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  • Trinity began in the winter of 1995/96, during which I began writing something that It also shaped the world of Trinity.
    8 KB (1,561 words) - 04:00, 8 January 2008

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  • ...ls. Meanwhile, the nine Forces - the very fabric from which the reality of Trinity is woven - have begun to unravel, losing their strength, and societies reli ...has come linger in time maybe lost. The future of the shattered reality of Trinity is uncertain. The very nature of existence seems to be changing, and as the
    6 KB (999 words) - 17:43, 24 July 2022
  • ...old "high fantasy" or are simply looking for something different, perhaps Trinity is for you.
    2 KB (287 words) - 14:20, 11 December 2007
  • =A Short History of Trinity= What follows is a rough history of the world of Trinity. It is not intended to be read as a complete history; its purpose is merely
    21 KB (3,423 words) - 14:20, 11 December 2007
  • The calendar of Trinity is based off of 11 months, each with 32-33 days, and uses a 7-day week. Eac
    4 KB (568 words) - 14:22, 11 December 2007
  • The name for the system of planets that Trinity takes place in is the Philomena system, named after its star, Philomena.
    6 KB (854 words) - 22:22, 19 March 2017
  • =Politics in Trinity= Here are listed the various nations of Trinity, as well as those that have been dismantled or subsumed by other nations.
    2 KB (165 words) - 14:21, 11 December 2007
  • ...umber of people encountered throughout the various campaigns undertaken in Trinity; they will eventually all be listed here. [[category:Trinity]]
    2 KB (213 words) - 08:39, 17 March 2013
  • The game mechanics of the world of Trinity are based upon d20. While it would be theoretically possible to play in the **Trinity of Reality
    6 KB (637 words) - 19:40, 10 January 2008
  • Perception (Per) is used in Trinity because of the existence of firearms. If firearms were based upon Dexterity
    5 KB (666 words) - 12:55, 4 May 2008
  • Education (Edu) is not traditionally used in Trinity. However, it can be used in games or campaigns in which the existence of in
    4 KB (559 words) - 22:11, 4 February 2010
  • Luck (Luc) is not traditionally used in Trinity. However, it can be used in games or campaigns in which the concept of luck
    7 KB (1,144 words) - 17:21, 7 March 2009
  • Faith (Fai) is not traditionally used in Trinity. However, it can be used in games or campaigns in which the idea of religio
    3 KB (458 words) - 13:16, 11 December 2007
  • [[category:Trinity]] In terms of Trinity, this group began adventuring in late [[Timeline#397_CY | 397 CY]] on [[Gan
    6 KB (982 words) - 03:55, 3 February 2007
  • [[category:Trinity]]
    7 KB (1,112 words) - 18:30, 21 December 2006
  • ...is duplicated from that source, while some has been modified to better fit Trinity. ...thin their enclaves in the forests of Arcturas. Their understanding of the Trinity of Trinities - and the role their people play in it - is limited, but they
    4 KB (655 words) - 00:20, 15 October 2007
  • [[category:Trinity]]
    3 KB (496 words) - 21:28, 10 December 2006
  • [[category:Trinity]] In Trinity, the ancelari are a dying people; there were not many that appeared to begi
    8 KB (1,291 words) - 17:29, 28 December 2006
  • ...concepts are combined and modified below to further reflect the nature of Trinity. ...-occurring in the sense that each of the Forces are naturally-occurring in Trinity; however, it does not manifest naturally in this crystalline form.
