Difference between revisions of "Talk:Skills"

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Line 5: Line 5:
 
  Appraise Int Yes
 
  Appraise Int Yes
 
  Autohypnosis Con No
 
  Autohypnosis Con No
Avaocraft Luc (Int) No
 
 
  Balance Dex Yes
 
  Balance Dex Yes
Bluecraft Int No
 
 
  Bluff Cha Yes
 
  Bluff Cha Yes
 
  Climb Str Yes
 
  Climb Str Yes
 +
 
  Concentration Con Yes
 
  Concentration Con Yes
 
  Control Shape Con No
 
  Control Shape Con No
Controlled Breathing Con Yes
+
  Craft<sup>4</sup> Int Yes
  Craft Int Yes
+
 
  Decipher Script Int No
 
  Decipher Script Int No
 
  Demolitions Int No
 
  Demolitions Int No
 +
 
  Diplomacy Cha Yes
 
  Diplomacy Cha Yes
 
  Disable Device Int No
 
  Disable Device Int No
Line 21: Line 20:
 
  Engine Use Int Yes<sup>3</sup>
 
  Engine Use Int Yes<sup>3</sup>
 
  Escape Artist Dex Yes
 
  Escape Artist Dex Yes
 +
 +
Forcecraft
 +
    Magic Edu (Int) No
 +
    Psionics Int No
 +
    Technology Edu (Int) No
 +
    Blue Int No
 +
    Time Int No
 +
    Chaos Luc (Wis) No
 +
    Divine Fai (Wis) No
 +
    Nature Wis No
 +
    Void Cha No
 
  Forgery Int Yes
 
  Forgery Int Yes
 
  Gamble Luc (Wis) Yes
 
  Gamble Luc (Wis) Yes
 
  Gather Information Cha Yes
 
  Gather Information Cha Yes
 
  Handle Animal Cha No
 
  Handle Animal Cha No
 +
 
  Heal Wis Yes<sup>3</sup>
 
  Heal Wis Yes<sup>3</sup>
 
  Hide Dex Yes
 
  Hide Dex Yes
Line 30: Line 41:
 
  Initiative Dex Yes
 
  Initiative Dex Yes
 
  Intimidate Cha Yes
 
  Intimidate Cha Yes
 +
 
  Investigate Int Yes
 
  Investigate Int Yes
Jikuucraft Int No
 
 
  Jump Str Yes
 
  Jump Str Yes
 
  Knowledge Edu (Int)
 
  Knowledge Edu (Int)
Line 37: Line 48:
 
     Architecture and
 
     Architecture and
 
       Engineering No
 
       Engineering No
 +
    Business No
 
     Chaos Theory No
 
     Chaos Theory No
 +
    Cultural Art<sup>4</sup> No
 +
    Domestic Art Yes
 
     Dungeoneering No
 
     Dungeoneering No
 
     Geography Yes
 
     Geography Yes
 
     History Yes
 
     History Yes
     Local Yes
+
    Legal No
 +
     Local<sup>4</sup> Yes
 
     Meme Theory No
 
     Meme Theory No
 +
    Military Science No
 
     Nature No
 
     Nature No
     Nobility and
+
     Politics<sup>4</sup> No
      Royalty No
+
 
     Psionics No
 
     Psionics No
 
     Quantum Theory No
 
     Quantum Theory No
 
     Religion No
 
     Religion No
 
     Space No
 
     Space No
 +
    Social Science No
 +
    Streetwise Yes
 
     Technology No
 
     Technology No
 
     The Forces No
 
     The Forces No
Line 56: Line 73:
 
  Listen Per (Wis) Yes
 
  Listen Per (Wis) Yes
 
  Martial Lore Int No
 
  Martial Lore Int No
 +
 
  Mimic Voice Int No
 
  Mimic Voice Int No
 
  Move Silently Dex Yes
 
  Move Silently Dex Yes
Naturecraft Wis No
 
 
  Navigate Int Yes
 
  Navigate Int Yes
Nihilcraft Cha No
 
 
  Open Lock Dex No
 
  Open Lock Dex No
  Perform Cha Yes
+
  Perform<sup>4</sup> Cha Yes
 +
 
  Pilot Dex Yes<sup>3</sup>
 
  Pilot Dex Yes<sup>3</sup>
Prayercraft Fai (Wis) No
+
  Profession<sup>4</sup> Wis No
  Profession Wis No
+
Psicraft Int No
+
 
