Test Page
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Revision as of 17:30, 21 December 2015 by GnomeWorks (Talk | contribs)
Haha, of course we're working on other stuff.
Skills... skills. It always comes back to skills. The d20 skill system is a mess; in Trinity, we've compounded the problem by adding a ton of skills, which further bloats the game and makes individual skill points generally worthless, with the exception of a few skills (Tumble, anybody?).
We're going to fix this. Not by going more specific - nope, by going more generic, and by changing the definition of how skills are used.
Inspiration taken from here and here, because who doesn't love the Alexandrian?
Overview
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