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  • ==[[Psionics:_Psychokinesis_Power_List|Psychokinesis]]== ** [[Psionics:_Psychokinesis_Power_List#Control_Air|Control Air]]. Control air flow.
    8 KB (1,040 words) - 22:47, 2 June 2010
  • ...hoportation]] | [[Psionics:_Metacreativity_Power_List|Metacreativity]] | [[Psionics:_Clairsentience_Power_List|Clairsentience]] [[category:Psionics]]
    50 KB (7,626 words) - 19:01, 22 February 2015
  • [[category:Psionics]]
    13 KB (1,947 words) - 12:23, 11 April 2015
  • #REDIRECT [[Psionics:_Ratiovitality_Power_List]]
    48 B (5 words) - 10:28, 31 October 2015
  • [[category:Psionics]]
    19 KB (2,848 words) - 11:51, 2 April 2015
  • |This power creates one 1st-level [http://www.d20pfsrd.com/psionics-unleashed/psionic-bestiary/astral-construct astral construct] of solidified ...al travel. An ectoplasmic cocoon can’t be affected by ''dispel'' effects psionics, but it can otherwise be destroyed by extreme measures or items.
    47 KB (6,964 words) - 17:44, 24 February 2016
  • #REDIRECT [[Psionics: Imagiportation Power List]]
    49 B (5 words) - 12:15, 2 May 2017
  • [[category:Psionics]]
    90 KB (13,114 words) - 21:47, 20 September 2016
  • ...hoportation]] | [[Psionics:_Metacreativity_Power_List|Metacreativity]] | [[Psionics:_Clairsentience_Power_List|Clairsentience]] |Force effects of Forces other than Psionics that would be affected by this power simply dissipate harmlessly, rather th
    24 KB (3,520 words) - 14:14, 14 March 2015
  • |Time looped powers can be nullified by a ''null psionics field'' or similar effects; however, the incarnated powers return 1d4 round [[category:Psionics]]
    48 KB (7,060 words) - 16:38, 11 May 2016

Page text matches

  • Welcome to a world where anything is possible. Magic, psionics, and technology rub shoulders with each other on a daily basis - and fight .... Reality is ruled by three distinct and seperate forces - those of magic, psionics, and technology - and these three forces constantly vie for supremacy. Equa
    2 KB (287 words) - 14:20, 11 December 2007
  • ***[[ The_Forces#Psionics | Psionics]]
    6 KB (637 words) - 19:40, 10 January 2008
  • ===Psionics===
    5 KB (666 words) - 12:55, 4 May 2008
  • ...ere have their origins in a psionic goblin variant presented in D&D 3e's ''Psionics Handbook''. ...with each generation more intelligent and developing a strong affinity for Psionics.
    16 KB (2,368 words) - 13:49, 14 June 2017
  • Entropic feats are to chaos what Psionic feats are to psionics - that is, only characters that can use avaos or similar chaotic effects ca Technical feats are to technology what Psionic feats are to psionics. That is, only characters that can use technology can take them.
    45 KB (7,369 words) - 13:37, 2 March 2014
  • * Psicraft (The study of psionic powers and Psionics)
    3 KB (519 words) - 15:30, 11 October 2007
  • ** Dispel Psionics ** Negate Psionics
    2 KB (283 words) - 19:08, 9 January 2008
  • ...new world emerged, one shaped by the competition of three forces - magic, psionics, and technology. Thus was born the first incarnation of the world you see t
    8 KB (1,561 words) - 04:00, 8 January 2008
  • undo Force effects of the Trinity of Reality (Magic, Psionics, and Technology) and the Trinity of Philosophy (Divine, Nature, and
    41 KB (6,362 words) - 16:08, 10 October 2015
  • ...ew moments. Due to its intensity, however, only those who are capable with psionics or who are highly intuitive can learn it. Ancelari sees use by those who ne Ancelari is the language of choice for psionics.
    13 KB (2,114 words) - 04:47, 13 October 2007
  • ...et's belief in the supernatural. Effects of the Trinity of Reality (Magic, Psionics, and Technology) that target the creature are treated as though they were o
    14 KB (2,132 words) - 15:57, 22 April 2008
  • ...|| Spoken || style="background:#7D26CD;" width="7%"|<font color="white">'''Psionics'''</font> || style="background:#000000;" width="7%"|<font color="white">''' ...| Humanoid || Spoken || style="background:#7D26CD;"|<font color="white">'''Psionics'''</font> || style="background:#F5DD72;"|'''Time''' || align="left"|A servi
    26 KB (3,855 words) - 12:48, 21 April 2020
  • ...anymede (where Arcturas left from) were not versed in the ways of magic or psionics, and as such you'll need to explain why you are. Some classes will require
    54 KB (9,182 words) - 12:00, 18 February 2008
  • ...Chem Drug induces psychic static, inhibiting the subject's ability to use psionics.
    16 KB (2,374 words) - 19:47, 19 May 2010
  • '''Psionicist''' ''(Psionics)''
    18 KB (2,928 words) - 05:51, 4 April 2009
  • * '''Psionics:''' Psionics breaks the rules. A psionicist says, "I know I'm not supposed to do this, b ===Psionics (Disciplines)===
    7 KB (1,102 words) - 10:41, 27 March 2008
  • ...u as strange; your ability with magic is similar to their understanding of psionics, yet you are clearly a user of the arcane. Dwarves are distrustful of you,
    37 KB (6,262 words) - 00:31, 3 September 2008
  • |style="background:#7D26CD;"|<font color="white">'''Psionics'''</font> || [[Creature: Chuul|Chuul]] '''·''' [[Creature: Illithid|Illith
    9 KB (1,506 words) - 14:13, 8 November 2020
  • ...ms'' typically accessible are those of Magic, Nature, and the Divine, with Psionics being uncommon but not unheard of. Some ''beams'' represent especially esot ...ed into three Trinities. These are the Trinity of Reality, in which Magic, Psionics, and Technology reside; the Trinity of Philosophy, in which Divine, the Voi
    64 KB (9,877 words) - 09:40, 10 April 2020
  • ...specially those who use these forces. They become immediately hostile when psionics or technology is in their presence. * '''DC 20:''' Arcanomentals are incredibly violent towards users of psionics or technology, and will attack them on sight.
    6 KB (908 words) - 05:34, 19 October 2010

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