Difference between revisions of "Test Page 10"

From Trinity Wiki
Jump to: navigation, search
Line 73: Line 73:
 
|'''Power (At-Will):''' Standard. You spin, creating a wave of arcane energy; make a ranged touch attack, using Charisma rather than Dexterity, against all creatures in a 15-foot cone; this attack resolves against Reflex. If you hit, the target takes ''potency 2'' arcane damage and is knocked ''prone''.
 
|'''Power (At-Will):''' Standard. You spin, creating a wave of arcane energy; make a ranged touch attack, using Charisma rather than Dexterity, against all creatures in a 15-foot cone; this attack resolves against Reflex. If you hit, the target takes ''potency 2'' arcane damage and is knocked ''prone''.
 
|-align="left"  
 
|-align="left"  
|'''Power (At-Will):''' Reaction. When you are targeted by a Magic effect, you gain SR equal to 10 + your Hit Dice against the effect. If you have multiple Accessories with the name "of Viraxis" equipped, the SR you gain increases by 5 for each additional such Accessory.
+
|'''Power (At-Will):''' Reaction. When you are targeted by a Magic effect, you gain SR equal to 10 + your character level against the effect. If you have multiple Accessories with the name "of Viraxis" equipped, the SR you gain increases by 5 for each additional such Accessory.
 
|-align="left"  
 
|-align="left"  
 
|'''Power (Encounter):''' Swift. You can teleport to any square you can see within 120 feet.
 
|'''Power (Encounter):''' Swift. You can teleport to any square you can see within 120 feet.

Revision as of 20:44, 9 March 2016

Stop losing this post.

And this one.

This is useful.

 

PHARAOHBANE, SCYTHE OF THE SCARAB DRAGON
An enormous adamantine scythe, seemingly too large for any mere mortal to lift. First wielded by a gria whose soul was returned to the mortal coil by the dwindling power of an ancient goddess, it thirsts for the blood of those who would oppose the reign of deities...
Weapon - Scythe (Huge)
Rarity: Mythic
Force: Magic, Divine
PROPERTY
You can use this weapon as a two-handed weapon as though it were only one size smaller; it deals damage as though it were its actual size.
While you wield this weapon, you gain an item bonus to weapon damage equal to your attunement bonus.
While you wield this weapon, you can stand up from prone as a free action that does not provoke opportunity attacks.
Attacks with this weapon are penetrating. (A penetrating effect ignores any effect on its target that would reduce its damage.)
This weapon deals +2d6 holy damage against creatures with the enemy of Viraxis quality.
This weapon can make critical hits against Undead.
POWERS
Power (At Will): As a swift action, you can change this weapon's bonus holy damage to arcane damage, or bonus arcane damage to holy damage.
Power (Encounter): When you use a maneuver that deals increased damage, you can immediately recover any resources expended on that maneuver as a free action.
Power (Daily): When you would gain the dead status, as a reaction you can spend any number of healing surges and recover hit points for each surge spent.

 

WINGS OF VIRAXIS
Two solid pieces of ruby mox, spun almost gossomer thin, into what are clearly intended to be wings. They pulse with a combination of Magical and Divine power - a reminder of a long-forgotten age when gods yet ruled...
Accessory - Back
Rarity: Artifact
Force: Magic, Divine
Special: To benefit from this item, you must replace your natural wings with this item.
PROPERTY
You gain a fly speed of 60 feet with perfect maneuverability.
You gain improved evasion against all Magic effects.
You can always choose to use your Intelligence modifier as your ability modifier for any skill check that would normally use Dexterity.
Whenever you strike a creature with the enemy of Viraxis quality with a weapon, you deal +2d6 arcane damage.
POWERS
Power (At-Will): Standard. You spin, creating a wave of arcane energy; make a ranged touch attack, using Charisma rather than Dexterity, against all creatures in a 15-foot cone; this attack resolves against Reflex. If you hit, the target takes potency 2 arcane damage and is knocked prone.
Power (At-Will): Reaction. When you are targeted by a Magic effect, you gain SR equal to 10 + your character level against the effect. If you have multiple Accessories with the name "of Viraxis" equipped, the SR you gain increases by 5 for each additional such Accessory.
Power (Encounter): Swift. You can teleport to any square you can see within 120 feet.
Power (Daily): Standard. You generate an aura of magical flight, with a radius of 50 feet, that lasts for 5 rounds. All allies within the area gain float and a fly speed of 40 feet with perfect maneuverability.