    8 KB (1,320 words) - 09:09, 1 March 2018
  • [[category:Trinity]]
    5 KB (830 words) - 13:46, 19 December 2006
  • ...eak, is often enough to make up for their distance from the other races of Trinity, but they are slow to act, and while not cowardly, they tend to not take th ...d, and thus rarely have opinions on those races that inhabit the worlds of Trinity. They are generally familiar with those races that favor Natural goals - [[
    11 KB (1,876 words) - 10:32, 12 October 2017
  • [[Category:Trinity]]
    5 KB (842 words) - 08:42, 13 August 2007
  • Below is a listing of the campaigns that have taken place in Trinity. Each game in Trinity, as of 2005, is set in a "season." Each season beings in the fall and ends
    5 KB (800 words) - 16:17, 19 August 2008
  • [[category:Trinity]]
    11 KB (1,866 words) - 21:55, 17 November 2007
  • [[category:Trinity]]
    4 KB (731 words) - 20:56, 19 December 2006
  • [[Category:Trinity]] The role of the front-line fighter is not non-existent in Trinity, nor is it required that every character in a party use firearms. While the
    2 KB (376 words) - 22:50, 1 April 2007
  • ...tercorian|Anabstercorian]] opened the doorway from the Penumbral Empire to Trinity, the torrent of psionic energy he unleashed in doing so perturbed the world
    16 KB (2,368 words) - 13:49, 14 June 2017
  • Here will be listed the rather few unusual creatures that are native to Trinity, or standard d20 creatures that are somewhat different than normal. [[category:Trinity]]
    701 B (71 words) - 06:05, 4 November 2010
  • Spells such as ''detect magic'' do not operate in Trinity the way they do in other settings. Because beings have Force alignments, a In Trinity, the various Detect spells do not function as they normally do. Instead, th
    3 KB (530 words) - 23:25, 11 December 2007
  • [[category:Trinity]]
    164 B (24 words) - 20:18, 19 December 2006
  • [[category:Trinity]]
    9 KB (1,439 words) - 19:42, 15 August 2009
  • [[Category:Trinity]]
    1 KB (183 words) - 03:40, 19 May 2007
  • [[category:Trinity]] Elves of Trinity follow the same mechanics as those found in the SRD, located [http://www.d2
    6 KB (920 words) - 16:45, 4 May 2008
  • ...things in a behind-the-scenes manner. If you are a DM interested in using Trinity as a setting, or if you are simply interested in why I did something the wa '''[[How_Trinity_Came_To_Be | How Trinity Came to Be]]'''
    2 KB (262 words) - 05:52, 2 February 2008
  • [[category:Trinity]] What follows is a list of common expressions said throughout Trinity, including their source and their meaning.
    1 KB (175 words) - 15:28, 16 January 2007
  • The following are additional feats allowed in Trinity. ...attuned to your Force, improving your resistances to other Forces in that trinity.
    45 KB (7,369 words) - 13:37, 2 March 2014
  • [[category:Trinity]]
    3 KB (519 words) - 15:30, 11 October 2007
  • ...e, etc., that allows them to negate the effects of the other forces in its Trinity. These function as per the 3rd-level effect that dispels its own force.
    2 KB (283 words) - 19:08, 9 January 2008
  • Trinity is an absurd setting, and sometimes, absurd statements are made - both in-c [[category:Trinity]]
    2 KB (335 words) - 18:32, 10 September 2023
  • [[category:Trinity]]
    2 KB (345 words) - 03:32, 19 October 2007
  • ...emlins is certainly an old one, but the physical appearance of gremlins in Trinity is largely from the film, ''Gremlins''. In Trinity, gremlins are as equally respected as [[Moogle | moogles]] for their abilit
    6 KB (1,016 words) - 21:25, 12 March 2015
  • Trinity began in the winter of 1995/96, during which I began writing something that It also shaped the world of Trinity.
    8 KB (1,561 words) - 04:00, 8 January 2008
  • There is no such thing as a "normal" human in Trinity. Instead, each human belongs to a particular ethnic group, each of which is [[Image:Trinity-Human_subrace_bhalinar.jpg|thumb|175px|right|Bhalinar]]
    11 KB (1,724 words) - 23:34, 18 June 2016
  • [[category:Trinity]]
    163 B (23 words) - 20:19, 19 December 2006
  • [[category:Trinity]]
    2 KB (333 words) - 20:58, 7 December 2006
  • This is a list of [[Jikuu|Jikuu]] for the Trinity campaign setting. The list has gotten too long for a single page, and as su ...kuu'', but allows you to detect Force effects produced by any Force in the Trinity of
    52 KB (7,857 words) - 14:12, 26 April 2015
  • This is a list of [[Jikuu|Jikuu]] for the Trinity campaign setting. The list has gotten too long for a single page, and as su
    26 KB (3,838 words) - 15:53, 1 November 2015
