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− | {| class="collapsible" width="98%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| + | This section describes ''creature types'' in t20. Note that this system is a departure from standard d20, and invokes some 4e elements. |
− | ! colspan="15;" style="background:#3676a2;" align="center"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">The Akashic</font></div>
| + | |
− | |-
| + | |
− | | colspan="9"|
| + | |
− | | colspan="6" style="background:#8AB0D0;"|'''Memetics'''
| + | |
− | |-
| + | |
− | |width="5%"|'''Level'''
| + | |
− | |width="5%"|'''BAB'''
| + | |
− | |width="5%"|'''FRC'''
| + | |
− | |width="5%"|'''SKL'''
| + | |
− | |width="5%"|'''Fort'''
| + | |
− | |width="5%"|'''Ref'''
| + | |
− | |width="5%"|'''Will'''
| + | |
− | |width="5%"|'''Det'''
| + | |
− | |width="19%" align="left"|'''Special'''
| + | |
− | |width="8%"|''Active Memes''
| + | |
− | |width="8%"|''Memory''
| + | |
− | |width="8%"|''Libraries''
| + | |
− | |width="8%"|''Max Meme Grade''
| + | |
− | |width="8%"|''Memes Known''
| + | |
− | |-
| + | |
− | |1 || +0 || +1 || +0 || +0 || +0 || +2 || +1 || align="left"|Delve Into Blue || 2 || 1 || 1 || Common || 4
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | |2 || +1 || +2 || +1 || +1 || +1 || +3 || +2 || align="left"|Lore || 2 || 1 || 1 || Common || 6
| + | |
− | |-
| + | |
− | |3 || +1 || +3 || +2 || +1 || +1 || +4 || +2 || align="left"| || 3 || 1 || 2 || Uncommon || 7
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | |4 || +2 || +4 || +3 || +1 || +1 || +4 || +3 || align="left"|Lore || 3 || 2 || 2 || Uncommon || 8
| + | |
− | |-
| + | |
− | |5 || +2 || +5 || +3 || +2 || +2 || +5 || +3 || align="left"| || 4 || 2 || 2 || Uncommon || 10
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | |6 || +3 || +6 || +4 || +2 || +2 || +6 || +4 || align="left"|Lore || 4 || 2 || 2 || Uncommon || 11
| + | |
− | |-
| + | |
− | |7 || +3 || +7 || +5 || +3 || +3 || +7 || +5 || align="left"| || 5 || 3 || 3 || Uncommon || 12
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | |8 || +4 || +8 || +6 || +3 || +3 || +7 || +5 || align="left"|Lore || 5 || 3 || 3 || Rare || 14
| + | |
− | |-
| + | |
− | |9 || +4 || +9 || +6 || +3 || +3 || +8 || +6 || align="left"| || 6 || 3 || 3 || Rare || 15
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | |10 || +5 || +10 || +7 || +4 || +4 || +9 || +6 || align="left"|Akashic Talent || 6 || 2 || 3 || Rare || 16
| + | |
− | |-
| + | |
− | |11 || +5 || +11 || +8 || +4 || +4 || +10 || +7 || align="left"| || 7 || 4 || 4 || Rare || 18
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | |12 || +6 || +12 || +9 || +5 || +5 || +10 || +8 || align="left"|Akashic Talent || 7 || 4 || 4 || Rare || 19
| + | |
− | |-
| + | |
− | |13 || +6 || +13 || +9 || +5 || +5 || +11 || +8 || align="left"| || 8 || 5 || 4 || Obscure || 20
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | |14 || +7 || +14 || +10 || +5 || +5 || +12 || +9 || align="left"|Akashic Talent || 8 || 5 || 4 || Obscure || 22
| + | |
− | |-
| + | |
− | |15 || +7 || +15 || +11 || +6 || +6 || +13 || +9 || align="left"| || 9 || 5 || 5 || Obscure || 23
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | |16 || +8 || +16 || +12 || +6 || +6 || +13 || +10 || align="left"|Akashic Talent || 9 || 6 || 5 || Obscure || 24
| + | |
− | |-
| + | |
− | |17 || +8 || +17 || +12 || +7 || +7 || +14 || +11 || align="left"| || 10 || 6 || 5 || Obscure || 26
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | |18 || +9 || +18 || +13 || +7 || +7 || +15 || +11 || align="left"|Akashic Talent || 10 || 6 || 5 || Secret || 27
| + | |
− | |-
| + | |
− | |19 || +9 || +19 || +14 || +7 || +7 || +16 || +12 || align="left"| || 11 || 7 || 6 || Secret || 28
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | |20 || +10 || +20 || +15 || +8 || +8 || +16 || +12 || align="left"|Akashic Talent || 11 || 7 || 6 || Secret || 30
| + | |
− | |}
| + | |
| | | |
− |
| + | =Creature Origins and Types= |
| + | Creatures are classified into groups based on their ''origin'' - where or how they came into existence - and their ''type'', which is more descriptive of what they are. Many creatures also have a ''subtype'', which further defines them. |
| | | |
− | =Akashic= | + | ==Origins== |
− | [[Image:Akashic_new.jpg|thumb|325px|right|Akira, iconic akashic]]
| + | The following are the possible ''origins''. |
− | : ''"A moment lasts all of a second, but the memory lives on forever."''
