Difference between revisions of "Journey: Skills"

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Line 17: Line 17:
 
  Pilot (Dex)
 
  Pilot (Dex)
 
  Religion (Int)
 
  Religion (Int)
 +
Stealth (Dex)
 +
Streetwise (Cha)
 +
Thievery (Dex)
 +
 +
1 When you take this skill, you must choose a specialization.
 +
 +
Or maybe...
 +
 +
Acrobatics (Dex)
 +
Athletics (Str)
 +
Awareness (Per)
 +
Craft (Int) <1>
 +
Dungeoneering (Wis)
 +
Endurance (Con)
 +
Heal (Wis)
 +
Initiative (Dex)
 +
Insight (Wis)
 +
Knowledge (Int) <1>
 +
Language (Int)
 +
Lore <1>
 +
Mechanics (Int)
 +
Pilot (Dex)
 
  Stealth (Dex)
 
  Stealth (Dex)
 
  Streetwise (Cha)
 
  Streetwise (Cha)

Revision as of 10:10, 3 April 2008

Some ideas about skills.

Acrobatics (Dex)
Athletics (Str)
Awareness (Per)
Craft (Int) <1>
Dungeoneering (Wis)
Endurance (Con)
Heal (Wis)
History (Int)
Initiative (Dex)
Insight (Wis)
Language (Int)
Lore <1>
Mechanics (Int)
Nature (Int)
Pilot (Dex)
Religion (Int)
Stealth (Dex)
Streetwise (Cha)
Thievery (Dex)

1 When you take this skill, you must choose a specialization.

Or maybe...

Acrobatics (Dex)
Athletics (Str)
Awareness (Per)
Craft (Int) <1>
Dungeoneering (Wis)
Endurance (Con)
Heal (Wis)
Initiative (Dex)
Insight (Wis)
Knowledge (Int) <1>
Language (Int)
Lore <1>
Mechanics (Int)
Pilot (Dex)
Stealth (Dex)
Streetwise (Cha)
Thievery (Dex)

1 When you take this skill, you must choose a specialization.