  • This is a list of [[Jikuu|Jikuu]] for the Trinity campaign setting. The list has gotten too long for a single page, and as su ...ffects of the Trinity of Reality (Magic, Psionics, and Technology) and the Trinity of Philosophy (Divine, Nature, and
    41 KB (6,362 words) - 16:08, 10 October 2015
  • [[category:Trinity]]
    1 KB (170 words) - 15:38, 11 October 2007
  • ...rges almost entirely from the concept of racial languages. In their place, Trinity uses languages based upon its geography and the proximity of its population Common is just that; common. However, due to effects in the history of Trinity, there are three varieties of this language. Of these, only Eastern and Wes
    13 KB (2,114 words) - 04:47, 13 October 2007
  • [[Category:Trinity]]
    28 KB (4,057 words) - 14:01, 28 December 2006
  • ...breed of creatures, one that rarely interacts with the various peoples of Trinity. However, there are occasional slaad which venture forth from whatever madn ...ed as "insane," and an unusually high number of Force practitioners of the Trinity of Reality are counted among its worshippers. They speak of a being which w
    28 KB (4,691 words) - 21:17, 22 November 2014
  • [[category:Trinity]]
    5 KB (807 words) - 19:58, 6 August 2007
  • [[category:Trinity]]
    345 B (49 words) - 03:44, 10 January 2007
  • The universe of Trinity is home to several exotic materials. While the names may be similar to real [[Category:Trinity]]
    6 KB (933 words) - 13:50, 15 August 2008
  • ...ediator reinforces the target's belief in the supernatural. Effects of the Trinity of Philosophy (Divine, Nature, and Void) that target the creature are treat ...ausality and reminding him of the dangers of forgetfulness. Effects of the Trinity of Remembrance (Blue, Time, and Chaos) that target the creature are treated
    14 KB (2,132 words) - 15:57, 22 April 2008
  • [[category:Trinity]]
    8 KB (1,187 words) - 16:02, 13 October 2007
  • [[Image:Trinity--Memento_san-crye.gif|right|thumb|330px|''Memento Loricatus'', also known a [[category:Trinity]]
    7 KB (1,023 words) - 16:03, 13 October 2007
  • [[category:Trinity]]
    7 KB (939 words) - 22:40, 1 October 2007
  • [[category:Trinity]]
    16 KB (2,402 words) - 16:01, 13 October 2007
  • : A list of the calendar systems used in Trinity. : A list of the various written works that can be found in Trinity. This is by no means a comprehensive list.
    718 B (116 words) - 20:52, 30 October 2007
  • ...core class. This change is official as of August 8, 2007. All pre-existing Trinity characters that are members of the Monk class are allowed to continue to be
    442 B (70 words) - 14:33, 11 December 2007
  • [[category:Trinity]] The vast majority of the population of Trinity does not have what it takes to become adventurers. Instead, they take level
    560 B (87 words) - 14:56, 23 December 2006
  • [[Image:Trinity-Ganymede_map_Western_New-Mechanicus-geopolitical_2.JPG|thumb|300px|right|Ge [[Category:Trinity]]
    4 KB (565 words) - 18:02, 25 May 2007
  • Before the beginning of the '08 season, the entirety of the mechanics used in Trinity will be looked at thoroughly and modified as necessary to make the system w ...s game will be run using '''D&D 3.5''', with all the additional applicable Trinity rules for that gamesystem.
    3 KB (561 words) - 16:14, 19 August 2008
  • [[category:Trinity]]
    2 KB (169 words) - 19:51, 14 August 2007
  • [[category:Trinity]] Nuclear weapons are one of the few examples of "epic" technology present in Trinity.
    1 KB (230 words) - 15:02, 20 December 2006
  • [[category:Trinity]]
    1 KB (175 words) - 13:03, 21 December 2006
  • Ergo, partial actions have been reintroduced in Trinity. [[category:Trinity]]
    2 KB (261 words) - 08:44, 8 November 2007
  • ...hold all pertinent information regarding decks of normal playing cards in Trinity. A standard deck in Trinity consists of fifty cards, two of which are jokers (thus 48 cards for most ga
    634 B (98 words) - 03:29, 29 May 2007
  • ...follows here is the list of [[Priest|priest]] domains for the [[Main_Page|Trinity]] campaign setting.
    19 KB (2,828 words) - 12:09, 27 June 2015
  • Trinity, as a setting, is a vast place, ranging across the inner portion of the Phi It is also useful to point out that, unlike most other settings, Trinity does not have races that are "usually chaotic evil," or whatever. Literal m
    26 KB (3,855 words) - 12:48, 21 April 2020
  • [[category:Trinity]]
    5 KB (817 words) - 11:36, 28 February 2007
  • Religion, as it is in Trinity. What follows are descriptions of the various Divine Beings that exist in Trinity.
