Difference between revisions of "Nature: Gifts A-E"

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(Gifts (A - E))
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|You imbue the chosen creature with a burst of haste. The creature gains the benefits of the [[Jikuu_A-I#Haste|haste]] jikuu for 1 round.
 
|You imbue the chosen creature with a burst of haste. The creature gains the benefits of the [[Jikuu_A-I#Haste|haste]] jikuu for 1 round.
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<div id="Eureka!">
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{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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! style="background:#105A10;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">EUREKA!</font></div>
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|'''Set:''' [[Class:_Shaman|Sha]] Lightning
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|'''Invocation Time:''' Move
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|'''Range:''' Personal
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|'''Effect:''' One question
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|'''Duration:''' Instantaneous
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|'''Saving Throw:''' None (Harmless)
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|'''Nature Inhibition:''' No
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|'''Stress Induced:''' 3
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|You tap into the elemental properties of lightning to give yourself a momentary stroke of genius, allowing you to come to a conclusion or otherwise answer a question you may not have been able to answer. This gift can provide you with a useful piece of advice in reply to a question concerning a specific goal, event, or activity that is to occur within one week.
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|The conclusion can be as simple as a short phrase. If your party doesn’t act on the information, the conditions may change so that the information is no longer useful. The base chance for a correct "eureka" is 70% + 1% per geomancer level, to a maximum of 90%; it is possible to arrive at an incorrect conclusion, but you have no means of determining this. Multiple uses of this gift for the same purpose yield the same result as the first use.
 
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Revision as of 09:04, 13 February 2011

A list of nature gifts, from A to E, for druids and shamans.

The gifts index includes a full index of all gifts, as well as an explanation of some of the terms used in these descriptions.

Gifts Index | A - E | F - J | K - P | O - T | U - Z

Gifts (A - E)

The following is an alphabetical list of Gifts, from A to E.

ALACRITY
Set: Dru Cosmic, Sha Cosmic
Invocation Time: Standard
Range: Close (25 feet + 5 feet/2 levels)
Target: One creature
Duration: One round
Saving Throw: Will negates (Harmless)
Nature Inhibition: Yes
Stress Induced: 2
You imbue the chosen creature with a burst of haste. The creature gains the benefits of the haste jikuu for 1 round.

 

EUREKA!
Set: Sha Lightning
Invocation Time: Move
Range: Personal
Effect: One question
Duration: Instantaneous
Saving Throw: None (Harmless)
Nature Inhibition: No
Stress Induced: 3
You tap into the elemental properties of lightning to give yourself a momentary stroke of genius, allowing you to come to a conclusion or otherwise answer a question you may not have been able to answer. This gift can provide you with a useful piece of advice in reply to a question concerning a specific goal, event, or activity that is to occur within one week.
The conclusion can be as simple as a short phrase. If your party doesn’t act on the information, the conditions may change so that the information is no longer useful. The base chance for a correct "eureka" is 70% + 1% per geomancer level, to a maximum of 90%; it is possible to arrive at an incorrect conclusion, but you have no means of determining this. Multiple uses of this gift for the same purpose yield the same result as the first use.