Difference between revisions of "Blue: Lambda Meme List"

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(Lambda Meme Descriptions)
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=Lambda Meme Descriptions=
 
=Lambda Meme Descriptions=
 
The following are the lambda memes in alphabetical order.
 
The following are the lambda memes in alphabetical order.
 
 
 
 
<div id="Astonish">
 
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 
! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">ASTONISH</font></div>
 
|-style="background:white;" align="left"
 
|'''Classes:''' [[Class:_Trainer|Trn]]
 
|- align="left"
 
|'''Library:''' Lambda (Learnable, Technic) [Ghost]
 
|- align="left"
 
|'''Processing Time:''' Reaction
 
|- align="left"
 
|'''Range:''' Reach
 
|- align="left"
 
|'''Target:''' One creature
 
|- align="left"
 
|'''Duration:''' Instant
 
|- align="left"
 
|'''Defense:''' Reflex and Determination
 
|- align="left"
 
|'''Blue Opposition:''' Yes
 
|- align="left"
 
|'''Recharge:''' 5
 
|- align="left"
 
|'''Template:''' An effect that causes a creature to lose an action.
 
|-align="left"
 
|''You stealthily tap the target and make some kind of horrifying noise, freaking them out and making them momentarily lose focus.''
 
|-align="left"
 
|Use this meme in response to a creature taking a turn.
 
|-align="left"
 
|Make a ''memetic attack'' against the target's Reflex and Determination. If you hit both, the target loses a standard action on its current turn.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
 
|-align="left"
 
|If you have at least 4 memory allocated, this meme's range becomes "'''Range:''' 0 feet."
 
|-align="left"
 
|For every 4 memory allocated, increase this meme's range by 10 feet.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
 
|-align="left"
 
|You only need to hit the target's Determination for this meme to have an effect.
 
|}
 
</div>
 
 
&nbsp;
 
 
<div id="Confuse_Ray">
 
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 
! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">CONFUSE RAY</font></div>
 
|-style="background:white;" align="left"
 
|'''Classes:''' [[Class:_Trainer|Trn]]
 
|- align="left"
 
|'''Library:''' Lambda (Learnable, Technic) [Ghost, Mind-affecting]
 
|- align="left"
 
|'''Processing Time:''' Standard action
 
|- align="left"
 
|'''Range:''' Close (30 feet)
 
|- align="left"
 
|'''Target:''' One creature
 
|- align="left"
 
|'''Duration:''' 1 round
 
|- align="left"
 
|'''Defense:''' Will
 
|- align="left"
 
|'''Blue Opposition:''' Yes
 
|- align="left"
 
|'''Recharge:''' 5
 
|- align="left"
 
|'''Template:''' A non-physical effect that causes ''confusion''.
 
|-align="left"
 
|''You emit a beam of multicolored light at a creature, dazzling its mind.''
 
|-align="left"
 
|Make a ''memetic attack'' against the target's Will. If you hit, the target becomes [[d20_Mechanic: Status_Effects#Confusion|''confused'']] for the duration of the meme.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
 
|-align="left"
 
|For every 1 point of memory allocated, increase the duration by 1 round.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
 
|-align="left"
 
|This meme's base duration becomes 5 rounds.
 
|}
 
</div>
 
 
&nbsp;
 
 
<div id="Dragon Tail">
 
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 
! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">DRAGON TAIL</font></div>
 
|-style="background:white;" align="left"
 
|'''Classes:''' [[Class:_Trainer|Trn]]
 
|- align="left"
 
|'''Library:''' Lambda (Learnable, Technic) [Cosmic]
 
|- align="left"
 
|'''Processing Time:''' Standard action
 
|- align="left"
 
|'''Range:''' Reach
 
|- align="left"
 
|'''Target:''' One creature
 
|- align="left"
 
|'''Duration:''' Instant
 
|- align="left"
 
|'''Defense:''' Reflex
 
|- align="left"
 
|'''Blue Opposition:''' Yes
 
|- align="left"
 
|'''Recharge:''' 5
 
|- align="left"
 
|'''Template:''' A physical attack that ''slides''.
 
|-align="left"
 
|''Summoning all your might, you lash out at a creature, sending it hurtling away.''
 
|-align="left"
 
|Make a ''physical attack'' against the target's Reflex. If you hit, you deal ''potency 5'' damage, half bludgeoning and half cosmic, and ''push'' the target up to 30 feet.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
 
|-align="left"
 
|For every 2 points of memory allocated, increase the maximum ''push'' distance by 5 feet.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
 
|-align="left"
 
|This meme's ''push'' effect instead becomes a ''slide''.
 
|}
 
</div>
 
 
&nbsp;
 
