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| =Lambda Meme Descriptions= | | =Lambda Meme Descriptions= |
| The following are the lambda memes in alphabetical order. | | The following are the lambda memes in alphabetical order. |
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− | <div id="Astonish">
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− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">ASTONISH</font></div>
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− | |-style="background:white;" align="left"
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− | |'''Classes:''' [[Class:_Trainer|Trn]]
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− | |- align="left"
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− | |'''Library:''' Lambda (Learnable, Technic) [Ghost]
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− | |- align="left"
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− | |'''Processing Time:''' Reaction
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− | |- align="left"
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− | |'''Range:''' Reach
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− | |- align="left"
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− | |'''Target:''' One creature
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− | |- align="left"
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− | |'''Duration:''' Instant
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− | |- align="left"
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− | |'''Defense:''' Reflex and Determination
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− | |- align="left"
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− | |'''Blue Opposition:''' Yes
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− | |- align="left"
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− | |'''Recharge:''' 5
| |
− | |- align="left"
| |
− | |'''Template:''' An effect that causes a creature to lose an action.
| |
− | |-align="left"
| |
− | |''You stealthily tap the target and make some kind of horrifying noise, freaking them out and making them momentarily lose focus.''
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− | |-align="left"
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− | |Use this meme in response to a creature taking a turn.
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− | |-align="left"
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− | |Make a ''memetic attack'' against the target's Reflex and Determination. If you hit both, the target loses a standard action on its current turn.
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− | |-align="left"
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− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
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− | |-align="left"
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− | |If you have at least 4 memory allocated, this meme's range becomes "'''Range:''' 0 feet."
| |
− | |-align="left"
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− | |For every 4 memory allocated, increase this meme's range by 10 feet.
| |
− | |-align="left"
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− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
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− | |-align="left"
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− | |You only need to hit the target's Determination for this meme to have an effect.
| |
− | |}
| |
− | </div>
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− |
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− | <div id="Confuse_Ray">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">CONFUSE RAY</font></div>
| |
− | |-style="background:white;" align="left"
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− | |'''Classes:''' [[Class:_Trainer|Trn]]
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− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic) [Ghost, Mind-affecting]
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− | |- align="left"
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− | |'''Processing Time:''' Standard action
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− | |- align="left"
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− | |'''Range:''' Close (30 feet)
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− | |- align="left"
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− | |'''Target:''' One creature
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− | |- align="left"
| |
− | |'''Duration:''' 1 round
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− | |- align="left"
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− | |'''Defense:''' Will
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− | |- align="left"
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− | |'''Blue Opposition:''' Yes
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− | |- align="left"
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− | |'''Recharge:''' 5
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− | |- align="left"
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− | |'''Template:''' A non-physical effect that causes ''confusion''.
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− | |-align="left"
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− | |''You emit a beam of multicolored light at a creature, dazzling its mind.''
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− | |-align="left"
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− | |Make a ''memetic attack'' against the target's Will. If you hit, the target becomes [[d20_Mechanic: Status_Effects#Confusion|''confused'']] for the duration of the meme.
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− | |-align="left"
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− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
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− | |-align="left"
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− | |For every 1 point of memory allocated, increase the duration by 1 round.
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− | |-align="left"
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− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
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− | |-align="left"
| |
− | |This meme's base duration becomes 5 rounds.
| |
− | |}
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− | </div>
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− |
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− | <div id="Dragon Tail">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">DRAGON TAIL</font></div>
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− | |-style="background:white;" align="left"
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− | |'''Classes:''' [[Class:_Trainer|Trn]]
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− | |- align="left"
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− | |'''Library:''' Lambda (Learnable, Technic) [Cosmic]
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− | |- align="left"
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− | |'''Processing Time:''' Standard action
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− | |- align="left"
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− | |'''Range:''' Reach
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− | |- align="left"
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− | |'''Target:''' One creature
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− | |- align="left"
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− | |'''Duration:''' Instant
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− | |- align="left"
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− | |'''Defense:''' Reflex
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− | |- align="left"
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− | |'''Blue Opposition:''' Yes
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− | |- align="left"
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− | |'''Recharge:''' 5
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− | |- align="left"
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− | |'''Template:''' A physical attack that ''slides''.
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− | |-align="left"
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− | |''Summoning all your might, you lash out at a creature, sending it hurtling away.''
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− | |-align="left"
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− | |Make a ''physical attack'' against the target's Reflex. If you hit, you deal ''potency 5'' damage, half bludgeoning and half cosmic, and ''push'' the target up to 30 feet.
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− | |-align="left"
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− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
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− | |-align="left"
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− | |For every 2 points of memory allocated, increase the maximum ''push'' distance by 5 feet.
