|
|
Line 5: |
Line 5: |
| =Lambda Meme Descriptions= | | =Lambda Meme Descriptions= |
| The following are the lambda memes in alphabetical order. | | The following are the lambda memes in alphabetical order. |
− |
| |
− |
| |
− |
| |
− | <div id="Astonish">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| |
− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">ASTONISH</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic) [Ghost]
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Reaction
| |
− | |- align="left"
| |
− | |'''Range:''' Reach
| |
− | |- align="left"
| |
− | |'''Target:''' One creature
| |
− | |- align="left"
| |
− | |'''Duration:''' Instant
| |
− | |- align="left"
| |
− | |'''Defense:''' Reflex and Determination
| |
− | |- align="left"
| |
− | |'''Blue Opposition:''' Yes
| |
− | |- align="left"
| |
− | |'''Recharge:''' 5
| |
− | |- align="left"
| |
− | |'''Template:''' An effect that causes a creature to lose an action.
| |
− | |-align="left"
| |
− | |''You stealthily tap the target and make some kind of horrifying noise, freaking them out and making them momentarily lose focus.''
| |
− | |-align="left"
| |
− | |Use this meme in response to a creature taking a turn.
| |
− | |-align="left"
| |
− | |Make a ''memetic attack'' against the target's Reflex and Determination. If you hit both, the target loses a standard action on its current turn.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
| |
− | |-align="left"
| |
− | |If you have at least 4 memory allocated, this meme's range becomes "'''Range:''' 0 feet."
| |
− | |-align="left"
| |
− | |For every 4 memory allocated, increase this meme's range by 10 feet.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |You only need to hit the target's Determination for this meme to have an effect.
| |
− | |}
| |
− | </div>
| |
− |
| |
− |
| |
− |
| |
− | <div id="Confuse_Ray">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| |
− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">CONFUSE RAY</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic) [Ghost, Mind-affecting]
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Standard action
| |
− | |- align="left"
| |
− | |'''Range:''' Close (30 feet)
| |
− | |- align="left"
| |
− | |'''Target:''' One creature
| |
− | |- align="left"
| |
− | |'''Duration:''' 1 round
| |
− | |- align="left"
| |
− | |'''Defense:''' Will
| |
− | |- align="left"
| |
− | |'''Blue Opposition:''' Yes
| |
− | |- align="left"
| |
− | |'''Recharge:''' 5
| |
− | |- align="left"
| |
− | |'''Template:''' A non-physical effect that causes ''confusion''.
| |
− | |-align="left"
| |
− | |''You emit a beam of multicolored light at a creature, dazzling its mind.''
| |
− | |-align="left"
| |
− | |Make a ''memetic attack'' against the target's Will. If you hit, the target becomes [[d20_Mechanic: Status_Effects#Confusion|''confused'']] for the duration of the meme.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
| |
− | |-align="left"
| |
− | |For every 1 point of memory allocated, increase the duration by 1 round.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |This meme's base duration becomes 5 rounds.
| |
− | |}
| |
− | </div>
| |
− |
| |
− |
| |
− |
| |
− | <div id="Dragon Tail">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| |
− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">DRAGON TAIL</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic) [Cosmic]
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Standard action
| |
− | |- align="left"
| |
− | |'''Range:''' Reach
| |
− | |- align="left"
| |
− | |'''Target:''' One creature
| |
− | |- align="left"
| |
− | |'''Duration:''' Instant
| |
− | |- align="left"
| |
− | |'''Defense:''' Reflex
| |
− | |- align="left"
| |
− | |'''Blue Opposition:''' Yes
| |
− | |- align="left"
| |
− | |'''Recharge:''' 5
| |
− | |- align="left"
| |
− | |'''Template:''' A physical attack that ''slides''.
| |
− | |-align="left"
| |
− | |''Summoning all your might, you lash out at a creature, sending it hurtling away.''
| |
− | |-align="left"
| |
− | |Make a ''physical attack'' against the target's Reflex. If you hit, you deal ''potency 5'' damage, half bludgeoning and half cosmic, and ''push'' the target up to 30 feet.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
| |
− | |-align="left"
| |
− | |For every 2 points of memory allocated, increase the maximum ''push'' distance by 5 feet.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |This meme's ''push'' effect instead becomes a ''slide''.
