Difference between revisions of "Test Page 6"

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What we're doing here is establishing a baseline for social combat, which - in turn - may be a baseline for other non-combat minigames.
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Part of the problem with something like social combat is that we want things that are analogous to weapons, but you don't buy a red herring argument. Well... okay, there is always the theory that you can purchase social tactics by spending some kind of currency you gain by doing research, but that's a whole other ''thing'' and gets complicated. So we're not going to touch that for right now.
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=Basic Tactics=
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The following is the list of basic social tactics in Trinity.
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<div id="Tactics">
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{|class="collapsible" width="40%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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! colspan="13;" style="background:#4682B4;"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">TACTICS</font></div>
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|-
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!width="50%" align="left"|Name
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!width="50%"|Key Stat
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|-style="background:white;"
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|align="left"|Allegory || Intelligence
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|-style="background:#CDDDEB;"
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|align="left"|Baiting || Bravery
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|-
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|align="left"|Emotional Appeal || Wisdom
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|-style="background:#CDDDEB;"
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|align="left"|Flattery || Charisma
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|-
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|align="left"|Logic || Intelligence
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|-style="background:#CDDDEB;"
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|align="left"|Mockery || Bravery
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|-
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|align="left"|Presence || Charisma
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|-style="background:#CDDDEB;"
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|align="left"|Red Herring || Wisdom
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|-
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|align="left"|Rhetoric || Intelligence
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|-style="background:#CDDDEB;"
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|align="left"|Wit || Bravery
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|}
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</div>
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&nbsp;

Revision as of 20:02, 29 October 2017

What we're doing here is establishing a baseline for social combat, which - in turn - may be a baseline for other non-combat minigames.

Part of the problem with something like social combat is that we want things that are analogous to weapons, but you don't buy a red herring argument. Well... okay, there is always the theory that you can purchase social tactics by spending some kind of currency you gain by doing research, but that's a whole other thing and gets complicated. So we're not going to touch that for right now.

Basic Tactics

The following is the list of basic social tactics in Trinity.

TACTICS
Name Key Stat
Allegory Intelligence
Baiting Bravery
Emotional Appeal Wisdom
Flattery Charisma
Logic Intelligence
Mockery Bravery
Presence Charisma
Red Herring Wisdom
Rhetoric Intelligence
Wit Bravery