Nature: Earth Gift List
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The gift index includes a full index of all gifts in all suites, as well as an explanation of some of the terms used in these descriptions.
Natural Gifts
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Gift Index | Gravity · Death · Shadow · Earth · Water · Ice · Wind · Lightning · Fire · Radiance · Holy · Cosmos |
Earth Gift Descriptions
The following are the earth gifts in alphabetical order.
DIG
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Suite: Minor Earth [Earth] |
Bending Time: Standard action |
Range: Close (30 feet) |
Area: 5-foot square |
Duration: Instantaneous |
Defense: Reflex (see text) |
Nature Inhibition: No |
You gesture, bringing your hands down sharply, and before you the earth gives way. |
The area you choose immediately descends five feet. (Creatures gain a +2 bonus on attack rolls made against targets at a lower elevation.) |
Make a natural attack against Reflex of any creatures in the area whose space does not extend outside the affected area. If you hit, the creature remains in the area; otherwise, the creature can move to any adjacent square. |
DUSTSTORM
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Suite: Minor Earth |
Bending Time: Standard action |
Range: Personal |
Area: 15 ft radius |
Duration: Brief Combat (5 rounds) |
Defense: None |
Nature Inhibition: No |
You slam your foot into the ground, and dust rises, obscuring vision. |
The area becomes filled with dust and rocky debris. The dust obscures all sight, including darkvision, beyond 5 feet. A creature within 5 feet has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker can’t use sight to locate the target). |
A moderate wind (11+ mph) disperses the dust in 4 rounds; a strong wind (21+ mph) disperses the dust in 1 round. |