| + | |
| | | |
− | In a world where individuals of capable of wholesale destruction of timelines, where individuals can wrest themselves from the march of time and act against the grain of causality, the study of history and memory itself becomes significantly more daunting, but also more important. However, an understanding of causality leads not just to an understanding of how we got to where we are today, but to an understanding of the underpinnings of reality itself. Those who take up the mantle of the akashic are those who have gleaned insights into the mechanisms of reality: not from the view of those who live inside the universe, but from ''outside'' it. This almost alien approach to how the world functions is obtuse and abstract in nature, and few in the world are capable of maintaining that mindset for long.
| + | ; Aberrant : Unnatural creatures, aberrants are those things that should not be. Whether they be from some far-flung part of the material plane, or from some utterly alien realm of existence, these creatures are bizarre in appearance and behavior, and are clearly not native to the worlds of Trinity. |
| + | ; Elemental : Their essence composed primarily of one "element," elementals vary from living incarnations of the concept of fire itself to those races native to Trinity that are naturally suffused with the energies of a Force. |
| + | ; Immortal : Denizens of planes other than the prime material, immortals are beings that embody concepts like "good" or "law." They are closer to the denizens of the worlds of Trinity in that these entities come from recognized nearby outer planes. Immortals do not age and cannot die of natural causes. |
| + | ; Natural : Creatures born into the worlds of Trinity that have no unusual qualities about them are considered natural, and are part of the natural order of the world. |
| | | |
− | By learning how to study and manipulate information and data, akashics can undo the crimes committed against the timeline, ensuring that their memory - and the memory of everyone in existence - remains tied to events as they occurred. However, they can also reverse the process, manipulating the information that represents the world in order to manipulate existence, giving them unparalleled control over the present and a keen understanding of how the now will lead to a future moment.
| + | ==Types== |
| + | The following are the creature ''types''. |
| | | |
− | It is with this knowledge that all of existence is simply information that akashics perform amazing feats. While they can create objects out of nothing and read the minds of other creatures, these are not direct interactions, nor are they impositions of will upon reality - they are simply modifications and manipulations of data. However, these actions require significant willpower and the ability to read the world memory, as every passing moment the data of the world changes: akashics must therefore be incredibly careful and quite observant in order to ensure that they do not accidentally destroy themselves or disrupt the world in a catastrophic manner.
| + | ; Animate : Animates are objects given life or intelligence through an unusual process, be it magic raising the dead or technology creating sentient programs. Animate creatures do not need to breathe, eat, or sleep, regardless of their origin. |
| + | ; Beast : Beasts look and act like animals, although they sometimes have a bizarre or monstrous appearance. Beasts with other origins behave in the similar instinctive ways, though they are unfamiliar to ordinary people. |
| + | ; Humanoid : Humanoid monsters are usually bipedal, but some have monstrous or animalistic characteristics, such as the squid-like head of an illithid or the serpentine body of a yuan-ti abomination. |
| + | ; Monster : A monster typically looks like a beast but acts like a person. Monsters often superficially resemble animals, sometimes with a human face or head, but are more intelligent. |
| | | |
− | ==Game Rule Information== | + | ==Subtypes== |
− | Akashics have the following game statistics.