    28 KB (4,838 words) - 01:18, 21 June 2015
  • [[category:Trinity]]
    5 KB (832 words) - 11:54, 18 December 2006
  • [[category:Trinity]]
    6 KB (973 words) - 02:58, 22 January 2010
  • [[category:Trinity]]
    1 KB (160 words) - 16:49, 7 December 2006
  • [[category:Trinity]]
    2 KB (273 words) - 16:46, 6 August 2007
  • [[category:Trinity]] [[Image:Trinity-Tau.jpg|thumb|175px|right|A tau]]
    221 B (30 words) - 20:06, 10 December 2006
  • ; Geography : The worlds of Trinity are several in number, each with their own geographies; this section detail ; People : Trinity is home to countless people, and while not all can play a part in history's
    5 KB (791 words) - 10:46, 1 March 2018
  • Hollow wisps are recognized in Trinity as [[Lore: Vilekin|vilekin]].
    33 KB (4,740 words) - 10:59, 11 December 2017
  • ...th very likely went to alternate prime material planes - worlds similar to Trinity that had, for one reason or another, developed differently. X used an akashic stone to store the image, and then the party returned to Trinity.
    7 KB (1,235 words) - 22:01, 18 January 2010
  • [[category:Trinity]]
    3 KB (470 words) - 14:29, 15 August 2008
  • [[category:Trinity]]
    413 B (63 words) - 18:06, 19 December 2006
  • In terms of Trinity, this group began adventuring in early [[Timeline#432_CY | 432 CY]] on [[Ge This page will house all the information for this campaign in Trinity.
    54 KB (9,182 words) - 12:00, 18 February 2008
  • [[category:Trinity]]
    2 KB (329 words) - 18:02, 14 December 2006
  • ...'Tiy Lena'', a member of [[The_Toplanders|The Toplanders]], in [[Main_Page|Trinity]].
    8 KB (901 words) - 14:40, 11 December 2007
  • [[Category:Trinity]]
    3 KB (527 words) - 15:06, 22 May 2007
  • ...is that the lynchpins of existence, the foundation on which the worlds of Trinity rest, are vacant. ...en what prevented Thron and his companions from returning to the worlds of Trinity.
    4 KB (626 words) - 00:15, 2 January 2019
  • What follows is a list of written works that can be found in Trinity. The following is a list of well-known fiction books in Trinity.
    9 KB (1,548 words) - 05:39, 17 October 2010
  • Clearly, this would be a great boon for Trinity, and a solid reason to convert. If each power source is easily differentiab ...akes it tick. I am going to take the engine of the system and strap 3e and Trinity onto it, making a so-called "3.75" edition. I think that this will result i
    4 KB (802 words) - 08:57, 28 February 2008
  • ''Journey'' is the name I have given to the mechanics system that Trinity will possibly be converting to, in lieu of 4e. These systems were not intended for Trinity. Trinity may have begun as a D&D setting, but D&D - in any incarnation - can clearly
    64 KB (9,940 words) - 05:49, 4 April 2009
  • ...for gaining tokens. A good example of token usage is armor tokens, from ''Trinity'' [[Defender|defenders]]. Token abilities are usable whenever you have the
    18 KB (2,928 words) - 05:51, 4 April 2009
  • In this trinity, the rules are natural, physical laws. In this trinity, the rules are the laws of causality.
    7 KB (1,102 words) - 10:41, 27 March 2008
  • In terms of Trinity, this game will be set in very early CR, and will begin in the Ronkan City- Trinity uses a 32 point buy.
    37 KB (6,262 words) - 00:31, 3 September 2008
  • The nine Forces are an intrinsic and essential part of the worlds of Trinity. They are at the core of almost every conflict the worlds have ever known, ...nity, but in all worlds. The concept of Magic, for instance, is a Force in Trinity, as is that of Technology. These concepts have a sort of metaphysical exist
    64 KB (9,877 words) - 09:40, 10 April 2020
  • What follows is a simple listing of the devices available in Trinity.
    9 KB (1,366 words) - 14:22, 27 July 2008
  • In modern times, it is known as the only place in the worlds of Trinity in which none of the Forces function. This quality presumably is not an ori
    2 KB (435 words) - 13:03, 15 February 2018
  • ...nd has much simpler mechanics and stronger themes that help players new to Trinity learn both the system and the foibles of the setting. That said, while simp ...ft:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Trinity Things</font></div>
    35 KB (5,485 words) - 14:07, 24 July 2017
  • This is the base page for equipment as it functions in Trinity. Equipment in Trinity is mostly based off of [http://d20srd.org d20] and [http://d20pfsrd.com Pat
    5 KB (864 words) - 10:52, 19 March 2017
  • [[category:Trinity]]
    2 KB (324 words) - 19:15, 26 September 2008

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