot radius area | ||
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+ | |'''Duration:''' Concentration (Swift) | ||
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+ | |'''Saving Throw:''' Reflex negates (see text) | ||
+ | |- align="left" | ||
+ | |'''Psionic Resistance:''' No | ||
+ | |-align="left" | ||
+ | |''You pull strands of ectoplasm from the ethereal, trapping creatures.'' | ||
+ | |-align="left" | ||
+ | |When you are using ''telefab'', you may activate this power. If you do, you create a mass of webs that constrict your foes. As your knowledge of this power grows, you can encase your foes in this webbing. | ||
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+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">DEVOTION</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |This power creates a many-layered mass of strong, sticky strands. These strands trap those caught in them. The strands are similar to spiderwebs but far larger and tougher. These masses must be anchored to two or more solid and diametrically opposed points or else the web collapses upon itself and disappears. Creatures caught within a web become grappled by the sticky fibers. Attacking a creature in a web doesn't cause you to become grappled. | ||
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+ | |Anyone in the effect's area when the power is manifested must make a Reflex save. If this save succeeds, the creature is inside the web but is otherwise unaffected. If the save fails, the creature gains the grappled condition, but can break free by making an Escape Artist check as a standard action against the DC of this power. The entire area of the web is considered difficult terrain. Anyone moving through the webs must make an Escape Artist check as part of their move action, with a DC equal to the power's DC. Creatures that fail lose their movement and become grappled in the first square of webbing that they enter. | ||
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+ | |If you have at least 5 feet of web between you and an opponent, it provides cover. If you have at least 20 feet of web between you, it provides total cover. | ||
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+ | |The strands of a web spell are flammable. A flaming weapon can slash them away as easily as a hand brushes away cobwebs. Any fire can set the webs alight and burn away one 5-foot square in 1 round. All creatures within flaming webs take 2d4 points of fire damage from the flames. | ||
+ | |} | ||
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+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">SCIENCE</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |When you manifest this power as a ''science'', it no longer affects an area, but instead affects "'''Target:''' One Medium or smaller creature." | ||
+ | |-align="left" | ||
+ | |You draw writhing strands of ectoplasm from the Astral Plane that wrap up the subject like a mummy. The subject can still breathe but is otherwise helpless, unable to see outside the cocoon, speak, or take any physical actions. The subject’s nostrils are clear (air passes through the cocoon normally). The subject can execute purely mental actions (such as manifesting powers or casting spells with no verbal, somatic, or material components). | ||
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+ | |Cutting or damaging the cocoon can free a victim. The cocoon has hardness 8 and 20 hit points. Teleportation and other forms of travel provide a means of escape, but the cocoon extends into the Ethereal Plane, blocking ethereal travel. An ectoplasmic cocoon can’t be affected by ''dispel'' effects psionics, but it can otherwise be destroyed by extreme measures or items. | ||
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+ | |The creature within the cocoon is visible only as a vague shape (substantial enough to interrupt line of sight) and cannot be directly harmed or interacted with unless the cocoon is destroyed. The cocooned creature can be moved normally (the weight of the cocoon is negligible). | ||
+ | |-align="left" | ||
+ | |A creature that is cocooned while aloft begins to fall immediately, and a creature that is cocooned while swimming or underwater may drown. | ||
+ | |-align="left" | ||
+ | |'''Augmentation ('''2 PP'''):''' This power can affect a target one size larger. | ||
+ | |} | ||
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+ | | | ||
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+ | | | ||
+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">ART</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |When you manifest this power as an ''art'', it functions as though it were a ''science'', but instead affects "'''Area:''' 20-ft.-radius burst." | ||
+ | |-align="left" | ||
+ | |Targets entirely within the area who fail their save are caught and cocooned. If a creature’s body is only partially within the area, this power does not affect that creature. | ||
+ | |-align="left" | ||
+ | |'''Augmentation ('''4 PP'''):''' Increase the radius of this power by 10 feet. | ||
|} | |} | ||
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Revision as of 19:05, 31 March 2015
A list of metacreativity powers for the psionicist class. The list got too long, so it's split into a number of pages now.
The power index includes a full index of all powers in all disciplines, as well as an explanation of some of the terms used in these descriptions.
Psionic Powers
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Power Index | Clairsentience · Imagiportation · Metacreativity · Psychokinesis · Ratiovitality · Telepathy |
Metacreativity Power Descriptions
The following are the metacreativity powers in alphabetical order.
Base Power
This is the base power of the metacreativity discipline.
TELEFAB
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Classes: Psi | ||||
Discipline: Metacreativity | ||||
Activation Time: Standard action | ||||
Range: 0 ft. | ||||
Effect: Unattended object of nonliving matter, up to Tiny size (see text) | ||||
Duration: Concentration (Swift) | ||||
Saving Throw: None | ||||
Psionic Resistance: No | ||||
You reach into the ethereal with your mind, and bring forth an object from nothing. | ||||
You can manifest powers with the [Telefab] descriptor without disrupting your concentration on this power, even if you fail the Manifestation check. Powers with the [Telefab] descriptor with a duration of "Concentration" are maintained when you concentrate on maintaining this power. | ||||
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Other Powers
Other powers of the metacreativity discipline.
ASTRAL CONSTRUCT
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Classes: Psi | |||||
Discipline: Metacreativity [Telefab] | |||||
Activation Time: Standard action | |||||
Range: Close (25 feet + 5 feet/2 manifester levels) | |||||
Effect: One created astral construct | |||||
Duration: Concentration (Swift) | |||||
Saving Throw: None | |||||
Psionic Resistance: No | |||||
You forge a creature out of raw ectoplasm, then send it to do your bidding. | |||||
When you are using telefab, you may activate this power. If you do, you create an astral construct, a creature forged out of the force of your will. As your knowledge of this power increases, you can create more powerful, more varied constructs. | |||||
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ECTOWEB
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Classes: Psi | |||||||
Discipline: Metacreativity [Telefab] | |||||||
Activation Time: Standard action | |||||||
Range: Close (25 feet + 5 feet/2 manifester levels) | |||||||
Effect: Webs in a 20-foot radius area | |||||||
Duration: Concentration (Swift) | |||||||
Saving Throw: Reflex negates (see text) | |||||||
Psionic Resistance: No | |||||||
You pull strands of ectoplasm from the ethereal, trapping creatures. | |||||||
When you are using telefab, you may activate this power. If you do, you create a mass of webs that constrict your foes. As your knowledge of this power grows, you can encase your foes in this webbing. | |||||||
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