| + | The following are some of the many ''subtypes''. |
| | | |
− | '''[[The_Forces#Force_Alignment | Force Alignment]]:''' Blue.
| + | ; Animal : Animals are fairly normal non-intelligent creatures that behave in predictable ways. |
− | | + | ; Construct : Constructs are not living creatures; abilities and effects that specifically target living creatures do not work against them. Constructs do not need to breathe, eat, or sleep. |
− | '''[[The_Forces#Force_Resistance | Force Resistances]]:''' CO 5 + level, IO 5 + level.
| + | ; Dragon : Dragons are reptilelike creatures. Most dragons have wings as well as some kind of breath weapon. |
− | | + | ; Gigas : Giants are humanoids that are at least Large in size. |
− | '''Abilities:''' Intelligence, Wisdom, and Charisma are all equally important to an akashic. She gains bonus active meme slots based on her Wisdom, bonus memory based on her Intelligence, and additional belief-space based upon her Charisma.
| + | ; Ooze : Oozes are amorphous creatures that rely on blindsight, tremorsense, or both to discern their surroundings. They don’t suffer penalties to attack rolls or penalties to their speed while squeezing, and can't be knocked ''prone''. |
− | | + | ; Spoken : Spoken are humanoids that are considered part of the civilized world, and are called as such because of their use of language. |
− | '''Hit Points at 1st Level:''' 5 + Con score.
| + | ; Plant : Plants are creatures composed of vegetable matter. They breathe and eat, but do not sleep. They are not immune to sleep effects, however. |
− | | + | ; Undead : Undead are not living creatures; abilities and effects that specifically target living creatures do not work against them. Undead do not need to breathe or sleep. |
− | '''Hit Points at Each Additional Level:''' 5 + Con modifier.
| + | ; Vermin : Vermin are mindless beasts, usually with simple anatomies and bizarre psychologies. Vermin are immune to mind-affecting abilities. |
− | | + | |
− | '''Healing Surges:''' 6 + Con modifier.
| + | |
− | | + | |
− | '''Starting Age:''' Moderate.
| + | |
− | | + | |
− | ==Class Features==
| + | |
− | All of the following are class features of the akashic.
| + | |
− | | + | |
− | <div id="Proficiencies">
| + | |
− | {| class="collapsible" width="98%" style="text-align:left; clear:both; font-size:75%; font-family:verdana;"
| + | |
− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Proficiencies</font></div>
| + | |
− | |}
| + | |
− | '''Weapons:''' Any three.
| + | |
− | | + | |
− | '''Armor:''' Cloth, leather.
| + | |
− | | + | |
− | '''Implements:''' Records, tomes.
| + | |
− | | + | |
− | <div id="Memetics_Feature">
| + | |
− | {| class="collapsible" width="98%" style="text-align:left; clear:both; font-size:75%; font-family:verdana;"
| + | |
− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Memetics</font></div>
| + | |
− | |}
| + | |
− | Akashics are memeticists, and as such make use of ''memes'', conceptual packets of information that are essentially programs that interact with the data that comprises the world in some fashion.
| + | |
− | | + | |
− | To use ''memes'', an akashic must first ''ready'' it, an arduous process that must be performed on a regular basis, updating the ''meme'' to ensure that its various structures are synchronized with the world.
| + | |
− | | + | |
− |
| + | |
− | | + | |
− | {| class="collapsible" width="80%" align="center" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| + | |
− | ! colspan="57;" style="background:#3676a2;" align="center"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Blue Libraries</font></div>
| + | |
− | |-
| + | |
− | |width="10%"|'''Library'''
| + | |
− | |width="90%" align="left"|'''Description'''
| + | |
− | |-
| + | |
− | |Abstract || align="left"|Directly interfacing with the structures that form the very core of existence, this library gives you extremely powerful but limited ways to manipulate reality.
