|
|
Line 1: |
Line 1: |
− | [[Image:Changeling.jpg|thumb|350px|right|A changeling]]
| + | #REDIRECT [[Race:_Vesuvan]] |
− | | + | |
− | Changelings are not my own creation, but their history in Trinity is sorta-vaguely original.
| + | |
− | | + | |
− | =Changeling=
| + | |
− | : ''"To exist is to perceive, and to perceive is to exist."''
| + | |
− | | + | |
− | Also known as Vesuvans, as they hail from the island chain of Vesuva, changelings are an enigmatic race. Their precise population is hard to identify, given their ability to change their physical form to match that of other races. Their history is also shrouded in mystery, as they allow almost no outsiders to Vesuva, and the entire island chain is protected by various effects that prevent their history from being read by akashics.
| + | |
− | | + | |
− | It is believed that changelings are the descendants of an even more powerful shapechanging race, which are often referred to as the ''doppelgangers''. Whether any doppelgangers exist in modern Trinity is uncertain.
| + | |
− | | + | |
− | '''Personality:''' Quiet, secretive, and manipulative, changelings' presented personalities are almost always a front, concealing their true opinions and beliefs from others. Changelings are able to shift their personality at will, almost as well as they can change their physical form. This malleability is by far their most well-known personality trait.
| + | |
− | | + | |
− | {| class="collapsible" align="right" width="60%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| + | |
− | ! colspan="9;" style="background:#3D59AB;" align="center"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Vital Statistics</font></div>
| + | |
− | |-
| + | |
− | |
| + | |
− | |
| + | |
− | |colspan="3"|'''Starting Age'''
| + | |
− | |colspan="3"|'''Aging Effects'''
| + | |
− | |
| + | |
− | |-
| + | |
− | |
| + | |
− | |'''Adulthood'''
| + | |
− | |''Simple''
| + | |
− | |''Moderate''
| + | |
− | |''Complex''
| + | |
− | |''Middle Age''
| + | |
− | |''Old''
| + | |
− | |''Venerable''
| + | |
− | |'''Max Age'''
| + | |
− | |-
| + | |
− | |'''Age'''
| + | |
− | |15 years
| + | |
− | |align="center"|+1d4
| + | |
− | |align="center"|+1d6
| + | |
− | |align="center"|+2d6
| + | |
− | |35 years
| + | |
− | |53 years
| + | |
− | |70 years
| + | |
− | |align="center"|+2d20
| + | |
− | |-
| + | |
− | |colspan="9"|----------------------------------------------------------------------------------------------------------------------
| + | |
− | |-
| + | |
− | |
| + | |
− | |colspan="2"|'''Base Height'''
| + | |
− | |colspan="2"|'''Height Modifier'''
| + | |
− | |colspan="2"|'''Base Weight'''
| + | |
− | |colspan="2"|'''Weight Modifier'''
| + | |
− | |-
| + | |
− | |''Male''
| + | |
− | |colspan="2"|3' 2"
| + | |
− | |colspan="2"|+2d6"
| + | |
− | |colspan="2"|60 lbs.
| + | |
− | |colspan="2"|x(1d4) lbs.
| + | |
− | |-
| + | |
− | |''Female''
| + | |
− | |colspan="2"|3'
| + | |
− | |colspan="2"|+2d6"
| + | |
− | |colspan="2"|40 lbs.
| + | |
− | |colspan="2"|x(1d4) lbs.
| + | |
− | |}
| + | |
− | '''Physical Description:''' Changelings vary wildly in height and weight, with the shortest among them barely over three feet, with the tallest over four feet. Their natural form is of a grey-skinned humanoid, with lack of well-defined facial features, and pupil-less eyes. Changelings have natural genders, and are unable to shapechange into the opposite gender.
| + | |
− | | + | |
− | '''[[Journey:_Ethos|Ethos]]:''' Changelings heavily favor Blue virtues, but - as a race - they vary wildly. Changelings possess the ability to change their belief structures at will, enabling them to completely and convincingly pretend to believe one thing while actually believing another. On an actual level, changelings' personal beliefs vary, some using their talents to trick others, while others use them to support organizations that require some amount of espionage and subterfuge.
| + | |
− | | + | |
− | '''Changeling Lands:''' Changelings almost wholly hail from Vesuva, a small island chain off the northwestern coast of the continent of Ashkar. Vesuva is universally off-limits to almost everyone else, with very few exceptions made.
| + | |
− | | + | |
− | '''Religion:''' Changelings vary wildly in their faiths. A good number follow the Lucavi Elidibs, the Manipulator, believing him to be the epitome of their racial powers; others follow a diverse set of Saints.