| |
− | |}
| |
− | </div>
| |
− |
| |
− |
| |
− |
| |
− | <div id="Earthquake">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| |
− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">EARTHQUAKE</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic) [Earth]
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Standard action
| |
− | |- align="left"
| |
− | |'''Range:''' Personal
| |
− | |- align="left"
| |
− | |'''Area:''' 20 ft radius
| |
− | |- align="left"
| |
− | |'''Duration:''' Instant
| |
− | |- align="left"
| |
− | |'''Defense:''' Fortitude
| |
− | |- align="left"
| |
− | |'''Blue Opposition:''' No
| |
− | |- align="left"
| |
− | |'''Recharge:''' 5
| |
− | |- align="left"
| |
− | |'''Template:''' An area effect that deals earth damage.
| |
− | |-align="left"
| |
− | |''You stomp the ground with your foot, and the ground shakes around you.''
| |
− | |-align="left"
| |
− | |You create a small earthquake localized on your position. Make a ''memetic attack'' against Fortitude for all creatures and objects within the area of effect, other than yourself. If you hit, you deal ''potency 6'' earth damage; if you miss, you deal no damage.
| |
− | |-align="left"
| |
− | |Creatures that are flying or otherwise not in contact with the ground, such as with the ''float'' status, are immune to this effect.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
| |
− | |-align="left"
| |
− | |For every 6 points of memory allocated, increase the radius of the area affected by 10 feet.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |The range of this meme becomes "'''Range:''' Medium (100 feet)."
| |
− | |}
| |
− | </div>
| |
− |
| |
− |
| |
− |
| |
− | <div id="Evasion">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| |
− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">EVASION</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic)
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Standard action
| |
− | |- align="left"
| |
− | |'''Range:''' Personal
| |
− | |- align="left"
| |
− | |'''Target:''' You
| |
− | |- align="left"
| |
− | |'''Duration:''' 5 rounds
| |
− | |- align="left"
| |
− | |'''Defense:''' None (Harmless)
| |
− | |- align="left"
| |
− | |'''Blue Opposition:''' Yes
| |
− | |- align="left"
| |
− | |'''Recharge:''' 4
| |
− | |- align="left"
| |
− | |'''Template:''' An effect that grants ''evasion''.
| |
− | |-align="left"
| |
− | |''You move faster than the eye can track, becoming harder to hit.''
| |
− | |-align="left"
| |
− | |For the duration of this meme, you gain ''[[d20 Mechanic: Defenses#Evasion|evasion]]''.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
| |
− | |-align="left"
| |
− | |For every 3 points of memory allocated, increase the duration by 1 round.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |You gain ''[[d20 Mechanic: Defenses#Improved_Evasion|improved evasion]]'' instead.
| |
− | |}
| |
− | </div>
| |
− |
| |
− |
| |
− |
| |
− | <div id="Harden">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| |
− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">HARDEN</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic)
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Standard action
| |
− | |- align="left"
| |
− | |'''Range:''' Personal
| |
− | |- align="left"
| |
− | |'''Target:''' You
| |
− | |- align="left"
| |
− | |'''Duration:''' Brief (5 rounds)
| |
− | |- align="left"
| |
− | |'''Defense:''' None
| |
− | |- align="left"
| |
− | |'''Blue Opposition:''' Yes
| |
− | |- align="left"
| |
− | |'''Recharge:''' 3
| |
− | |- align="left"
| |
− | |'''Template:''' An effect that grants ''protect'' or ''resist damage''.
| |
− | |-align="left"
| |
− | |''You turtle, focusing on defense.''
| |
− | |-align="left"
| |
− | |You gain ''protect''.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
| |
− | |-align="left"
| |
− | |For every 2 points of memory allocated, you gain ''resist damage 1''.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |You also gain ''shell''.
| |
− | |}
| |
− | </div>
| |
− |
| |
− |
| |
− |
| |
− | <div id="Tackle">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| |
− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">TACKLE</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic)
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Full action
| |
− | |- align="left"
| |
− | |'''Range:''' Close (30 feet)
| |
− | |- align="left"
| |
− | |'''Target:''' One creature or object
| |
− | |- align="left"
| |
− | |'''Duration:''' Instant
| |
− | |- align="left"
| |
− | |'''Defense:''' Reflex (see text)
| |
− | |- align="left"
| |
− | |'''Blue Opposition:''' No
| |
− | |- align="left"
| |
− | |'''Recharge:''' 3
| |
− | |- align="left"
| |
− | |'''Template:''' A physical attack that deals damage and pushes its target.
| |
− | |-align="left"
| |
− | |''With a burst of speed, you slam into a creature, harming it and pushing it aside.''
| |
− | |-align="left"
| |
− | |You can move up to your speed, and make a ''physical attack'' against the target's Reflex, or against an object. If you hit, you deal ''potency 3'' bludgeoning damage; if you also hit the creature's Fortitude with a -5 penalty, you can choose to also ''push'' the creature or object 5 feet.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
| |
− | |-align="left"
| |
− | |For every 3 points of memory allocated, push the creature an additional 5 feet.