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | |Instance || align="left"|Through introduction of new pointers and structures, you can create temporary objects and creatures.
| + | |
− | |-
| + | |
− | |Lambda || align="left"|Relatively simple and direct commands, these memes are useful to modify reality quickly and in fashions similar to those wielded by other Forces.
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− | |-style="background:#B6CEE2;"
| + | |
− | |Query || align="left"|You can delve into the caches of information storage hidden "beneath" the world, learning answers to impossible questions.
| + | |
− | |-
| + | |
− | |System || align="left"|Manipulating processes, you can take control of the real world in a wide variety of ways.
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− | |-style="background:#B6CEE2;"
| + | |
− | |Virus || align="left"|Rather than attempt to produce particular effects, you can instead corrupt existing data and processes, causing them to decay or behave erratically.
| + | |
− | |}
| + | |
− | | + | |
− |
| + | |
− | | + | |
− | To access her memes, an akashic must ''ready'' them into her ''active meme'' slots. An akashic can only modify her ''active meme'' slots after a ''long rest'', in a process that takes ten minutes.
| + | |
− | | + | |
− | {|class="collapsible" width="15%" align="right" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| + | |
− | ! colspan="5;" style="background:#3676a2; border:1px solid silver; text-align:center;" align="left"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Meme Grades</font></div>
| + | |
− | |-
| + | |
− | ! width="50%"|Grade
| + | |
− | ! width="50%"|Minimum Wisdom
| + | |
− | |-
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− | | Common || 9
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− | |-style="background:#B6CEE2;"
| + | |
− | | Uncommon || 10
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− | |-
| + | |
− | | Rare || 11
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | | Obscure || 12
| + | |
− | |-
| + | |
− | | Secret || 14
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | | Forgotten || 16
| + | |
− | |}
| + | |
− | | + | |
− | To use a given ''meme'', the akashic must meet the minimum Wisdom score for that grade, as per the table on the right.
| + | |
− | | + | |
− | When an akashic ''readies'' her ''memes'', she can also choose to put them into her personal ''memory'', using her own informational process to improve the ''meme'' in some fashion. You can change which ''memes'' you have ''allocated'' into ''memory'' with a ''short rest''.
| + | |
− | | + | |
− | When you ''process'' a ''meme'', it becomes temporarily scrambled after its interaction with the world, and you cannot use it again until it ''recharges''. At the beginning of each of your turns, if you have any ''memes'' that need to ''recharge'', you roll your ''recharge die'', which is 1d6. If the result of the ''recharge die'' is equal to or greater than the ''recharge value'' for a given ''meme'', that ''meme recharges'', and you can ''process'' it again. The ''recharge value'' of a meme is dependent upon the highest grade of ''meme'' you can access, per the table below.
| + | |
− | | + | |
− | All of your ''memes'' automatically ''recharge'' after a ''short rest''.
| + | |
− | | + | |
− | You gain additional ''active meme'' slots based on your Intelligence modifier; at each even level, you gain a bonus ''active meme'' slot, until you have a total number of bonus slots equal to your Intelligence modifier.
| + | |
− | | + | |
− |
| + | |
− | | + | |
− | {| class="collapsible" width="80%" align="center" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
| + | |
− | ! colspan="8;" style="background:#3676a2;" align="center"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Memes: Recharge Values</font></div>
| + | |
− | |-
| + | |
− | | width="16%"|
| + | |
− | | width="84%" colspan="6" style="background:#8AB0D0;"|'''Meme Grade'''
| + | |
− | |-
| + | |
− | |'''Highest Meme Grade Accessible'''
| + | |
− | |width="14%"|''Common''
| + | |
− | |width="14%"|''Uncommon''
| + | |
− | |width="14%"|''Rare''
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− | |width="14%"|''Obscure''
| + | |
− | |width="14%"|''Secret''
| + | |
− | |width="14%"|''Forgotten''
| + | |
− | |-
| + | |
− | |Common || 5 || --- || --- || --- || --- || ---
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | |Uncommon || 4 || 6 || --- || --- || --- || ---
| + | |
− | |-
| + | |
− | |Rare || 3 || 5 || 6 || --- || --- || ---
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | |Obscure || 2 || 4 || 5 || 6 || --- || ---
| + | |
− | |-
| + | |
− | |Secret || 1 || 3 || 4 || 5 || 6 || ---
| + | |
− | |-style="background:#B6CEE2;"
| + | |
− | |Forgotten || 1 || 2 || 3 || 4 || 5 || 6
| + | |
− | |}
| + | |
− | | + | |
− |
| + | |
− | | + | |
− | The akashic begins with four known ''memes''. She gains knowledge of additional ''memes'' each level, as per the class table, above. At fourth level and every four levels after, she can trade out up to two ''memes'' for new ''memes'' from any ''library'' she can access.