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− | |-align="left"
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− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
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− | |-align="left"
| |
− | |This meme's ''push'' effect instead becomes a ''slide''.
| |
− | |}
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− | </div>
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− |
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− |
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− | <div id="Earthquake">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">EARTHQUAKE</font></div>
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− | |-style="background:white;" align="left"
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− | |'''Classes:''' [[Class:_Trainer|Trn]]
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− | |- align="left"
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− | |'''Library:''' Lambda (Learnable, Technic) [Earth]
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− | |- align="left"
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− | |'''Processing Time:''' Standard action
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− | |- align="left"
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− | |'''Range:''' Personal
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− | |- align="left"
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− | |'''Area:''' 20 ft radius
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− | |- align="left"
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− | |'''Duration:''' Instant
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− | |- align="left"
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− | |'''Defense:''' Fortitude
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− | |- align="left"
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− | |'''Blue Opposition:''' No
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− | |- align="left"
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− | |'''Recharge:''' 5
| |
− | |- align="left"
| |
− | |'''Template:''' An area effect that deals earth damage.
| |
− | |-align="left"
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− | |''You stomp the ground with your foot, and the ground shakes around you.''
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− | |-align="left"
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− | |You create a small earthquake localized on your position. Make a ''memetic attack'' against Fortitude for all creatures and objects within the area of effect, other than yourself. If you hit, you deal ''potency 6'' earth damage; if you miss, you deal no damage.
| |
− | |-align="left"
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− | |Creatures that are flying or otherwise not in contact with the ground, such as with the ''float'' status, are immune to this effect.
| |
− | |-align="left"
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− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
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− | |-align="left"
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− | |For every 6 points of memory allocated, increase the radius of the area affected by 10 feet.
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− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |The range of this meme becomes "'''Range:''' Medium (100 feet)."
| |
− | |}
| |
− | </div>
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− |
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− |
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− | <div id="Evasion">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">EVASION</font></div>
| |
− | |-style="background:white;" align="left"
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− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
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− | |'''Library:''' Lambda (Learnable, Technic)
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− | |- align="left"
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− | |'''Processing Time:''' Standard action
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− | |- align="left"
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− | |'''Range:''' Personal
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− | |- align="left"
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− | |'''Target:''' You
| |
− | |- align="left"
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− | |'''Duration:''' 5 rounds
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− | |- align="left"
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− | |'''Defense:''' None (Harmless)
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− | |- align="left"
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− | |'''Blue Opposition:''' Yes
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− | |- align="left"
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− | |'''Recharge:''' 4
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− | |- align="left"
| |
− | |'''Template:''' An effect that grants ''evasion''.
| |
− | |-align="left"
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− | |''You move faster than the eye can track, becoming harder to hit.''
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− | |-align="left"
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− | |For the duration of this meme, you gain ''[[d20 Mechanic: Defenses#Evasion|evasion]]''.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
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− | |-align="left"
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− | |For every 3 points of memory allocated, increase the duration by 1 round.
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− | |-align="left"
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− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
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− | |-align="left"
| |
− | |You gain ''[[d20 Mechanic: Defenses#Improved_Evasion|improved evasion]]'' instead.
| |
− | |}
| |
− | </div>
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− |
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− | <div id="Harden">
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− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">HARDEN</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic)
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Standard action
| |
− | |- align="left"
| |
− | |'''Range:''' Personal
| |
− | |- align="left"
| |
− | |'''Target:''' You
| |
− | |- align="left"
| |
− | |'''Duration:''' Brief (5 rounds)
| |
− | |- align="left"
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− | |'''Defense:''' None
| |
− | |- align="left"
| |
− | |'''Blue Opposition:''' Yes
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− | |- align="left"
| |
− | |'''Recharge:''' 3
| |
− | |- align="left"
| |
− | |'''Template:''' An effect that grants ''protect'' or ''resist damage''.
| |
− | |-align="left"
| |
− | |''You turtle, focusing on defense.''
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− | |-align="left"
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− | |You gain ''protect''.
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− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
| |
− | |-align="left"
| |
− | |For every 2 points of memory allocated, you gain ''resist damage 1''.
| |
− | |-align="left"
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− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |You also gain ''shell''.
| |
− | |}
| |
− | </div>
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− |
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− |
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− | <div id="Tackle">
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− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">TACKLE</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic)
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Full action
| |
− | |- align="left"
| |
− | |'''Range:''' Close (30 feet)
| |
− | |- align="left"
| |
− | |'''Target:''' One creature or object
| |
− | |- align="left"
| |
− | |'''Duration:''' Instant
| |
− | |- align="left"
| |
− | |'''Defense:''' Reflex (see text)
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− | |- align="left"
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− | |'''Blue Opposition:''' No
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− | |- align="left"
| |
− | |'''Recharge:''' 3
| |
− | |- align="left"
| |
− | |'''Template:''' A physical attack that deals damage and pushes its target.
| |
− | |-align="left"
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− | |''With a burst of speed, you slam into a creature, harming it and pushing it aside.''
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− | |-align="left"
| |
− | |You can move up to your speed, and make a ''physical attack'' against the target's Reflex, or against an object. If you hit, you deal ''potency 3'' bludgeoning damage; if you also hit the creature's Fortitude with a -5 penalty, you can choose to also ''push'' the creature or object 5 feet.
| |
− | |-align="left"
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− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
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− | |-align="left"
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− | |For every 3 points of memory allocated, push the creature an additional 5 feet.
