Template:Journey: Discipline: Barrier

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Barrier
Bubble: Create a shield that protects a creature from harm of any sort.
Contain: Attempt to contain a creature.
Debarrier: Attempt to remove Barrier effects.
Null [Energy]: Provide resistance to an energy type.
Protect: Create a shield that protects a creature from physical harm.
Reflect [Special]: Causes specials to bounce off of a creature.
Repel: Stop specific creature from approaching.
Shell: Create a shield that protects a creature from magical harm.
Shield: Surround yourself in a field of force.
Wall: Erect a physical barrier.
[Status] Ward: Provide resistance to a status ailment.