| + | |
− | | + | |
− | If you would gain access to a ''library'', you can choose to instead gain a bonus feat, which must be a feat for which you qualify. If you would gain access to a ''library'' and already have access to six ''libraries'', you gain a bonus feat instead.
| + | |
− | | + | |
− | The akashic's ''key ability'' for her ''memetic attacks'' is her Charisma.
| + | |
− | | + | |
− | =Memes=
| + | |
− | The following are akashic memes, ordered by library, then by grade.
| + | |
− | | + | |
− | ==Abstract Library==
| + | |
− | {|class="collapsible" width="85%" style="border:1px solid silver; text-align:left; clear:both; font-size:75%; font-family:verdana;"
| + | |
− | ! colspan="4;" style="background:#3676a2;" align="left"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Common Abstract Memes</font></div>
| + | |
− | |- style="background:#8AB0D0"
| + | |
− | ! width="12%"|Meme Name
| + | |
− | ! width="8%"|Action
| + | |
− | ! width="80%"|Effect
| + | |
− | |-style="background:white;" align="left"
| + | |
− | |Test || Test || Test.
| + | |
− | |-style="background:#B6CEE2;" align="left"
| + | |
− | |Test || Test || Test.
| + | |
− | |}
| + | |
− | | + | |
− |
| + | |
− | | + | |
− | ==Instance Library==
| + | |
− | {|class="collapsible" width="85%" style="border:1px solid silver; text-align:left; clear:both; font-size:75%; font-family:verdana;"
| + | |
− | ! colspan="4;" style="background:#3676a2;" align="left"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Common Instance Memes</font></div>
| + | |
− | |- style="background:#8AB0D0"
| + | |
− | ! width="12%"|Meme Name
| + | |
− | ! width="8%"|Action
| + | |
− | ! width="80%"|Effect
| + | |
− | |-style="background:white;" align="left"
| + | |
− | |Abundant Ammunition || Standard || Create a small amount of specialty ammunition.
| + | |
− | |-style="background:#B6CEE2;" align="left"
| + | |
− | |Air Bubble || Standard || Creates a small pocket of air around your head or an object.
| + | |
− | |-align="left"
| + | |
− | |Fabricate I || 1 minute || Create a simple object of wood or cloth.
| + | |
− | |-style="background:#B6CEE2;" align="left"
| + | |
− | |Glue || Standard || Cover an area in glue, making it sticky and difficult for creatures to leave the area.
| + | |
− | |-align="left"
| + | |
− | |Grease || Standard || Cover an area in grease, making it slippery and difficult for creatures to move through it and remain upright.
| + | |
− | |-style="background:#B6CEE2;" align="left"
| + | |
− | |Instantiate Monster I || 1 round || Create a temporary creature that fights for you.
| + | |
− | |-align="left"
| + | |
− | |Repair || Standard || Restore an object of ''potency 3'' hit points.
| + | |
− | |-style="background:#B6CEE2;" align="left"
| + | |
− | |Web || Standard || Create an area of entangling web.
| + | |
− | |}
| + | |
− | | + | |
− |
| + | |
− | | + | |
− | ==Lambda Library==
| + | |
− | {|class="collapsible" width="85%" style="border:1px solid silver; text-align:left; clear:both; font-size:75%; font-family:verdana;"
| + | |
− | ! colspan="4;" style="background:#3676a2;" align="left"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Common Lambda Memes</font></div>
| + | |
− | |- style="background:#8AB0D0"
| + | |
− | ! width="12%"|Meme Name
| + | |
− | ! width="8%"|Action
| + | |
− | ! width="80%"|Effect
| + | |
− | |-style="background:white;" align="left"
| + | |
− | |Aero || Standard || Burst of wind deals ''potency 3'' wind damage to a creature, potentially knocking them prone.
