Difference between revisions of "Test Page 5"

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|[[Martial:_Maneuvers_A-E#Clockwatcher|Clockwatcher]] || Reaction || Counter || Act in a surprise round even if you normally wouldn't be able to.
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|Copycat Strike || Standard || Strike || Attack deals +1d6 damage, copy struck opponent's attack roll on your next attack.
 
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|[[Martial:_Maneuvers_A-E#Distorted_Clock|Distorted Clock]] || Swift || Stance || Beneficial effects are ''extended'', ailments have their durations halved.
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|Doppelganger Dance || Swift || Stance || Follow when opponents make 5-foot steps.
 
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|[[Martial:_Maneuvers_R-Z#Strike_the_Clock|Strike the Clock]] || Standard || Strike || Target loses their next move action.
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|Meme Flicker || Reaction || Counter || Penalize your opponent's attack with a momentary flicker of idea.
 
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|Chronal Aggression || Standard || Strike || Attack deals +2d6 damage, ''sickens'' target.
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|Equivocate || Reaction || Counter || Target creature gains your status ailments.
 
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|Minute Hand || Swift || Boost || Next attack deals +1d6 damage, suffers -2 on attack roll.
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|Mimic's Gambit || Standard || Strike || Attack copies a Force ability from struck opponent.
 
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|Stopwatch || Reaction || Counter || '''Autohypnosis Check -''' Make a 5-foot step in reaction to being attacked.
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|Recursive Dash || Swift || Boost || Return to your starting location at the end of your turn.
 
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|Flicking Defense || Reaction || Counter || Attacker must reroll attack roll twice, use lower result.
 
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|Hourglass Stance || Swift || Stance || Gain +4 dodge bonus to AC, immunity to ''slow''.
 
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|Temporal Fury || Standard || Strike || Attack deals +2d6 damage, ''slows'' target.
 
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|Time Skitter || Swift || Boost || Gain ''haste''.
 
 
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|Chronal Draw || Standard || Strike || Attack deals +4d6 damage, target loses its move action and you gain a move action.
 
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|Gift of Time || Swift || Boost || Donate one of your actions to a touched ally.
 
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|Probability Twist || Reaction || Counter || Reroll a d20 or damage roll, must use second result.
 
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|Tip the Hourglass || Standard || Strike || Attack deals +5d6 damage, can ''slow'' target.
 
 
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|Hour Hand || Swift || Boost || Make an additional attack at -4 penalty, deals +6d6 damage.
 
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|Relativity Burst || Reaction || Counter || Gain a move action.
 
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|Sand of Time Tornado || Standard || Strike || Attack deals +5d6 damage, ''nauseates'' target.
 
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|Time-Thief's Talons || Standard || Strike || Attack deals +2d6 damage, restore health equal to half damage dealt.
 
 
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|Sand-Bearer's Swiftness || Swift || Stance || Gain ''blur'' and ''haste'', immunity to ''slow''.
 
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|Shatter the Hourglass || Standard || Strike || Attack causes ''stop''.
 
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|Temporal Distortion || Reaction || Counter || Gain a readied standard action.
 
 
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Revision as of 11:37, 4 May 2015

Maneuver List

The following is the learner maneuver list.

Regardless of the learner's chosen combat style, the harrier adds these maneuvers to his maneuver list.

In addition to being martial maneuvers, and subject to the rules that apply to those abilities, these abilities are also considered Blue-aligned. As such, they allow for BO, and cannot be used in an area in which memetic effects cannot function.

1st-Level Learner Maneuvers
Maneuver Name Action Type Effect
Copycat Strike Standard Strike Attack deals +1d6 damage, copy struck opponent's attack roll on your next attack.
Doppelganger Dance Swift Stance Follow when opponents make 5-foot steps.
Meme Flicker Reaction Counter Penalize your opponent's attack with a momentary flicker of idea.

 

2nd-Level Learner Maneuvers
Maneuver Name Action Type Effect
Equivocate Reaction Counter Target creature gains your status ailments.
Mimic's Gambit Standard Strike Attack copies a Force ability from struck opponent.
Recursive Dash Swift Boost Return to your starting location at the end of your turn.

 

3rd-Level Learner Maneuvers
Maneuver Name Action Type Effect

 

4th-Level Learner Maneuvers
Maneuver Name Action Type Effect

 

5th-Level Learner Maneuvers
Maneuver Name Action Type Effect

 

6th-Level Learner Maneuvers
Maneuver Name Action Type Effect