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− | The defender class is not an original concept. The basic idea was taken from the armiger class presented in ''Iron Heroes''; however, I felt that adding the class as it was to Trinity was not appropriate, and ad hoc shoehorned it into the system without writing down anything I had done to do so.
| + | #REDIRECT [[Class:_Defender]] |
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− | Since, I have found a [http://www.zipworld.com.au/~hong/ih/armiger.htm modification] of the class, which I find appropriate. However, the usage of the armor tokens in that example proved difficult - ergo, I borrowed the rules found [http://ironheroeshouserules.pbwiki.com/ here] (specifically Harry Pratt's armiger modifications), which made armor tokens much more manageable.
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− | Having solved the vast majority of the problems in converting the armiger from IH to regular d20, I then added my own modifications to the class, resulting in what follows.
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− | The Defender
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− | ''' AC'''
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− | '''Level BAB Fort Ref Will Bonus Special'''
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− | 1 +0 +2 +0 +1 +0 Armor Mastery, Tough as Nails
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− | 2 +1 +3 +0 +2 +1 Defensive Stance 1/day
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− | 3 +2 +3 +1 +2 +1 Armor Pool, Armor Ability
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− | 4 +3 +4 +1 +2 +2 Unyielding Defense
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− | 5 +3 +4 +1 +3 +2 Armored Redoubt
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− | 6 +4 +5 +2 +3 +3
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− | 7 +5 +5 +2 +4 +3 Armor Ability
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− | 8 +6/+1 +6 +2 +4 +4 Defensive Stance 2/day
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− | 9 +6/+1 +6 +3 +4 +4 Improved Reinforced Defenses
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− | 10 +7/+2 +7 +3 +5 +5
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− | 11 +8/+3 +7 +3 +5 +5 Armor Ability
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− | 12 +9/+4 +8 +4 +6 +6 Improved Unyielding Defense
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− | 13 +9/+4 +8 +4 +6 +6 Armor as Second Skin
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− | 14 +10/+5 +9 +4 +6 +7 Defensive Stance 3/day
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− | 15 +11/+6/+1 +9 +5 +7 +7 Armor Ability
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− | 16 +12/+7/+2 +10 +5 +7 +8
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− | 17 +12/+7/+2 +10 +5 +8 +8 Armor Ability
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− | 18 +13/+8/+3 +11 +6 +8 +9
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− | 19 +14/+9/+4 +11 +6 +8 +9 Armor Ability
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− | 20 +15/+10/+5 +12 +6 +9 +10 Supreme Reinforced Defenses, Defensive Stance 4/day
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− | =Defender=
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− | Coming soon.
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− | [[category:Mechanics]]
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− | [[category:Base Classes]] | + | |