| + | |
− | |-style="background:#B6CEE2;" align="left"
| + | |
− | |Eerie Sound Wave || Standard || Remove a status boon from the target.
| + | |
− | |-align="left"
| + | |
− | |Flash || Standard || Attempt to ''blind'' nearby creatures.
| + | |
− | |-style="background:#B6CEE2;" align="left"
| + | |
− | |Goblin Punch || Standard || Make a ''physical attack'' that has the potential for significant damage.
| + | |
− | |-align="left"
| + | |
− | |Limit Glove || Standard || When you are ''critical'', you can use this meme to deal ''potency 8'' physical damage.
| + | |
− | |-style="background:#B6CEE2;" align="left"
| + | |
− | |Magic Hammer || Standard || Reduce the target's ability to call on Force effects.
| + | |
− | |-align="left"
| + | |
− | |Roulette || Standard || A random creature gains ''doom''.
| + | |
− | |-style="background:#B6CEE2;" align="left"
| + | |
− | |Self-Destruct || Standard || Explode, dealing fire damage to yourself and those near you equal to your hit points.
| + | |
− | |}
| + | |
− | | + | |
− |
| + | |
− | | + | |
− | ==Query Library==
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− | {|class="collapsible" width="85%" style="border:1px solid silver; text-align:left; clear:both; font-size:75%; font-family:verdana;"
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− | ! colspan="4;" style="background:#3676a2;" align="left"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Common Query Memes</font></div>
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− | |- style="background:#8AB0D0"
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− | ! width="12%"|Meme Name
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− | ! width="8%"|Action
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− | ! width="80%"|Effect
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− | |-style="background:white;" align="left"
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− | |Amanuensis || Standard || Absorb knowledge from a touched book or other data storage.
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− | |-style="background:#B6CEE2;" align="left"
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− | |Anticipate Peril || Standard || Target gains a +4 power bonus on Initiative checks.
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− | |-style="background:white;" align="left"
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− | |Comprehend Languages || Standard || You gain the ability to understand, but not speak, other languages.
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− | |-style="background:#B6CEE2;" align="left"
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− | |Identify || 5 minutes || You can identify the functions of Force items.
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− | |-style="background:white;" align="left"
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− | |Libra || Standard || You gain ''libra''.
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− | |-style="background:#B6CEE2;" align="left"
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− | |Memetic Tracking || Standard || You can track a creature through its impressions on world memory, rather than its physical tracks.
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− | |-style="background:white;" align="left"
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− | |Query || Standard || Ask a simple question that can be answered with a "yes" or a "no."
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− | |-style="background:#B6CEE2;" align="left"
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− | |Read Memory || Standard || Read the recent memory of a creature, learning its surface thoughts.
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− | |}
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− |
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− | ==System Library==
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− | {|class="collapsible" width="85%" style="border:1px solid silver; text-align:left; clear:both; font-size:75%; font-family:verdana;"
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− | ! colspan="4;" style="background:#3676a2;" align="left"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Common System Memes</font></div>
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− | |- style="background:#8AB0D0"
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− | ! width="12%"|Meme Name
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− | ! width="8%"|Action
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− | ! width="80%"|Effect
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− | |-style="background:white;" align="left"
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− | |Test || Test || Test.
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− | |-style="background:#B6CEE2;" align="left"
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− | |Test || Test || Test.
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− | |}
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− |
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− | ==Virus Library==
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− | {|class="collapsible" width="85%" style="border:1px solid silver; text-align:left; clear:both; font-size:75%; font-family:verdana;"
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− | ! colspan="4;" style="background:#3676a2;" align="left"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Common Virus Memes</font></div>
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− | |- style="background:#8AB0D0"
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− | ! width="12%"|Meme Name
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− | ! width="8%"|Action
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− | ! width="80%"|Effect
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− | |-style="background:white;" align="left"
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− | |Amnesia || Standard || Target gains the ''amnesia'' status, or forgets the last few minutes.