| |
− | |-align="left"
| |
− | |For every 4 points of memory allocated, decrease the penalty to your attack roll to determine if you hit the creature's Fortitude by 1, to a minimum of -0.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |You can move up to double your speed instead of up to your speed before making the attack, and this movement does not provoke opportunity attacks.
| |
− | |}
| |
− | </div>
| |
− |
| |
− |
| |
− |
| |
− | <div id="Thunder Shock">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| |
− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">THUNDER SHOCK</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic) [Lightning]
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Standard action
| |
− | |- align="left"
| |
− | |'''Range:''' Close (30 feet)
| |
− | |- align="left"
| |
− | |'''Target:''' One creature
| |
− | |- align="left"
| |
− | |'''Duration:''' Instant
| |
− | |- align="left"
| |
− | |'''Defense:''' Reflex
| |
− | |- align="left"
| |
− | |'''Blue Opposition:''' Yes
| |
− | |- align="left"
| |
− | |'''Recharge:''' 3
| |
− | |- align="left"
| |
− | |'''Template:''' An effect that deals lightning damage.
| |
− | |-align="left"
| |
− | |''You zap a creature with electricity.''
| |
− | |-align="left"
| |
− | |Make a ''memetic attack'' against the target's Reflex. If you hit, you deal ''potency 3'' lightning damage to the target.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
| |
− | |-align="left"
| |
− | |For every 3 points of memory allocated, increase the ''potency'' by 1.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |If you also hit the target's Fortitude with a -5 penalty, the target is ''stunned'' for 1 round.
| |
− | |}
| |
− | </div>
| |
− |
| |
− |
| |
− |
| |
− | <div id="Thunder Wave">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| |
− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">THUNDER WAVE</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic) [Lightning]
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Standard action
| |
− | |- align="left"
| |
− | |'''Range:''' Close (30 feet)
| |
− | |- align="left"
| |
− | |'''Target:''' One creature
| |
− | |- align="left"
| |
− | |'''Duration:''' 1 round (see text)
| |
− | |- align="left"
| |
− | |'''Defense:''' Reflex and Fortitude
| |
− | |- align="left"
| |
− | |'''Blue Opposition:''' Yes
| |
− | |- align="left"
| |
− | |'''Recharge:''' 4
| |
− | |- align="left"
| |
− | |'''Template:''' A [lightning] effect that causes the ''stun'' or ''paralyzed'' conditions.
| |
− | |-align="left"
| |
− | |''You zap a creature with electricity, temporarily stunning them.''
| |
− | |-align="left"
| |
− | |Make a ''memetic attack'' against the target's Reflex and Fortitude. If you hit both, the target is ''stunned'' for the duration; if you hit only Reflex, the target is ''dazed'' for the duration; if you hit only Fortitude, the target is ''immobilized'' for the duration.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
| |
− | |-align="left"
| |
− | |For every 3 points of memory allocated, increase the duration by 1 round.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |If you miss both Reflex and Fortitude, the target is ''hobbled'' for the duration.
| |
− | |}
| |
− | </div>
| |
− |
| |
− |
| |
− |
| |
− | <div id="Toxic">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| |
− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">TOXIC</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic) [Poison]
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Standard action
| |
− | |- align="left"
| |
− | |'''Range:''' Close (30 feet)
| |
− | |- align="left"
| |
− | |'''Target:''' One creature
| |
− | |- align="left"
| |
− | |'''Duration:''' Brief (5 rounds)
| |
− | |- align="left"
| |
− | |'''Defense:''' Fortitude
| |
− | |- align="left"
| |
− | |'''Blue Opposition:''' Yes
| |
− | |- align="left"
| |
− | |'''Recharge:''' 6
| |
− | |- align="left"
| |
− | |'''Template:''' A non-physical effect that causes ''ongoing poison damage''.
| |
− | |-align="left"
| |
− | |''You conjure toxins from within your body, forming it into a physical bolt of miasma, which you hurl at a foe.''
| |
− | |-align="left"
| |
− | |Make a ''memetic attack'' against the target's Fortitude. If you hit, the target gains ''ongoing poison damage'' with ''potency 2'' for the duration.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
| |
− | |-align="left"
| |
− | |For every 3 points of memory allocated, increase the ''potency'' by 1.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |The value of this meme's ''ongoing poison damage'' instead becomes equal to the target's ''healing surge value''.
| |
− | |}
| |
− | </div>
| |
| | | |
| | | |
The meme index includes a full index of all memes in all libraries, as well as an explanation of some of the terms used in these descriptions.
The following are the lambda memes in alphabetical order.