Difference between revisions of "Test Page"

From Trinity Wiki
Jump to: navigation, search
Line 1: Line 1:
 
{| class="wikitable" border="0"
 
{| class="wikitable" border="0"
|+ <big>'''Skills: Master Skill List'''</big>
+
|+ <big>'''Weapons: Weapon Effectiveness Modifiers Based on Material'''</big>
 
|-
 
|-
| colspan=11|&nbsp;
+
| colspan=18|&nbsp;
 
|-
 
|-
| width="120"|'''Name'''
+
| rowspan=2 width="60"|'''Weapon Group'''
| width="100"|'''Key Attribute'''
+
| width="80"|'''Skill Group'''
+
| width="60"|&nbsp;
+
| width="120"|'''Name'''
+
| width="100"|'''Key Attribute'''
+
| width="80"|'''Skill Group'''
+
| width="60"|&nbsp;
+
| width="120"|'''Name'''
+
| width="100"|'''Key Attribute'''
+
| width="80"|'''Skill Group'''
+
|-
+
| Acrobatics || Str || Athletic
+
 
| &nbsp;
 
| &nbsp;
| Melee || Str || Combat
+
! colspan=4 style="background:#B0E2FF;"|Hide
 +
! colspan=4 style="background:#7BBF6A;"|Wood
 +
! colspan=4 style="background:#B0E2FF;"|Metal
 +
! colspan=2 style="background:#7BBF6A;"|Gem
 +
! colspan=2 style="background:#B0E2FF;"|Other
 +
|-
 +
| width="50"|&nbsp;
 +
! width="60" style="background:silver;"|Leather
 +
! width="60"|Scale
 +
! width="60" style="background:silver;"|Shell
 +
! width="60"|Chitin
 +
! width="60" style="background:silver;"|Ash
 +
! width="60"|Elm
 +
! width="60" style="background:silver;"|Oak
 +
! width="60"|Walnut
 +
! width="60" style="background:silver;"|Bronze
 +
! width="60"|Iron
 +
! width="60" style="background:silver;"|Steel
 +
! width="60"|Platinum
 +
! width="60" style="background:silver;"|Crystal
 +
! width="60"|Diamond
 +
! width="60" style="background:silver;"|Bone
 +
! width="60"|Stone
 +
|-
 +
| colspan=18|''Sword''
 +
|- align=center style="background:lightgrey"
 +
| &nbsp;
 +
! DMG
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#a3a3a3;"|-2 || -1 || style="background:#a3a3a3;"|&nbsp; || &nbsp;
 +
| style="background:#a3a3a3;"|-1 || &nbsp; || style="background:#a3a3a3;"|+1 || +1
 +
| style="background:#a3a3a3;"|+2 || +4
 +
| style="background:#a3a3a3;"|-1 || &nbsp;
 +
|- align=center
 +
| &nbsp;
 +
! PD
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:silver;"|-1 || &nbsp; || style="background:silver;"|&nbsp; || &nbsp;
 +
| style="background:silver;"|-1 || &nbsp; || style="background:silver;"|&nbsp; || +1
 +
| style="background:silver;"|+1 || +2
 +
| style="background:silver;"|-2 || &nbsp;
 +
|- align=center style="background:lightgrey"
 +
| &nbsp;
 +
! WT
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#a3a3a3;"|-1 || &nbsp; || style="background:#a3a3a3;"|&nbsp; || +1
 +
| style="background:#a3a3a3;"|+1 || &nbsp; || style="background:#a3a3a3;"|+1 || &nbsp;
 +
| style="background:#a3a3a3;"|+2 || +3
 +
| style="background:#a3a3a3;"|-1 || +2
 +
|- align=center
 
| &nbsp;
 
| &nbsp;
| Ranged || Dex || Combat
+
! HP
|- style="background:lightgrey"
+
| style="background:#474747;"|&nbsp;
| Firearms || Per || Combat
+
| style="background:#474747;"|&nbsp;
| style="background:white"|&nbsp;
+
| style="background:#474747;"|&nbsp;
| Parry || Str || Combat
+
| style="background:#474747;"|&nbsp;
| style="background:white"|&nbsp;
+
| style="background:silver;"|-15 || -15 || style="background:silver;"|&nbsp; || +15
| Block || Con || Combat
+
| style="background:silver;"|-10 || &nbsp; || style="background:silver;"|+25 || +20
 +
| style="background:silver;"|+50 || +100
 +
| style="background:silver;"|-20 || +20
 