| + | |
− | | + | |
− | '''Language:''' Changelings have a native tongue, known as Vesuvan, a flowing, shifting tongue that relies heavily on tonality, tense, and prefixes and suffixes. Changelings, however, have a natural talent for picking up new languages, and changeling children are taught a variety of languages early in their lives.
| + | |
− | | + | |
− | '''Names:''' Changelings often go by many names, oftentimes returning again and again to a particular humanoid form for which they have devised entire histories, which require them to stick with a single name for that form. In their native language, changelings have long, complex names; for non-changelings, they often simply adapt a monosyllabic name.
| + | |
− | | + | |
− | ==Changeling Racial Traits (d20)==
| + | |
− | * Small. +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits ¾ those of Medium characters.
| + | |
− | * '''Shapechanger:''' Changelings are shapechangers, not humanoids. As such, they are not affected by spells or effects that normally only affect humanoids. A shapechanger can always take a standard action to change shape into their natural form, even if affected by such effects as ''baleful polymorph''.
| + | |
− | * A changeling’s base land speed is 30 feet.
| + | |
− | * Changelings have darkvision, with a base distance of 60 feet.
| + | |
− | * +4 racial bonus on saving throws against charm and compulsion effects.
| + | |
− | * +2 racial bonus on Bluff, Intimidate, and Sense Motive checks: Changelings are inherently skilled in deception and intimidation.
| + | |
− | * '''Natural Linguist:''' Speak Language is always a class skill for changelings.
| + | |
− | * '''Shapechange (Su):''' Changelings have the supernatural ability to alter their appearance as though using a ''disguise self'' spell that affects their bodies but not their possessions; using this ability to change her shape to a Small creature causes her to lose her ''powerful build'' ability (see below) unless the creature also has the ability, and changing her shape to a Medium creature causes her size to change to Medium and causes her to lose her ''powerful build'' ability. Using this ability causes the changeling to gain the new form's creature type (augmented Shapechanger); she cannot use this ability to turn into a construct, elemental, ooze, or undead. This ability is not an illusory effect, but a minor physical alteration of a changeling’s facial features, skin color and texture, and size, within the limits described for the spell. A changeling can use this ability at will, and the alteration lasts until she changes shape again. A changeling reverts to her natural form when killed. A ''true seeing'' spell or similar effect reveals her natural form. When using this ability to create a disguise, a changeling receives a +10 circumstance bonus on Disguise checks. Using this ability is a standard action.
| + | |
− | * '''Powerful Build (Ex):''' The physical stature of changelings lets them function in many ways as if they were one size category larger. Whenever a changeling is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the changeling is treated as one size larger if doing so is advantageous to him. A changeling is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A changeling can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.
| + | |
− | * '''Automatic Languages:''' One Common language, two Trade languages, Vesuvan, and one other language. Bonus Languages: Any.
| + | |
− | * '''Favored Class:''' Choose one - [[Class:_Mimic|mimic]], [[Rogue|rogue]].
| + | |
− | | + | |
− | ==Shapechange Mechanics==
| + | |
− | Going more indepth into how shapechange works. When you shapechange, assume that you are working from your base stats; you can shapechange from one shape to another without reverting to your natural form in-between, but remember to make the new form starting with your native form.
| + | |
− | | + | |
− | # Find the new race's creature type. Your type changes to that type, as an augmented shapechanger: this means that you are considered both a shapechanger and the new type.
| + | |
− | # Find the new race's size. Your size changes to that size, and you lose the ''Powerful Build'' ability, unless that race also has it.
| + | |
− | # Find the new race's movement modes and speeds. You lose your base movement modes and speeds, and gain the movement modes and speeds of the new race.
| + | |
− | # Find the new race's senses (low-light vision, darkvision, scent). You lose your senses and gain the senses of the new race (don't forget to modify for Perception).
| + | |
− | # Find the new race's racial ability score modifiers. You gain those modifiers, as ''enhancement'' bonuses (that means they don't stack with magical stat-boosters).
| + | |
− | | + | |
− | You do not gain any other racial abilities. Note that you are limited by the following restrictions:
| + | |
− | | + | |
− | * You cannot shapechange into a race smaller than Small or larger than Medium.
| + | |
− | * You cannot shapechange into a race of the following creature types: construct, elemental, ooze, undead, or vermin.
| + | |
− | | + | |
− | [[category:Trinity]]
| + | |
− | [[category:Races]] | + | |