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− | ==Maneuver List==
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− | The following is the learner maneuver list.
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− | Regardless of the learner's chosen combat style, the harrier adds these maneuvers to his maneuver list.
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− | In addition to being martial maneuvers, and subject to the rules that apply to those abilities, these abilities are also considered Blue-aligned. As such, they allow for BO, and cannot be used in an area in which memetic effects cannot function.
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− | {|class="collapsible" width="85%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! colspan="4;" style="background:#007FFF;" align="left"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">1st-Level Learner Maneuvers</font></div>
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− | ! width="16%" align="left"|Maneuver Name
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− | ! width="12%" align="left"|Action
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− | ! width="10%" align="left"|Type
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− | ! width="62%" align="left"|Effect
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− | |-style="background:white;" align="left"
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− | |Copycat Strike || Standard || Strike || Attack deals +1d6 damage, copy struck opponent's attack roll on your next attack.
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− | |-align="left" style="background:#B0E0E6;"
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− | |Doppelganger Dance || Swift || Stance || Follow when opponents make 5-foot steps.
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− | |-align="left"
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− | |Forgetful Strike || Standard || Strike || Target loses one readied maneuver.
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− | |-align="left" style="background:#B0E0E6;"
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− | |Meme Flicker || Reaction || Counter || Penalize your opponent's attack with a momentary flicker of idea.
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− | |}
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− | {|class="collapsible" width="85%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! colspan="4;" style="background:#007FFF;" align="left"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">2nd-Level Learner Maneuvers</font></div>
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− | ! width="16%" align="left"|Maneuver Name
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− | ! width="12%" align="left"|Action
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− | ! width="10%" align="left"|Type
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− | ! width="62%" align="left"|Effect
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− | |-style="background:white;" align="left"
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− | |Analyze Style || Swift || Boost || Learn what maneuvers a target has readied.
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− | |-align="left" style="background:#B0E0E6;"
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− | |Equivocate || Reaction || Counter || Target creature gains your status ailments.
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− | |-align="left"
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− | |Mimic's Gambit || Standard || Strike || Attack copies a Force ability from struck opponent.
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− | |-align="left" style="background:#B0E0E6;"
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− | |Recursive Dash || Swift || Boost || Return to your starting location at the end of your turn.
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− | |}
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− | {|class="collapsible" width="85%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! colspan="4;" style="background:#007FFF;" align="left"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">3rd-Level Learner Maneuvers</font></div>
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− | ! width="16%" align="left"|Maneuver Name
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− | ! width="12%" align="left"|Action
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− | ! width="10%" align="left"|Type
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− | ! width="62%" align="left"|Effect
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− | |-style="background:white;" align="left"
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− | |Fragmented Memory || Swift || Stance || Create ''mirror images'' of yourself.
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− | |-align="left" style="background:#B0E0E6;"
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− | |Lapsing Strike || Standard || Strike || Reduce target's initiator level temporarily.
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− | |-align="left"
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− | |Reflective Blade || Swift || Boost || Your Strikes target an additional creature.
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− | |}
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− | {|class="collapsible" width="85%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! colspan="4;" style="background:#007FFF;" align="left"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">4th-Level Learner Maneuvers</font></div>
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− | ! width="16%" align="left"|Maneuver Name
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− | ! width="12%" align="left"|Action
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− | ! width="10%" align="left"|Type
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− | ! width="62%" align="left"|Effect
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− | |-style="background:white;" align="left"
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− | |Doppelganger Waltz || Reaction || Counter || Gain free movement whenever target opponent moves.
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− | |-align="left" style="background:#B0E0E6;"
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− | |Memory Strike || Standard || Strike || Target loses a readied maneuver, suffers additional damage based on level of maneuver.
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− | |-align="left"
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− | |Pointer Swap || Swift || Boost || Trade status effects with a creature.
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− | |}
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− | {|class="collapsible" width="85%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! colspan="4;" style="background:#007FFF;" align="left"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">5th-Level Learner Maneuvers</font></div>
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− | ! width="16%" align="left"|Maneuver Name
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− | ! width="12%" align="left"|Action
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− | ! width="10%" align="left"|Type
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− | ! width="62%" align="left"|Effect
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− | |-style="background:white;" align="left"
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− | |Broadcast Status || Swift || Stance || Status boons and other positive effects on you also affect your allies.
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− | |-align="left" style="background:#B0E0E6;"
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− | |Empty Frame || Reaction || Counter || Become ''incorporeal'' in response to taking damage.
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− | |-align="left"
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− | |Mirror Shield || Reaction || Counter || Negate a Strike maneuver.
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− | |-align="left" style="background:#B0E0E6;"
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− | |Return the Favor || Reaction || Counter || Duplicate a Strike maneuver used against you.
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− | |}
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− | {|class="collapsible" width="85%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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− | ! colspan="4;" style="background:#007FFF;" align="left"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">6th-Level Learner Maneuvers</font></div>
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− | ! width="16%" align="left"|Maneuver Name
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− | ! width="12%" align="left"|Action
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− | ! width="10%" align="left"|Type
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− | ! width="62%" align="left"|Effect
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− | |-style="background:white;" align="left"
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− | |Amnesia Strike || Standard || Strike || Attack causes ''amnesia''.
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− | |-align="left" style="background:#B0E0E6;"
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− | |Copycat's Cunning || Swift || Boost || Gain armor, shield, or weapon properties used by opponent.
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− | |-align="left"
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− | |Plagiarism || Reaction || Counter || Opponent loses an ability used on you, while you gain it.
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− | |}
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Clear.