  Repair Dex No
 
  Repair Dex No
 
  Research Edu (Int) Yes<sup>3</sup>
 
  Research Edu (Int) Yes<sup>3</sup>
 
  Ride Dex Yes<sup>3</sup>
 
  Ride Dex Yes<sup>3</sup>
 +
 
  Search Per (Wis) Yes
 
  Search Per (Wis) Yes
 
  Sense Motive Wis Yes
 
  Sense Motive Wis Yes
 
  Sleight of Hand Dex No
 
  Sleight of Hand Dex No
 
  Speak Language --- No
 
  Speak Language --- No
Spellcraft Int No
 
 
  Spot Per (Wis) Yes
 
  Spot Per (Wis) Yes
 +
 
  Survival Wis Yes
 
  Survival Wis Yes
 
  Swim Str Yes
 
  Swim Str Yes
Techcraft Int No
 
 
  Technique --- No<sup>2</sup>
 
  Technique --- No<sup>2</sup>
 
  Tumble Dex No
 
  Tumble Dex No
Line 91: Line 106:
 
     Natural Wis No
 
     Natural Wis No
 
     Void Cha No
 
     Void Cha No
 +
 
  Use Rope Dex Yes
 
  Use Rope Dex Yes
 +
Vitality Con Yes
 
   
 
   
  <sup>1</sup> Some skills may have two abilities indicated. If the first is not in use in a given campaign, use the second.
+
  '''1:''' Some skills may have two abilities indicated. If the first is not in use in a given campaign, use the second.
   
+
  '''2:''' This skill is exclusive - that is, not only must you be trained to use it, but a character may not even put ranks into it
<sup>2</sup> This skill is exclusive - that is, not only must you be trained to use it, but a character may not even put ranks into
+
      unless the character is of a race or class that grants access to the skill (which may be class or cross-class access.)
it unless the character is of a race or class that grants access to the skill (which may be class or cross-class access.)
+
  '''3:''' Only certain uses of this skill can be used untrained.
   
+
'''4:''' This skill actually represents multiple skills; see the skill description for more details.
<sup>3</sup> Only certain uses of this skill can be used untrained.
+

Latest revision as of 03:51, 22 January 2008

TRINITY SKILL LIST

			KEY
SKILL			ABILITY1	Untrained?
Appraise		Int		Yes
Autohypnosis		Con		No
Balance			Dex		Yes
Bluff			Cha		Yes
Climb			Str		Yes

Concentration		Con		Yes
Control Shape		Con		No
Craft4			Int		Yes
Decipher Script		Int		No
Demolitions		Int		No

Diplomacy		Cha		Yes
Disable Device		Int		No
Disguise		Cha		Yes
Engine Use		Int		Yes3
Escape Artist		Dex		Yes

Forcecraft
   Magic		Edu (Int)	No
   Psionics		Int		No
   Technology		Edu (Int)	No
   Blue			Int		No
   Time			Int		No
   Chaos		Luc (Wis)	No
   Divine		Fai (Wis)	No
   Nature		Wis		No
   Void			Cha		No
Forgery			Int		Yes
Gamble			Luc (Wis)	Yes
Gather Information	Cha		Yes
Handle Animal		Cha		No

Heal			Wis		Yes3
Hide			Dex		Yes
Iaijitsu Focus		Cha		No
Initiative		Dex		Yes
Intimidate		Cha		Yes

Investigate		Int		Yes
Jump			Str		Yes
Knowledge		Edu (Int)	
   Arcana				No
   Architecture and	
      Engineering			No
   Business				No
   Chaos Theory				No
   Cultural Art4			No
   Domestic Art				Yes
   Dungeoneering			No
   Geography				Yes
   History				Yes
   Legal				No
   Local4				Yes
   Meme Theory				No
   Military Science			No
   Nature				No
   Politics4				No
   Psionics				No
   Quantum Theory			No
   Religion				No
   Space				No
   Social Science			No
   Streetwise				Yes
   Technology				No
   The Forces				No
   The Planes				No
   Void					No
Listen			Per (Wis)	Yes
Martial Lore		Int		No

Mimic Voice		Int		No
Move Silently		Dex		Yes
Navigate		Int		Yes
Open Lock		Dex		No
Perform4		Cha		Yes

Pilot			Dex		Yes3
Profession4		Wis		No
Repair			Dex		No
Research		Edu (Int)	Yes3
Ride			Dex		Yes3

Search			Per (Wis)	Yes
Sense Motive		Wis		Yes
Sleight of Hand		Dex		No
Speak Language		---		No
Spot			Per (Wis)	Yes

Survival		Wis		Yes
Swim			Str		Yes
Technique		---		No2
Tumble			Dex		No
Use Force Item		
   Magic		Cha		No
   Psionic		Cha		No
   Technological	Int		Yes3
   Blue			Wis		No
   Temporal		Int		No
   Chaotic		Luc (Wis)	Yes
   Divine		Fai (Cha)	No
   Natural		Wis		No
   Void			Cha		No

Use Rope		Dex		Yes
Vitality		Con		Yes

1: Some skills may have two abilities indicated. If the first is not in use in a given campaign, use the second.
2: This skill is exclusive - that is, not only must you be trained to use it, but a character may not even put ranks into it
     unless the character is of a race or class that grants access to the skill (which may be class or cross-class access.)
3: Only certain uses of this skill can be used untrained.
4: This skill actually represents multiple skills; see the skill description for more details.