Chaos: Dynamics Whim List
From Trinity Wiki
The whim index includes a full index of all whims in all idioms, as well as an explanation of some of the terms used in these descriptions.
Chaotic Whims
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Whim Index | Discord · Dynamics · Entropy · Freedom · Random · Uncertainty |
Dynamics Whim Descriptions
The following are the dynamics whims in alphabetical order.
CHEAT
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Grade: Ana Sub |
Idiom: Dynamics |
Effectation Time: Free |
Range: Personal |
Target: You |
Duration: Instant |
Defense: None (Harmless) |
Chaos Opposition: Yes |
What in the world could THAT be?!? |
Draw two whims from your deck. |
COCKED DIE
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Grade: Ana Sub |
Idiom: Dynamics |
Effectation Time: Reaction |
Range: Close (30 feet) |
Target: One creature |
Duration: Instant |
Defense: Determination (Harmless) |
Chaos Opposition: Yes |
Oops, I bumped it with my hand, guess you'll have to reroll... |
Use this whim in reaction to a creature rolling a d20, but before its results are determined. |
The target can take a reroll on that roll. |
CONFUSE THE MINIS
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Grade: Ana Lsr |
Idiom: Dynamics |
Effectation Time: Standard |
Range: Medium (100 feet) |
Target: Up to one creature/level |
Duration: Instant |
Defense: Will |
Chaos Opposition: Yes |
Wait, I thought I was the clothespin? You're saying it's the troll? |
You must hit the Will defense of each unwilling creature you target with this whim. |
You can switch the positions of the targets as you see fit. If you switch creatures with different sizes, the smaller creature's new position must be within the squares originally occupied by the larger, while the larger's area must contain the squares originally occupied by the smaller. |
FORGE DAMAGE
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Grade: Ana Sub |
Idiom: Dynamics |
Effectation Time: Reaction |
Range: Personal |
Target: You |
Duration: Instant |
Defense: None (Harmless) |
Chaos Opposition: Yes |
Huh? Nah man, that guy only hit me for five. |
Use this whim in reaction to taking damage. |
You take half damage instead. |
FORGET STACKING RULES
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Grade: Ana Sub |
Idiom: Dynamics |
Effectation Time: Reaction |
Range: Close (30 feet) |
Target: One effect (see text) |
Duration: Instant |
Defense: None (Harmless) |
Chaos Opposition: Yes |
Let's see, we've got luck, insight, innate, natural armor... |
Use this whim in reaction to a creature gaining a typed bonus from an effect (bonuses granted by status effects don't count). |
The bonus granted is an untyped bonus for its duration. (An untyped bonus stacks with all other bonuses, including other untyped bonuses.) |
FORGET STATUS
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Grade: Ana Lsr |
Idiom: Dynamics |
Effectation Time: Standard |
Range: Close (30 feet) |
Target: One creature |
Duration: Instant |
Defense: Determination |
Chaos Opposition: Yes |
Is it on your sheet? |
Choose one status effect on the target. |
The status effect is negated. |
FUDGE
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Grade: Ana Sub |
Idiom: Dynamics |
Effectation Time: Reaction |
Range: Close (30 feet) |
Target: One creature |
Duration: Instant |
Defense: None (Harmless) |
Chaos Opposition: Yes |
What? They're my lucky dice. |
Use this whim in reaction to a player rolling a d20, but before the results are known. |
The target gets a +2 power bonus to the roll. |
LOADED DICE
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Grade: Ana Lsr |
Idiom: Dynamics |
Effectation Time: Reaction |
Range: Close (30 feet) |
Target: One creature |
Duration: Instant |
Defense: None (Harmless) |
Chaos Opposition: Yes |
This is a really important roll... here, use my dice. |
Use this whim in reaction to a player rolling a d20, but before the results are known. |
The target gets a +4 power bonus to the roll. |
LOSE MINI
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Grade: Ana Lsr |
Idiom: Dynamics |
Effectation Time: Standard |
Range: Close (30 feet) |
Target: One creature |
Duration: Short (30 minutes) |
Defense: None (Harmless) |
Chaos Opposition: Yes |
Sorry, I'm not sure where it went... just keep track of where you are for now. |
The target gains invisible for the duration of this whim. (An invisible creature is visually undetectable. An invisible creature gains a +2 bonus on attack rolls against sighted opponents, and gains combat advantage against such opponents. A creature with this status gains a +20 bonus on any check made to hide or otherwise avoid visual detection.) |
If the target makes an attack or otherwise affect a creature with an offensive ability, this effect ends after the attack resolves. |
Items dropped or put down by an invisible creature become visible; items picked up disappear if tucked into the clothing or pouches worn by the creature. Light, however, never becomes invisible, although a source of light can become so (thus, the effect is that of a light with no visible source). Any part of an item that the subject carries but that extends more than 10 feet from it becomes visible. |
LUCKY BREAK
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Grade: Ana Sub |
Idiom: Dynamics |
Effectation Time: Reaction |
Range: Close (30 feet) |