|-
 
|-
| Dodge || Dex || Combat
+
| colspan=18|''Axe''
 +
|- align=center style="background:lightgrey"
 
| &nbsp;
 
| &nbsp;
| Arcana || Int || Lore
+
! DMG
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#a3a3a3;"|-3 || -2 || style="background:#a3a3a3;"|-1 || &nbsp;
 +
| style="background:#a3a3a3;"|-2 || &nbsp; || style="background:#a3a3a3;"|+2 || +2
 +
| style="background:#a3a3a3;"|+3 || +6
 +
| style="background:#a3a3a3;"|&nbsp; || &nbsp;
 +
|- align=center
 
| &nbsp;
 
| &nbsp;
| Spellcraft || Int || Lore
+
! PD
|- style="background:lightgrey"
+
| style="background:#474747;"|&nbsp;
| History || Int || Academics
+
| style="background:#474747;"|&nbsp;
| style="background:white"|&nbsp;
+
| style="background:#474747;"|&nbsp;
| Diplomacy || Cha || Social
+
| style="background:#474747;"|&nbsp;
| style="background:white"|&nbsp;
+
| style="background:silver;"|-2 || -1 || style="background:silver;"|&nbsp; || &nbsp;
| Tailor || Int || Technical
+
| style="background:silver;"|-1 || &nbsp; || style="background:silver;"|&nbsp; || +1
 +
| style="background:silver;"|+1 || +1
 +
| style="background:silver;"|-1 || -1
 +
|- align=center style="background:lightgrey"
 +
| &nbsp;
 +
! WT
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#a3a3a3;"|-1 || -1 || style="background:#a3a3a3;"|&nbsp; || +1
 +
| style="background:#a3a3a3;"|+1 || &nbsp; || style="background:#a3a3a3;"|+2 || +3
 +
| style="background:#a3a3a3;"|+3 || +4
 +
| style="background:#a3a3a3;"|-1 || +1
 +
|- align=center
 +
| &nbsp;
 +
! HP
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:silver;"|-10 || -10 || style="background:silver;"|&nbsp; || +5
 +
| style="background:silver;"|-10 || &nbsp; || style="background:silver;"|+10 || +20
 +
| style="background:silver;"|+60 || +120
 +
| style="background:silver;"|-20 || +10
 
|-
 
|-
| Leatherworker || Int || Technical
+
| colspan=18|''Hammer''
 +
|- align=center style="background:lightgrey"
 
| &nbsp;
 
| &nbsp;
| Woodcarver || Int || Technical
+
! DMG
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#a3a3a3;"|-2 || -2 || style="background:#a3a3a3;"|-1 || -1
 +
| style="background:#a3a3a3;"|&nbsp; || &nbsp; || style="background:#a3a3a3;"|&nbsp; || +1
 +
| style="background:#a3a3a3;"|+2 || +4
 +
| style="background:#a3a3a3;"|-2 || +2
 +
|- align=center
 
| &nbsp;
 
| &nbsp;
| Blacksmith || Int || Technical
+
! PD
|- style="background:lightgrey"
+
| style="background:#474747;"|&nbsp;
| Bonecarver || Int || Technical
+
| style="background:#474747;"|&nbsp;
| style="background:white"|&nbsp;
+
| style="background:#474747;"|&nbsp;
| Stonemason || Int || Technical
+
| style="background:#474747;"|&nbsp;
| style="background:white"|&nbsp;
+
| style="background:silver;"|-1 || -1 || style="background:silver;"|&nbsp; || &nbsp;
| Swords || Str || Combat
+
| style="background:silver;"|-1 || &nbsp; || style="background:silver;"|&nbsp; || &nbsp;
 +
| style="background:silver;"|&nbsp; || &nbsp;
 +
| style="background:silver;"|-1 || -1
 +
|- align=center style="background:lightgrey"
 +
| &nbsp;
 +
! WT
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#a3a3a3;"|-1 || -1 || style="background:#a3a3a3;"|-1 || -1
 +
| style="background:#a3a3a3;"|+1 || &nbsp; || style="background:#a3a3a3;"|&nbsp; || +1
 +
| style="background:#a3a3a3;"|+2 || +4
 +
| style="background:#a3a3a3;"|-1 || +2
 +
|- align=center
 +
| &nbsp;
 +
! HP
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:silver;"|-15 || -15 || style="background:silver;"|-10 || -10
 +
| style="background:silver;"|-5 || &nbsp; || style="background:silver;"|+5 || +10
 +
| style="background:silver;"|+80 || +160
 +
| style="background:silver;"|-25 || +25
 
