Journey: Maneuvers
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This... this is going to be fun.
Maneuver List
Maneuvers. A key:
- Atk: An attack. This maneuver can be used as though it were a normal attack.
- Tac: A tactic. This maneuver requires the expenditure of tokens (either weapon or armor).
- Psv: A passive ability. Once learned, this maneuver is always active for you.
=== WEAPON MANEUVERS === Flurry (Tac): Sacrifice much accuracy for an additional attack. Quick Strike (Atk): Sacrifice accuracy for speed with an attack. Sweeping Strike (Tac): When you hit a creature, you can attempt to hit another.
Maneuver Descriptions
QUICK STRIKE Maneuver [Attack, Weapon] XP Cost/Rank: 3 + 3/rank Token Cost: 0 Action Cost: Free Action Type: Maneuver (Utility) You attempt to strike quickly, sacrificing accuracy for speed. Before you make an attack, you may opt to take a penalty to the skill check, up to this skill's rank. If you deal damage with the attack, reduce the final action cost of the action by the penalty applied to your attack skill check. The final action cost cannot be lower than 6.
SWEEPING STRIKE Maneuver [Tactic, Weapon] Prerequisites - Quick Attack [Rank 2] XP Cost/Rank: 4 + 2/rank Token Cost: 1 Action Cost: Instant (Reaction) Action Type: Maneuver (Attack) Range: Melee Target: One creature Dice Pool: This + Melee Take Min/Avg/Max?: Yes / Yes / No When you successfully hit a creature, you may use this maneuver as a reaction. Make an additional attack with this skill's aggregate dice pool against a creature adjacent to the target of your original attack.
FLURRY Maneuver [Tactic, Weapon] Prerequisites - Quick Attack [Rank 3], Sweeping Strike [Rank 2] XP Cost/Rank: 5 + 4/rank Token Cost: 2 Action Cost: Free Action Type: Maneuver (Utility) Whenever you make an attack, you may use this maneuver. If you do, you may make an additional attack; however, both attacks suffer a -4 penalty. UPGRADES Each time you improve this maneuver's rank, you may select one of the following upgrades. Improved Flurry: When you use this ability, you may spend three additional tokens. If you do, you may make an additional attack (for a total of three). (Requires - Rank 4 [1d8]) Accurate Flurry: When you use this ability, you may spend two additional tokens. If you do, the penalty to the attack rolls is reduced by one. You can take this upgrade multiple times; each time you do, you can spend an additional two tokens to reduce the attack penalty by an additional point. (Requires - Rank 5 [1d10])