Journey: Equipment

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Revision as of 19:30, 16 September 2008 by GnomeWorks (Talk | contribs) (Weapon Features)

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Equipment and such.

Weapons

Weapons
Group Weapon 1 Type PD WT HP   Group Weapon 1 Type PD WT HP
Sword   Hammer
  Dagger Thrown +1 0 50     Mallet Thrown +0 1 60
  Shortsword Light +1 1 75     Spanner Light +1 2 100
  Longsword One-Handed +2 1 100     Warhammer One-Handed +1 4 140
  Bastard Sword Two-Handed +2 2 150     Maul Two-Handed +2 6 220
Axe   Spear
  Tomahawk Thrown +1 0 40     Javelin Thrown +1 2 50
  Handaxe Light +1 1 70     Shortspear Light +2 3 75
  Battle Axe One-Handed +2 2 100     Longspear One-Handed +2 4 100
  Greataxe Two-Handed +2 4 160     Lance Two-Handed +2 5 150
Flail   Foil
  Bola Thrown +2 0 30     Dart Thrown +0 0 40
  Nunchuk Light +2 0 45     Epee Light +1 0 70
  Whip One-Handed +2 0 60     Rapier One-Handed +1 0 100
  Morning Star Two-Handed +2 4 90     Sabre Two-Handed +2 1 160
Fist 2   Pick
  Shuriken Thrown +1 0 20     Mattock Thrown +1 1 60
  Cestus Light +1 0 30     Chisel Light +1 2 100
  Claw One-Handed +2 0 40     Warpick One-Handed +2 4 140
      Pickaxe Two-Handed +2 6 220
Staff
  Boomerang Thrown +1 1 100
  Baton Light +1 1 150
  Club One-Handed +2 2 200
  Quarterstaff Two-Handed +2 4 300
 
1 This column is simply an example name for such a weapon; it is possible for this type of weapon to be called something else in other cultures, or even based upon the modifications made to the base weapon.
2 The Fist weapon group does not have a two-handed weapon.

Weapon Features

Each class of weapon may have a few quirks particular to it. Those are detailed below.

  • Sword
    • Parrying: When you attempt to Parry while using a sword, your Skill: Parry is considered one rank higher.
  • Axe
    • Heavy: When wielding an axe, its full WT applies (rather than the normal half for wielded or worn items).
    • Striking: When you deal damage while using an axe, your Skill: Proficiency is considered one rank higher.
  • Hammer
    • Heavy: When wielding a hammer, its full WT applies (rather than the normal half for wielded or worn items).
    • Pounding: When you deal damage with using a hammer, it deals extra damage equal to its WT.
  • Spear
    • Reach: When wielding a spear, you have Reach.
    • Unwieldy: When you attempt to Parry while using a spear, your Skill: Parry is considered one rank lower.
  • Flail
    • Reach: When wielding a flail, you have Reach.
    • Flimsy: When you deal damage while using a flail, your Skill: Proficiency is considered one rank lower.
  • Fist
    • Grip: When wielding a fist weapon, you cannot be disarmed.
  • Foil
    • Parrying: When you attempt to Parry while using a foil, your Skill: Parry is considered one rank higher.
    • Flimsy: When you deal damage while using a foil, your Skill: Proficiency is considered one rank lower.
  • Pick
    • Striking: When you deal damage while using a pick, your Skill: Proficiency is considered one rank higher.
    • Inaccurate: When wielding a pick, your Skill: Melee is considered one rank lower.
  • Staff
    • No particular qualities.

Crafting Weapons

Making weapons, because we make all our stuff!

Base Craft TNs and Material Units

The following table indicates the base TN to construct a given weapon, based upon type and size of the weapon.

Weapons: Base Craft TNs and Material Units
 
Group Type TN Units Options   Group Type TN Units Options   Group Type TN Units Options
Sword   Hammer   Axe
  Thrown 8 1 1     Thrown 6 2 1     Thrown 7 1 1
  Light 9 2 1     Light 7 4 2     Light 8 2 1
  One-Handed 10 3 2     One-Handed 8 6 3     One-Handed 9 3 2
  Two-Handed 11 4 2     Two-Handed 9 8 4     Two-Handed 10 4 2
Spear   Flail   Foil
  Thrown 7 3 1     Thrown 7 1 1     Thrown 6 1 1
  Light 8 4 3     Light 8 2 2     Light 8 2 2
  One-Handed 9 6 4     One-Handed 9 3 3     One-Handed 9 3 3
  Two-Handed 10 8 6     Two-Handed 10 4 4     Two-Handed 10 4 4
Fist   Pick   Staff
  Thrown 5 1 1     Thrown 5 3 1     Thrown 5 1 1
  Light 6 1 1     Light 6 4 2     Light 5 2 1
  One-Handed 7 1 1     One-Handed 7 5 3     One-Handed 6 4 2
      Two-Handed 8 6 4     Two-Handed 6 6 2

Material Modifiers for Craft TNs

The type of material used in construction modifies the base Craft TN.