|-
 
|-
| Axes || Str || Combat
+
| colspan=18|''Spear''
 +
|- align=center style="background:lightgrey"
 
| &nbsp;
 
| &nbsp;
| Hammers || Str || Combat
+
! DMG
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#a3a3a3;"|-1 || &nbsp; || style="background:#a3a3a3;"|&nbsp; || +1
 +
| style="background:#a3a3a3;"|-1 || &nbsp; || style="background:#a3a3a3;"|+1 || +2
 +
| style="background:#a3a3a3;"|+3 || +4
 +
| style="background:#a3a3a3;"|&nbsp; || +1
 +
|- align=center
 
| &nbsp;
 
| &nbsp;
| Spears || Str || Combat
+
! PD
|- style="background:lightgrey"
+
| style="background:#474747;"|&nbsp;
| Picks || Str || Combat
+
| style="background:#474747;"|&nbsp;
| style="background:white"|&nbsp;
+
| style="background:#474747;"|&nbsp;
| Flails || Str || Combat
+
| style="background:#474747;"|&nbsp;
| style="background:white"|&nbsp;
+
| style="background:silver;"|-1 || -1 || style="background:silver;"|&nbsp; || &nbsp;
| Staves || Str || Combat
+
| style="background:silver;"|-1 || &nbsp; || style="background:silver;"|&nbsp; || +1
 +
| style="background:silver;"|+1 || +1
 +
| style="background:silver;"|-2 || -1
 +
|- align=center style="background:lightgrey"
 +
| &nbsp;
 +
! WT
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#a3a3a3;"|-1 || &nbsp; || style="background:#a3a3a3;"|&nbsp; || &nbsp;
 +
| style="background:#a3a3a3;"|-2 || &nbsp; || style="background:#a3a3a3;"|+1 || +1
 +
| style="background:#a3a3a3;"|+2 || +3
 +
| style="background:#a3a3a3;"|-2 || +1
 +
|- align=center
 +
| &nbsp;
 +
! HP
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:silver;"|-10 || -5 || style="background:silver;"|&nbsp; || +5
 +
| style="background:silver;"|-10 || &nbsp; || style="background:silver;"|+10 || +20
 +
| style="background:silver;"|+50 || +100
 +
| style="background:silver;"|-20 || +10
 
|-
 
|-
| Fists || Str || Combat
+
| colspan=18|''Flail''
| style="background:white"|&nbsp;
+
|- align=center style="background:lightgrey"
| Defense || '''---''' || Combat
+
| &nbsp;
| style="background:white"|&nbsp;
+
! DMG
| Cook || Int || General
+
| style="background:#a3a3a3;"|&nbsp;
|- style="background:lightgrey"
+
| style="background:#474747;"|&nbsp;
| Dance || Dex || Artistic
+
| style="background:#474747;"|&nbsp;
| style="background:white"|&nbsp;
+
| style="background:#474747;"|&nbsp;
| Sing || Cha || Artistic
+
| style="background:#a3a3a3;"|-2 || -1 || style="background:#a3a3a3;"|&nbsp; || &nbsp;
| style="background:white"|&nbsp;
+
| style="background:#a3a3a3;"|-2 || -1 || style="background:#a3a3a3;"|+1 || +1
| Bluff || Cha || Social
+
| style="background:#a3a3a3;"|+1 || +2
 +
| style="background:#474747;"|&nbsp; || style="background:#474747;"|&nbsp;
 +
|- align=center
 +
| &nbsp;
 +
! PD
 +
| style="background:silver;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:silver;"|-2 || -1 || style="background:silver;"|&nbsp; || &nbsp;
 +
| style="background:silver;"|-1 || &nbsp; || style="background:silver;"|&nbsp; || &nbsp;
 +
| style="background:silver;"|+2 || +2
 +
| style="background:#474747;"|&nbsp; || style="background:#474747;"|&nbsp;
 +
|- align=center style="background:lightgrey"
 +
| &nbsp;
 +
! WT
 +
| style="background:#a3a3a3;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#a3a3a3;"|-1 || -1 || style="background:#a3a3a3;"|&nbsp; || &nbsp;
 +
| style="background:#a3a3a3;"|-1 || &nbsp; || style="background:#a3a3a3;"|&nbsp; || +1
 +
| style="background:#a3a3a3;"|+1 || +1
 +
| style="background:#474747;"|&nbsp; || style="background:#474747;"|&nbsp;
 +
|- align=center
 +
| &nbsp;
 +
! HP
 +
| style="background:silver;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:silver;"|-5 || &nbsp; || style="background:silver;"|+5 || +15
 +
| style="background:silver;"|-10 || &nbsp; || style="background:silver;"|+5 || +15
 +
| style="background:silver;"|+30 || +60
 +
| style="background:#474747;"|&nbsp; || style="background:#474747;"|&nbsp;
 +
 