Target: One creature |
Duration: Brief (5 rounds) |
Defense: None (Harmless) |
Chaos Opposition: Yes |
You don't need luck when I'm around. |
Use this whim in reaction to a creature spending an action point. |
The target gains a temporary action point that lasts until it is expended or this whim's duration ends, whichever comes first. |
MARK IT ZERO
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Grade: Ana Sub |
Idiom: Dynamics |
Effectation Time: Reaction |
Range: Close (30 feet) |
Target: One creature |
Duration: Instant |
Defense: Will |
Chaos Opposition: Yes |
This is apparently 'nam, where there are no rules. |
Use this whim in reaction to a creature gaining a power bonus or penalty. (Power bonuses and power penalties are caused by maneuvers, force effects, and force items.) |
The bonus or penalty is reduced to 0 for the duration of the effect. |
NUDGE MINI
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Grade: Ana Sub |
Idiom: Dynamics |
Effectation Time: Standard |
Range: Close (30 feet) |
Target: One creature |
Duration: Instant |
Defense: Fortitude |
Chaos Opposition: Yes |
I'm pretty sure that guy was over here... |
You can slide the target up to 20 feet. If you attempt to move the creature into a space that could not support the creature's weight, or is otherwise dangerous, you must hit the target's Fortitude again with a -5 penalty. |
PARTY LOOT
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Grade: Ana Lsr |
Idiom: Dynamics |
Effectation Time: Standard |
Range: Personal |
Target: You |
Duration: Brief (5 rounds) |
Defense: None (Harmless) |
Chaos Opposition: Yes |
I could've swore I had it! |
Choose a single force item that an ally whose player is currently present has. If not in a live format, the player must have been active at least once within the past month. |
You gain the benefits of the properties of the chosen item as though you currently had it in your possession and are attuned to it for the duration. |
At any time during the duration, you can use one of the item's powers, after which this whim immediately ends. |
PENCIL DEATH
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Grade: Ana Lsr |
Idiom: Dynamics [Bubble] |
Effectation Time: Standard |
Range: Close (30 feet) |
Target: One creature |
Duration: Brief (5 rounds) |
Defense: Fortitude |
Chaos Opposition: Yes |
I think that's a 3... no wait, it's definitely an 8. |
The target has no maximum hit points for the duration of this whim. The target's healing surge value is unaffected by this effect. |
Effects based on the target's maximum hit points treat the creature's current hit points as its maximum hit points. |
When this effect ends, if the target has more hit points than its maximum, its hit point total is reduced to its maximum hit points. |
READ THE MODULE
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Grade: Ana Lsr |
Idiom: Dynamics |
Effectation Time: 10 minutes |
Range: Personal |
Target: You |
Duration: Brief (5 rounds) |
Defense: None (Harmless) |
Chaos Opposition: Yes |
You're not the only one with a Dungeon subscription. |
As an additional cost to effect this whim, you must spend an action point. |
You can ask the GM questions about the current adventure you are on that can be answered by a simple yes or no. You are allowed one such question per round. The answers given are correct within the limits of the GM's current understanding of the material (which means that such answers can potentially be wrong later, but such is the nature of Chaos). "Unclear" is a legitimate answer, because it is possible that the GM has not read or thought that far ahead. |
In cases where a one-word answer would be misleading, a short phrase (five words or less) may be given as an answer instead. |
READ THE MONSTER ENTRY
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Grade: Ana Sub |
Idiom: Dynamics |
Effectation Time: Standard |
Range: Personal |
Target: You |
Duration: Brief (5 rounds) |
Defense: None |
Chaos Opposition: Yes |
Of course I read it. You're not the only one who runs, here. |
You gain libra for the duration. (A creature with libra knows the current hit points, weaknesses and resistances, and Force alignment of any creature they look at within 60 feet.) |
SCREEN PEEK
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Grade: Ana Lsr |
Idiom: Dynamics |
Effectation Time: Standard |
Range: Personal |
Area: 30-foot radius |
Duration: Instant |
Defense: None |
Chaos Opposition: Yes |
Hey, it's not my fault your GM screen doesn't block your computer screen. |
You remove the invisible status from all creatures and objects in the area. |
You gain knowledge of the current location of all creatures in the area. |
TABLETALK
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Grade: Ana Sub |
Idiom: Dynamics |
Effectation Time: Standard |
Range: Personal |
Target: All allies (see text) |
Duration: Long (12 hours) |
Defense: None (Harmless) |
Chaos Opposition: Yes |
Where's the Mountain Dew? |
You and all allies whose players are currently present gain telepathy, usable only towards those creatures who were initially affected by this whim. Distance is no factor when this whim is effected, nor does the telepathy have any limitation on range. This telepathy functions even across planar boundaries. |
If not in a live format, this whim affects you and all allies regardless of activity. |