TABLE: WEAPONCRAFTING TNs

		Modifier
Material	Sword	Axe	Hammer	Spear	Flail	Fist	Foil	Pick	Staff
Hide
  Leather	---	---	---	---	-2	-4	---	---	---
  Scale	---	---	---	---	---	-3	---	---	---
  Shell	---	---	---	---	---	-2	---	---	---
  Chitin	---	---	---	---	---	-1	---	---	---
Wood							
  Ash		-5	-4	-3	-5	-3	-4	-3	-4	-4
  Elm		-4	-3	-2	-4	-1	-3	-2	-2	-2
  Oak		-3	-2	-1	-3		-2			-1
  Walnut	-2	-1		-2	+2	-1	+1	+1	+1
Metal										
  Bronze	-3	-2	-3	-3	-1	-2	-4	-3	-3
  Iron		-1	-1	-1	-1		-1	-2	-1	-1
  Steel	+1	+1	+2	+2	+2	+1	+1	+2
  Platinum	+2	+2	+3	+3	+5	+4	+4	+3	+4
Gem										
  Crystal	+4	+3	+2	+5	+6	+5	+5	+6	+7
  Diamond	+6	+4	+3	+7	+8	+6	+6	+8	+10
Other										
  Bone		-5	-4	-3	-5	---	-4	-4	-3	-1
  Stone	-2	-4	-3	-2	---	-4	-3	-3	-3

Weapon Effectiveness Modifiers Based on Material

Materials modify the effectiveness of a weapon, based upon the weapon type being constructed, and the material used.

TABLE: WEAPON MATERIALS (Swords, Axes, and Hammers)

		SWORD					AXE					HAMMER
		DMG	PD	WT	HP		DMG	PD	WT	HP		DMG	PD	WT	HP
Wood										
  Ash		-2	-1	-1	-15		-3	-2	-1	-10		-2	-1	-1	-15
  Elm		-1			-15		-2	-1	-1	-10		-2	-1	-1	-15
  Oak							-1					-1		-1	-10
  Walnut			+1	+15				+1	+5		-1		-1	-10
Metal													
  Bronze	-1	-1	+1	-10		-2	-1	+1	-10			-1	+1	-5
  Iron														
  Steel	+1		+1	+25		+2		+2	+10					+5
  Platinum	+1	+1		+20		+2	+1	+3	+20		+1		+1	+10
Gem													
  Crystal	+2	+1	+2	+50		+3	+1	+3	+60		+2		+2	+80
  Diamond	+4	+2	+3	+100		+6	+1	+4	+120		+4		+4	+160
Other													
  Bone		-1	-2	-1	-20			-1	-1	-20		-2	-1	-1	-25
  Stone			+2	+20			-1	+1	+10		+2	-1	+2	+25


TABLE: WEAPON MATERIALS (Spears, Flails, and Fists)

		SPEAR					FLAIL					FIST
		DMG	PD	WT	HP		DMG	PD	WT	HP		DMG	PD	WT	HP
Hide												
  Leather	---	---	---	---							-2	-1		-5
  Scale	---	---	---	---		---	---	---	---		-1			-5
  Shell	---	---	---	---		---	---	---	---			+1		
  Chitin	---	---	---	---		---	---	---	---		+1		+1	
Wood															
  Ash		-1	-1	-1	-10		-2	-2	-1	-5		-1	-2		-5
  Elm			-1		-5		-1	-1	-1			-1	-1		-5
  Oak										+5					
  Walnut	+1			+5					+15			+1	+1	
Metal															
  Bronze	-1	-1	-2	-10		-2	-1	-1	-10		-2	-1		-5
  Iron							-1								
  Steel	+1		+1	+10					+5		+1		+1	
  Platinum	+2	+1	+1	+20		+1		+1	+15		+2	+1	+1	+5
Gem															
  Crystal	+3	+1	+2	+50		+1	+2	+1	+30		+3	+3	+2	+20
  Diamond	+4	+1	+3	+100		+2	+2	+1	+60		+4	+3	+2	+40
Other															
  Bone			-2	-2	-20		---	---	---	---		-2			
  Stone	+1	-1	+1	+10		---	---	---	---		+1		+1	+10


TABLE: WEAPON MATERIALS (Foils, Picks, and Staves)

		FOIL					PICK					STAFF
		DMG	PD	WT	HP		DMG	PD	WT	HP		DMG	PD	WT	HP
Wood		
  Ash		-3	-1		-10		-2	-1	-1	-10		-1		-1	-20
  Elm		-2					-1		-1	-5					
  Oak		-1	+1		+10							+1		+1	+20
  Walnut		+1		+10			+1		+5		+2	+1	+2	+40
Metal															
  Bronze	-1	-1		-5		-2		-1	-10				-1	-10
  Iron												+1		+1	+10
  Steel	+1	+1		+10		+2	+1	+1	+5		+1	+1	+2	+20
  Platinum	+1	+2	+1	+20		+3	+1	+2	+15		+2	+1	+3	+40
Gem															
  Crystal	+2	+4	+1	+60		+5	+1	+3	+80		+3	+2	+4	+100
  Diamond	+3	+6	+2	+120		+6	+2	+4	+160		+4	+2	+6	+200
Other															
  Bone		-1	-1		-10		-2	-1	-2	-20		-1	-1	-1	-10
  Stone	-2	-1	+1	+10		+2	-1	+2	+20			-1	+2	+20