 
<div id="Earthquake">
 
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 
! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">EARTHQUAKE</font></div>
 
|-style="background:white;" align="left"
 
|'''Classes:''' [[Class:_Trainer|Trn]]
 
|- align="left"
 
|'''Library:''' Lambda (Learnable, Technic) [Earth]
 
|- align="left"
 
|'''Processing Time:''' Standard action
 
|- align="left"
 
|'''Range:''' Personal
 
|- align="left"
 
|'''Area:''' 20 ft radius
 
|- align="left"
 
|'''Duration:''' Instant
 
|- align="left"
 
|'''Defense:''' Fortitude
 
|- align="left"
 
|'''Blue Opposition:''' No
 
|- align="left"
 
|'''Recharge:''' 5
 
|- align="left"
 
|'''Template:''' An area effect that deals earth damage.
 
|-align="left"
 
|''You stomp the ground with your foot, and the ground shakes around you.''
 
|-align="left"
 
|You create a small earthquake localized on your position. Make a ''memetic attack'' against Fortitude for all creatures and objects within the area of effect, other than yourself. If you hit, you deal ''potency 6'' earth damage; if you miss, you deal no damage.
 
|-align="left"
 
|Creatures that are flying or otherwise not in contact with the ground, such as with the ''float'' status, are immune to this effect.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
 
|-align="left"
 
|For every 6 points of memory allocated, increase the radius of the area affected by 10 feet.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
 
|-align="left"
 
|The range of this meme becomes "'''Range:''' Medium (100 feet)."
 
|}
 
</div>
 
 
&nbsp;
 
 
<div id="Evasion">
 
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 
! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">EVASION</font></div>
 
|-style="background:white;" align="left"
 
|'''Classes:''' [[Class:_Trainer|Trn]]
 
|- align="left"
 
|'''Library:''' Lambda (Learnable, Technic)
 
|- align="left"
 
|'''Processing Time:''' Standard action
 
|- align="left"
 
|'''Range:''' Personal
 
|- align="left"
 
|'''Target:''' You
 
|- align="left"
 
|'''Duration:''' 5 rounds
 
|- align="left"
 
|'''Defense:''' None (Harmless)
 
|- align="left"
 
|'''Blue Opposition:''' Yes
 
|- align="left"
 
|'''Recharge:''' 4
 
|- align="left"
 
|'''Template:''' An effect that grants ''evasion''.
 
|-align="left"
 
|''You move faster than the eye can track, becoming harder to hit.''
 
|-align="left"
 
|For the duration of this meme, you gain ''[[d20 Mechanic: Defenses#Evasion|evasion]]''.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
 
|-align="left"
 
|For every 3 points of memory allocated, increase the duration by 1 round.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
 
|-align="left"
 
|You gain ''[[d20 Mechanic: Defenses#Improved_Evasion|improved evasion]]'' instead.
 
|}
 
</div>
 
 
&nbsp;
 
 
<div id="Harden">
 
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 
! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">HARDEN</font></div>
 
|-style="background:white;" align="left"
 
|'''Classes:''' [[Class:_Trainer|Trn]]
 
|- align="left"
 
|'''Library:''' Lambda (Learnable, Technic)
 
|- align="left"
 
|'''Processing Time:''' Standard action
 
|- align="left"
 
|'''Range:''' Personal
 
|- align="left"
 
|'''Target:''' You
 
|- align="left"
 
|'''Duration:''' Brief (5 rounds)
 
|- align="left"
 
|'''Defense:''' None
 
|- align="left"
 
|'''Blue Opposition:''' Yes
 
|- align="left"
 
|'''Recharge:''' 3
 
|- align="left"
 
|'''Template:''' An effect that grants ''protect'' or ''resist damage''.
 
|-align="left"
 
|''You turtle, focusing on defense.''
 
|-align="left"
 
|You gain ''protect''.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
 
|-align="left"
 
|For every 2 points of memory allocated, you gain ''resist damage 1''.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
 
|-align="left"
 
|You also gain ''shell''.
 
|}
 
</div>
 
 
&nbsp;
 
 
<div id="Tackle">
 
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 
! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">TACKLE</font></div>
 
|-style="background:white;" align="left"
 
|'''Classes:''' [[Class:_Trainer|Trn]]
 
|- align="left"
 
|'''Library:''' Lambda (Learnable, Technic)
 
|- align="left"
 
|'''Processing Time:''' Full action
 
|- align="left"
 
|'''Range:''' Close (30 feet)
 
|- align="left"
 
|'''Target:''' One creature or object
 
|- align="left"
 
|'''Duration:''' Instant
 
|- align="left"
 
|'''Defense:''' Reflex (see text)
 
|- align="left"
 
|'''Blue Opposition:''' No
 
|- align="left"
 
|'''Recharge:''' 3
 
|- align="left"
 
|'''Template:''' A physical attack that deals damage and pushes its target.
 
|-align="left"
 
|''With a burst of speed, you slam into a creature, harming it and pushing it aside.''
 
|-align="left"
 
|You can move up to your speed, and make a ''physical attack'' against the target's Reflex, or against an object. If you hit, you deal ''potency 3'' bludgeoning damage; if you also hit the creature's Fortitude with a -5 penalty, you can choose to also ''push'' the creature or object 5 feet.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
 
|-align="left"
 
|For every 3 points of memory allocated, push the creature an additional 5 feet.
 