 
|-
 
|-
| Systems || Int || Technical
+
| colspan=18|''Fist''
| style="background:white"|&nbsp;
+
|- align=center style="background:lightgrey"
| Open Lock || Dex || Thievery
+
| &nbsp;
| style="background:white"|&nbsp;
+
! DMG
| Repair || Int || Technical
+
| style="background:#a3a3a3;"|-2 || -1 || style="background:#a3a3a3;"|+1 || +1
|- style="background:lightgrey"
+
| style="background:#a3a3a3;"|-1 || -1 || style="background:#a3a3a3;"|&nbsp; || &nbsp;
| Pilot || Dex || Technical
+
| style="background:#a3a3a3;"|-2 || &nbsp; || style="background:#a3a3a3;"|+1 || +2
| style="background:white"|&nbsp;
+
| style="background:#a3a3a3;"|+3 || +4
| Disguise || Cha || Thievery
+
| style="background:#a3a3a3;"|-2 || +1
| style="background:white"|&nbsp;
+
|- align=center
| Escape || Dex || Athletic
+
| &nbsp;
 +
! PD
 +
| style="background:silver;"|-1 || &nbsp; || style="background:silver;"|&nbsp; || &nbsp;
 +
| style="background:silver;"|-2 || -1 || style="background:silver;"|&nbsp; || +1
 +
| style="background:silver;"|-1 || &nbsp; || style="background:silver;"|&nbsp; || +1
 +
| style="background:silver;"|+3 || +3
 +
| style="background:silver;"|&nbsp; || &nbsp;
 +
|- align=center style="background:lightgrey"
 +
| &nbsp;
 +
! WT
 +
| style="background:#a3a3a3;"|&nbsp; || &nbsp; || style="background:#a3a3a3;"|&nbsp; || +1
 +
| style="background:#a3a3a3;"|&nbsp; || &nbsp; || style="background:#a3a3a3;"|&nbsp; || +1
 +
| style="background:#a3a3a3;"|&nbsp; || &nbsp; || style="background:#a3a3a3;"|+1 || +1
 +
| style="background:#a3a3a3;"|+2 || +2
 +
| style="background:#a3a3a3;"|&nbsp; || +1
 +
|- align=center
 +
| &nbsp;
 +
! HP
 +
| style="background:silver;"|-5 || -5 || style="background:silver;"|&nbsp; || &nbsp;
 +
| style="background:silver;"|-5 || -5 || style="background:silver;"|&nbsp; || &nbsp;
 +
| style="background:silver;"|-5 || &nbsp; || style="background:silver;"|&nbsp; || +5
 +
| style="background:silver;"|+20 || +40
 +
| style="background:silver;"|&nbsp; || +10
 
