Journey: Traits

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Traits are like other skills, but are not subject to skill decay.

Traits are the Journey mechanical equivalent to derived stats: they are often derived from your primary stats, which in Journey are your Attributes.

Trait List

Health: Your ability to withstand damage.
Movement: Your locomotive capabilities.
Will: Your ability to withstand mental trauma.
Fortitude: Your ability to withstand physical trauma.
Reflex: Your ability to evade attacks.
Carrying Capacity: How much weight you can carry.

Trait Descriptions

HEALTH
  Trait
  Default Value - Attribute: Constitution
  XP Cost/Rank: 5 + 4/rank
  XP Cost/Modifier: 3/plus

  You have an amount of health equal to the maximum value of this trait.