Difference between revisions of "Test Page 6"

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Clear.
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What we're doing here is establishing a baseline for social combat, which - in turn - may be a baseline for other non-combat minigames.
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Part of the problem with something like social combat is that we want things that are analogous to weapons, but you don't buy a red herring argument. Well... okay, there is always the theory that you can purchase social tactics by spending some kind of currency you gain by doing research, but that's a whole other ''thing'' and gets complicated. So we're not going to touch that for right now.
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=Basic Tactics=
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The following is the list of basic social tactics in Trinity.
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<div id="Tactics">
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{|class="collapsible" width="40%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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! colspan="13;" style="background:#4682B4;"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">TACTICS</font></div>
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|-
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!width="50%" align="left"|Name
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!width="50%"|Key Stat
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|-style="background:white;"
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|align="left"|Allegory || Intelligence
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|-style="background:#CDDDEB;"
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|align="left"|Baiting || Bravery
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|-
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|align="left"|Emotional Appeal || Wisdom
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|-style="background:#CDDDEB;"
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|align="left"|Flattery || Charisma
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|-
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|align="left"|Logic || Intelligence
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|-style="background:#CDDDEB;"
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|align="left"|Mockery || Bravery
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|-
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|align="left"|Presence || Charisma
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|-style="background:#CDDDEB;"
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|align="left"|Red Herring || Wisdom
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|-
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|align="left"|Rhetoric || Intelligence
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|-style="background:#CDDDEB;"
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|align="left"|Wit || Bravery
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|}
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</div>
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&nbsp;
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==Other Stuff==
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Now for something completely different...
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C: E, yo.
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Dizumel, Pathfinder of Spite
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Vosrigod, Mind Herder
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Zenol, Drone of Destruction
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Gujul, Sentinel of Entropy
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Rankal, Maw of Decay
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Temolog, Drifter of Nightmares
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Kinnad, Silent Walker
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Nettle Hulk
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Bleak Lurker
 +
Chittering Skimmer
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Writhing Sage
 +
Prie Depleter
 +
Extinction Drifter
 +
Turmoil Shrieker
 +
Delirious Reclaimer
 +
Grave Seer
 +
Cryptic Negator

Latest revision as of 10:05, 8 December 2017

What we're doing here is establishing a baseline for social combat, which - in turn - may be a baseline for other non-combat minigames.

Part of the problem with something like social combat is that we want things that are analogous to weapons, but you don't buy a red herring argument. Well... okay, there is always the theory that you can purchase social tactics by spending some kind of currency you gain by doing research, but that's a whole other thing and gets complicated. So we're not going to touch that for right now.

Basic Tactics

The following is the list of basic social tactics in Trinity.

TACTICS
Name Key Stat
Allegory Intelligence
Baiting Bravery
Emotional Appeal Wisdom
Flattery Charisma
Logic Intelligence
Mockery Bravery
Presence Charisma
Red Herring Wisdom
Rhetoric Intelligence
Wit Bravery

 

Other Stuff

Now for something completely different...

C: E, yo.

Dizumel, Pathfinder of Spite
Vosrigod, Mind Herder
Zenol, Drone of Destruction
Gujul, Sentinel of Entropy
Rankal, Maw of Decay
Temolog, Drifter of Nightmares
Kinnad, Silent Walker
Nettle Hulk
Bleak Lurker
Chittering Skimmer
Writhing Sage
Prie Depleter
Extinction Drifter
Turmoil Shrieker
Delirious Reclaimer
Grave Seer
Cryptic Negator