|-
 
|-
| Track || Wis || Wilderness
+
| colspan=18|''Foil''
| style="background:white"|&nbsp;
+
|- align=center style="background:lightgrey"
| Scavenge || Wis || Wilderness
+
| &nbsp;
| style="background:white"|&nbsp;
+
! DMG
| Navigation || Int || Wilderness
+
| style="background:#474747;"|&nbsp;
|- style="background:lightgrey"
+
| style="background:#474747;"|&nbsp;
| Instrument || Spi || Artistic
+
| style="background:#474747;"|&nbsp;
| style="background:white"|&nbsp;
+
| style="background:#474747;"|&nbsp;
| Climb || Str || Athletic
+
| style="background:#a3a3a3;"|-3 || -2 || style="background:#a3a3a3;"|-1 || &nbsp;
| style="background:white"|&nbsp;
+
| style="background:#a3a3a3;"|-1 || &nbsp; || style="background:#a3a3a3;"|+1 || +1
| Stealth || Dex || Thievery
+
| style="background:#a3a3a3;"|+2 || +3
 +
| style="background:#a3a3a3;"|-1 || -2
 +
|- align=center
 +
| &nbsp;
 +
! PD
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:silver;"|-1 || &nbsp; || style="background:silver;"|+1 || +1
 +
| style="background:silver;"|-1 || &nbsp; || style="background:silver;"|+1 || +2
 +
| style="background:silver;"|+4 || +6
 +
| style="background:silver;"|-1 || -1
 +
|- align=center style="background:lightgrey"
 +
| &nbsp;
 +
! WT
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#a3a3a3;"|&nbsp; || &nbsp; || style="background:#a3a3a3;"|&nbsp; || &nbsp;
 +
| style="background:#a3a3a3;"|&nbsp; || &nbsp; || style="background:#a3a3a3;"|&nbsp; || +1
 +
| style="background:#a3a3a3;"|+1 || +2
 +
| style="background:#a3a3a3;"|&nbsp; || +1
 +
|- align=center
 +
| &nbsp;
 +
! HP
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:silver;"|-10 || &nbsp; || style="background:silver;"|+10 || +10
 +
| style="background:silver;"|-5 || &nbsp; || style="background:silver;"|+10 || +20
 +
| style="background:silver;"|+60 || +120
 +
| style="background:silver;"|-10 || +10
 +
|-
 +
| colspan=18|''Pick''
 +
|- align=center style="background:lightgrey"
 +
| &nbsp;
 +
! DMG
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#a3a3a3;"|-2 || -1 || style="background:#a3a3a3;"|&nbsp; || &nbsp;
 +
| style="background:#a3a3a3;"|-2 || &nbsp; || style="background:#a3a3a3;"|+2 || +3
 +
| style="background:#a3a3a3;"|+5 || +6
 +
| style="background:#a3a3a3;"|&nbsp; || +2
 +
|- align=center
 +
| &nbsp;
 +
! PD
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:silver;"|-1 || &nbsp; || style="background:silver;"|&nbsp; || +1
 +
| style="background:silver;"|&nbsp; || &nbsp; || style="background:silver;"|+1 || +1
 +
| style="background:silver;"|+1 || +2
 +
| style="background:silver;"|-1 || -1
 +
|- align=center style="background:lightgrey"
 +
| &nbsp;
 +
! WT
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#a3a3a3;"|-1 || -1 || style="background:#a3a3a3;"|&nbsp; || &nbsp;
 +
| style="background:#a3a3a3;"|-1 || &nbsp; || style="background:#a3a3a3;"|+1 || +2
 +
| style="background:#a3a3a3;"|+3 || +4
 +
| style="background:#a3a3a3;"|-1 || +2
 +
|- align=center
 +
| &nbsp;
 +
! HP
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:silver;"|-10 || -5 || style="background:silver;"|&nbsp; || +5
 +
| style="background:silver;"|-10 || &nbsp; || style="background:silver;"|+5 || +15
 +
| style="background:silver;"|+80 || +160
 +
| style="background:silver;"|-20 || +20
 +
|-
 +
| colspan=18|''Staff''
 +
|- align=center style="background:lightgrey"
 +
| &nbsp;
 +
! DMG
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#a3a3a3;"|-1 || &nbsp; || style="background:#a3a3a3;"|+1 || +2
 +
| style="background:#a3a3a3;"|&nbsp; || +1 || style="background:#a3a3a3;"|+1 || +2
 +
| style="background:#a3a3a3;"|+3 || +4
 +
| style="background:#a3a3a3;"|-1 || &nbsp;
 +
|- align=center
 +
| &nbsp;
 +
! PD
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:silver;"|&nbsp; || &nbsp; || style="background:silver;"|&nbsp; || +1
 +
| style="background:silver;"|&nbsp; || &nbsp; || style="background:silver;"|+1 || +1
 +
| style="background:silver;"|+2 || +2
 +
| style="background:silver;"|-1 || -1
 +
|- align=center style="background:lightgrey"
 +
| &nbsp;
 +
! WT
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#a3a3a3;"|-1 || &nbsp; || style="background:#a3a3a3;"|+1 || +2
 +
| style="background:#a3a3a3;"|-1 || +1 || style="background:#a3a3a3;"|+2 || +3
 +
| style="background:#a3a3a3;"|+4 || +6
 +
| style="background:#a3a3a3;"|-1 || +2
 +
|- align=center
 +
| &nbsp;
 +
! HP
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:#474747;"|&nbsp;
 +
| style="background:silver;"|-20 || &nbsp; || style="background:silver;"|+20 || +40
 +
| style="background:silver;"|-10 || +10 || style="background:silver;"|+20 || +40
 +
| style="background:silver;"|+100 || +200
 +
| style="background:silver;"|-10 || +20
 +
|-
 +
| &nbsp;
 +
| width="50"|&nbsp;
 +
! width="60" style="background:silver;"|Leather
 +
! width="60"|Scale
 +
! width="60" style="background:silver;"|Shell
 +
! width="60"|Chitin
 +
! width="60" style="background:silver;"|Ash
 +
! width="60"|Elm
 +
! width="60" style="background:silver;"|Oak
 +
! width="60"|Walnut
 +
! width="60" style="background:silver;"|Bronze
 +
! width="60"|Iron
 +
! width="60" style="background:silver;"|Steel
 +
! width="60"|Platinum
 +
! width="60" style="background:silver;"|Crystal
 +
! width="60"|Diamond
 +
! width="60" style="background:silver;"|Bone
 +
! width="60"|Stone
 +
|-
 +
| &nbsp;
 +
| &nbsp;
 +
! colspan=4 style="background:#B0E2FF;"|Hide
 +
! colspan=4 style="background:#7BBF6A;"|Wood
 +
! colspan=4 style="background:#B0E2FF;"|Metal
 +
! colspan=2 style="background:#7BBF6A;"|Gem
 +
! colspan=2 style="background:#B0E2FF;"|Other
 