|-align="left"
 
|For every 4 points of memory allocated, decrease the penalty to your attack roll to determine if you hit the creature's Fortitude by 1, to a minimum of -0.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
 
|-align="left"
 
|You can move up to double your speed instead of up to your speed before making the attack, and this movement does not provoke opportunity attacks.
 
|}
 
</div>
 
 
&nbsp;
 
 
<div id="Thunder Shock">
 
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 
! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">THUNDER SHOCK</font></div>
 
|-style="background:white;" align="left"
 
|'''Classes:''' [[Class:_Trainer|Trn]]
 
|- align="left"
 
|'''Library:''' Lambda (Learnable, Technic) [Lightning]
 
|- align="left"
 
|'''Processing Time:''' Standard action
 
|- align="left"
 
|'''Range:''' Close (30 feet)
 
|- align="left"
 
|'''Target:''' One creature
 
|- align="left"
 
|'''Duration:''' Instant
 
|- align="left"
 
|'''Defense:''' Reflex
 
|- align="left"
 
|'''Blue Opposition:''' Yes
 
|- align="left"
 
|'''Recharge:''' 3
 
|- align="left"
 
|'''Template:''' An effect that deals lightning damage.
 
|-align="left"
 
|''You zap a creature with electricity.''
 
|-align="left"
 
|Make a ''memetic attack'' against the target's Reflex. If you hit, you deal ''potency 3'' lightning damage to the target.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
 
|-align="left"
 
|For every 3 points of memory allocated, increase the ''potency'' by 1.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
 
|-align="left"
 
|If you also hit the target's Fortitude with a -5 penalty, the target is ''stunned'' for 1 round.
 
|}
 
</div>
 
 
&nbsp;
 
 
<div id="Thunder Wave">
 
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 
! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">THUNDER WAVE</font></div>
 
|-style="background:white;" align="left"
 
|'''Classes:''' [[Class:_Trainer|Trn]]
 
|- align="left"
 
|'''Library:''' Lambda (Learnable, Technic) [Lightning]
 
|- align="left"
 
|'''Processing Time:''' Standard action
 
|- align="left"
 
|'''Range:''' Close (30 feet)
 
|- align="left"
 
|'''Target:''' One creature
 
|- align="left"
 
|'''Duration:''' 1 round (see text)
 
|- align="left"
 
|'''Defense:''' Reflex and Fortitude
 
|- align="left"
 
|'''Blue Opposition:''' Yes
 
|- align="left"
 
|'''Recharge:''' 4
 
|- align="left"
 
|'''Template:''' A [lightning] effect that causes the ''stun'' or ''paralyzed'' conditions.
 
|-align="left"
 
|''You zap a creature with electricity, temporarily stunning them.''
 
|-align="left"
 
|Make a ''memetic attack'' against the target's Reflex and Fortitude. If you hit both, the target is ''stunned'' for the duration; if you hit only Reflex, the target is ''dazed'' for the duration; if you hit only Fortitude, the target is ''immobilized'' for the duration.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
 
|-align="left"
 
|For every 3 points of memory allocated, increase the duration by 1 round.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
 
|-align="left"
 
|If you miss both Reflex and Fortitude, the target is ''hobbled'' for the duration.
 
|}
 
</div>
 
 
&nbsp;
 
 
<div id="Toxic">
 
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 
! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">TOXIC</font></div>
 
|-style="background:white;" align="left"
 
|'''Classes:''' [[Class:_Trainer|Trn]]
 
|- align="left"
 
|'''Library:''' Lambda (Learnable, Technic) [Poison]
 
|- align="left"
 
|'''Processing Time:''' Standard action
 
|- align="left"
 
|'''Range:''' Close (30 feet)
 
|- align="left"
 
|'''Target:''' One creature
 
|- align="left"
 
|'''Duration:''' Brief (5 rounds)
 
|- align="left"
 
|'''Defense:''' Fortitude
 
|- align="left"
 
|'''Blue Opposition:''' Yes
 
|- align="left"
 
|'''Recharge:''' 6
 
|- align="left"
 
|'''Template:''' A non-physical effect that causes ''ongoing poison damage''.
 
|-align="left"
 
|''You conjure toxins from within your body, forming it into a physical bolt of miasma, which you hurl at a foe.''
 
|-align="left"
 
|Make a ''memetic attack'' against the target's Fortitude. If you hit, the target gains ''ongoing poison damage'' with ''potency 2'' for the duration.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY'''
 
|-align="left"
 
|For every 3 points of memory allocated, increase the ''potency'' by 1.
 
|-align="left"
 
|style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE'''
 
|-align="left"
 
|The value of this meme's ''ongoing poison damage'' instead becomes equal to the target's ''healing surge value''.
 
|}
 
</div>
 
  
 
&nbsp;
 
&nbsp;

Revision as of 10:08, 17 March 2017

The meme index includes a full index of all memes in all libraries, as well as an explanation of some of the terms used in these descriptions.

 

Blue Memes
Meme Index | Abstract · Data · Instance · Lambda · System · Virus

 

Lambda Meme Descriptions

The following are the lambda memes in alphabetical order.