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− | |-style="background:#B6CEE2;" align="left"
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− | |Autotoxic Meme || Standard || Target gains the ''berserk'' status.
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− | |-align="left"
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− | |Cancel Memory || Varies || Nullify an ongoing memetic effect, or counter one being processed.
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− | |-style="background:#B6CEE2;" align="left"
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− | |Delete Data || Standard || Delete information from world memory.
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− | |-align="left"
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− | |Inconsistent Schema || Standard || Target gains the ''confusion'' status.
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− | |-style="background:#B6CEE2;" align="left"
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− | |Language Virus || Standard || Target gains the ''babel'' status.
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− | |-align="left"
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− | |Memory Trap || Standard || Plant a trap in a specific meme, causing those who process it to suffer a negative effect.
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− | |-style="background:#B6CEE2;" align="left"
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− | |Purge Experience || Standard || Target gains a ''negative level''.
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− | |}
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− |
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− | =Feats=
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− | The following are a selection of feats that are relevant to akashics.
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− | <div id="Extra_Library">
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− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">EXTRA LIBRARY [Memetic]</font></div>
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− | |-style="background:white;" align="left"
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− | |You have plumbed deeper into the depths of information than your peers.
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− | |-align="left"
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− | |'''Prerequisites:''' Memeticist, access to five or fewer libraries.
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− | |-align="left"
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− | |'''Benefit:''' You gain access to another memetic library of your choice. You can take this feat multiple times; its effect stacks.
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− | |}
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− | </div>
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− |
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− | <div id="Extra_Meme_Slot">
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− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">EXTRA MEME SLOT [Memetic]</font></div>
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− | |-style="background:white;" align="left"
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− | |You can hold more of your memes in your head at once.
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− | |-align="left"
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− | |'''Prerequisites:''' Memeticist.
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− | |-align="left"
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− | |'''Benefit:''' You gain an additional ''active meme'' slot. You can take this feat multiple times; its effect stacks.
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− | |}
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− | </div>
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− |
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− | <div id="Extra_Memory">
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− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">EXTRA MEMORY [Memetic]</font></div>
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− | |-style="background:white;" align="left"
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− | |Your personal memory space is larger than it should be.
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− | |-align="left"
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− | |'''Prerequisites:''' Memeticist.
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− | |-align="left"
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− | |'''Benefit:''' You gain an additional point of ''memory''. You can take this feat multiple times; its effect stacks.
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− | |}
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− | </div>
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− |
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− | <div id="Meme_Knowledge">
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− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">MEME KNOWLEDGE [Memetic]</font></div>
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− | |-style="background:white;" align="left"
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− | |You have found the secrets of more information.
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− | |-align="left"
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− | |'''Prerequisites:''' Memeticist.
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− | |-align="left"
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− | |'''Benefit:''' You gain knowledge of two additional memes of any grade you can access, of any library you can access. You can take this feat multiple times; its effect stacks.
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− | |}
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− | </div>
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− |
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− | <div id="Unlock_Forgotten">
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− | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! style="background:#9BC4E2;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">UNLOCK FORGOTTEN [Epic, Memetic]</font></div>
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− | |-style="background:white;" align="left"
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− | |You have unlocked a memetic secret that transcends the traditional scales of power.
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− | |-align="left"
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− | |'''Prerequisites:''' Memeticist, ability to process at least one secret meme, 21st+ level.
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− | |-align="left"
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− | |'''Benefit:''' You can learn one ''forgotten meme'' of your choice from a library you can access. You can take this feat multiple times; each time, you can select a new ''forgotten meme'' to learn.
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− | |}
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− | </div>
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− |
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− | =Design Notes=
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− | We have to redesign this.
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− | Memes now have grades.
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− | The old ''memory'' concept is gone. Now you have ''belief-space'' - which is rebranded as ''memory'' - and the recharge die.
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− | Memes put in ''memory'' get beefed up.
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− | Use a meme, it has to recharge.
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− | Get an extra active meme slot every even level up to your Int mod.
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