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− | |-align="left"
| |
− | |For every 4 points of memory allocated, decrease the penalty to your attack roll to determine if you hit the creature's Fortitude by 1, to a minimum of -0.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
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− | |-align="left"
| |
− | |You can move up to double your speed instead of up to your speed before making the attack, and this movement does not provoke opportunity attacks.
| |
− | |}
| |
− | </div>
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− |
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− | <div id="Thunder Shock">
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− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">THUNDER SHOCK</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic) [Lightning]
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Standard action
| |
− | |- align="left"
| |
− | |'''Range:''' Close (30 feet)
| |
− | |- align="left"
| |
− | |'''Target:''' One creature
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− | |- align="left"
| |
− | |'''Duration:''' Instant
| |
− | |- align="left"
| |
− | |'''Defense:''' Reflex
| |
− | |- align="left"
| |
− | |'''Blue Opposition:''' Yes
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− | |- align="left"
| |
− | |'''Recharge:''' 3
| |
− | |- align="left"
| |
− | |'''Template:''' An effect that deals lightning damage.
| |
− | |-align="left"
| |
− | |''You zap a creature with electricity.''
| |
− | |-align="left"
| |
− | |Make a ''memetic attack'' against the target's Reflex. If you hit, you deal ''potency 3'' lightning damage to the target.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
| |
− | |-align="left"
| |
− | |For every 3 points of memory allocated, increase the ''potency'' by 1.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |If you also hit the target's Fortitude with a -5 penalty, the target is ''stunned'' for 1 round.
| |
− | |}
| |
− | </div>
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− |
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− |
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− |
| |
− | <div id="Thunder Wave">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| |
− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">THUNDER WAVE</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic) [Lightning]
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Standard action
| |
− | |- align="left"
| |
− | |'''Range:''' Close (30 feet)
| |
− | |- align="left"
| |
− | |'''Target:''' One creature
| |
− | |- align="left"
| |
− | |'''Duration:''' 1 round (see text)
| |
− | |- align="left"
| |
− | |'''Defense:''' Reflex and Fortitude
| |
− | |- align="left"
| |
− | |'''Blue Opposition:''' Yes
| |
− | |- align="left"
| |
− | |'''Recharge:''' 4
| |
− | |- align="left"
| |
− | |'''Template:''' A [lightning] effect that causes the ''stun'' or ''paralyzed'' conditions.
| |
− | |-align="left"
| |
− | |''You zap a creature with electricity, temporarily stunning them.''
| |
− | |-align="left"
| |
− | |Make a ''memetic attack'' against the target's Reflex and Fortitude. If you hit both, the target is ''stunned'' for the duration; if you hit only Reflex, the target is ''dazed'' for the duration; if you hit only Fortitude, the target is ''immobilized'' for the duration.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
| |
− | |-align="left"
| |
− | |For every 3 points of memory allocated, increase the duration by 1 round.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |If you miss both Reflex and Fortitude, the target is ''hobbled'' for the duration.
| |
− | |}
| |
− | </div>
| |
− |
| |
− |
| |
− |
| |
− | <div id="Toxic">
| |
− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| |
− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">TOXIC</font></div>
| |
− | |-style="background:white;" align="left"
| |
− | |'''Classes:''' [[Class:_Trainer|Trn]]
| |
− | |- align="left"
| |
− | |'''Library:''' Lambda (Learnable, Technic) [Poison]
| |
− | |- align="left"
| |
− | |'''Processing Time:''' Standard action
| |
− | |- align="left"
| |
− | |'''Range:''' Close (30 feet)
| |
− | |- align="left"
| |
− | |'''Target:''' One creature
| |
− | |- align="left"
| |
− | |'''Duration:''' Brief (5 rounds)
| |
− | |- align="left"
| |
− | |'''Defense:''' Fortitude
| |
− | |- align="left"
| |
− | |'''Blue Opposition:''' Yes
| |
− | |- align="left"
| |
− | |'''Recharge:''' 6
| |
− | |- align="left"
| |
− | |'''Template:''' A non-physical effect that causes ''ongoing poison damage''.
| |
− | |-align="left"
| |
− | |''You conjure toxins from within your body, forming it into a physical bolt of miasma, which you hurl at a foe.''
| |
− | |-align="left"
| |
− | |Make a ''memetic attack'' against the target's Fortitude. If you hit, the target gains ''ongoing poison damage'' with ''potency 2'' for the duration.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
| |
− | |-align="left"
| |
− | |For every 3 points of memory allocated, increase the ''potency'' by 1.
| |
− | |-align="left"
| |
− | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
| |
− | |-align="left"
| |
− | |The value of this meme's ''ongoing poison damage'' instead becomes equal to the target's ''healing surge value''.
| |
− | |}
| |
− | </div>
| |
| | | |
| | | |