|}
 
|}

Revision as of 14:43, 9 November 2008

Weapons: Weapon Effectiveness Modifiers Based on Material
 
Weapon Group   Hide Wood Metal Gem Other
  Leather Scale Shell Chitin Ash Elm Oak Walnut Bronze Iron Steel Platinum Crystal Diamond Bone Stone
Sword
  DMG         -2 -1     -1   +1 +1 +2 +4 -1  
  PD         -1       -1     +1 +1 +2 -2  
  WT         -1     +1 +1   +1   +2 +3 -1 +2
  HP         -15 -15   +15 -10   +25 +20 +50 +100 -20 +20
Axe
  DMG         -3 -2 -1   -2   +2 +2 +3 +6    
  PD         -2 -1     -1     +1 +1 +1 -1 -1
  WT         -1 -1   +1 +1   +2 +3 +3 +4 -1 +1
  HP         -10 -10   +5 -10   +10 +20 +60 +120 -20 +10
Hammer
  DMG         -2 -2 -1 -1       +1 +2 +4 -2 +2
  PD         -1 -1     -1           -1 -1
  WT         -1 -1 -1 -1 +1     +1 +2 +4 -1 +2
  HP         -15 -15 -10 -10 -5   +5 +10 +80 +160 -25 +25
Spear
  DMG         -1     +1 -1   +1 +2 +3 +4   +1
  PD         -1 -1     -1     +1 +1 +1 -2 -1
  WT         -1       -2   +1 +1 +2 +3 -2 +1
  HP         -10 -5   +5 -10   +10 +20 +50 +100 -20 +10
Flail
  DMG         -2 -1     -2 -1 +1 +1 +1 +2    
  PD         -2 -1     -1       +2 +2    
  WT         -1 -1     -1     +1 +1 +1    
  HP         -5   +5 +15 -10   +5 +15 +30 +60    
Fist
  DMG -2 -1 +1 +1 -1 -1     -2   +1 +2 +3 +4 -2 +1
  PD -1       -2 -1   +1 -1     +1 +3 +3    
  WT       +1       +1     +1 +1 +2 +2   +1
  HP -5 -5     -5 -5     -5     +5 +20 +40   +10
Foil
  DMG         -3 -2 -1   -1   +1 +1 +2 +3 -1 -2
  PD         -1   +1 +1 -1   +1 +2 +4 +6 -1 -1
  WT                       +1 +1 +2   +1
  HP         -10   +10 +10 -5   +10 +20 +60 +120 -10 +10
Pick
  DMG         -2 -1     -2   +2 +3 +5 +6   +2
  PD         -1     +1     +1 +1 +1 +2 -1 -1
  WT         -1 -1     -1   +1 +2 +3 +4 -1 +2
  HP         -10 -5   +5 -10   +5 +15 +80 +160 -20 +20
Staff
  DMG         -1   +1 +2   +1 +1 +2 +3 +4 -1  
  PD               +1     +1 +1 +2 +2 -1 -1
  WT         -1   +1 +2 -1 +1 +2 +3 +4 +6 -1 +2
  HP         -20   +20 +40 -10 +10 +20 +40 +100 +200 -10 +20
    Leather Scale Shell Chitin Ash Elm Oak Walnut Bronze Iron Steel Platinum Crystal Diamond Bone Stone
    Hide Wood Metal Gem Other