Difference between revisions of "Technology: Devices G-L"
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Revision as of 15:10, 18 June 2013
A list of technological devices for all technology-using classes.
The devices index includes a full index of all devices, as well as an explanation of some of the terms used in these descriptions.
Devices Index | A - F | G - L | M - R | S - Z
Devices (G - L)
The following is an alphabetical list of Devices, from G to L.
GYROSTABILIZER
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Field: Armaments [Module] | ||||||||||||||
Slot: Low
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Capacitor Usage: No
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Level: Grm 1st | ||||||||||||||
Activation Time: Passive (T) | ||||||||||||||
This device assists in stabilizing projectile weapons, increasing their damage. Fitted weapons of the (Projectile) subfield gain a +1 equipment bonus to damage. | ||||||||||||||
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'INCEPTION' TARGET PAINTER
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Field: Armaments [Module] | ||||||||||||||
Slot: Mid
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Capacitor Usage: 4
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Level: Grm 2nd | ||||||||||||||
Activation Time: Swift | ||||||||||||||
Range: 80 ft. | ||||||||||||||
Target: One creature | ||||||||||||||
Duration: 1 round (R) | ||||||||||||||
Technology Resistance: Yes | ||||||||||||||
This device is designed to "paint" a "tag" on a target. You must make a ranged touch attack with this device at the target (d20 + vehicle BAB + vehicle Dex mod), with a bonus equal to the device constructor's student level. If you hit, all creatures gain a +4 bonus to attack the creature while this device is active; in addition, any concealment the creature gains is reduced by 10%. | ||||||||||||||
The effects of multiple target painters on a single target are affected by vehicle stacking rules. | ||||||||||||||
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IRON PLATES
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Field: Armaments [Module] | ||||||||||||||
Slot: Low
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Capacitor Usage: No
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Level: Grm 1st | ||||||||||||||
Activation Time: Passive | ||||||||||||||
These layers of iron plating provide additional protection from attack. The vehicle gains a +2 armor bonus to AC. | ||||||||||||||
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'KINDRED' STABILIZATION ACTUATOR
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Field: Armaments [Module] | ||||||||||||||
Slot: Low
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Capacitor Usage: No
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Level: Grm 5th | ||||||||||||||
Activation Time: Passive (T) | ||||||||||||||
This device assists in stabilizing projectile weapons, increasing their damage. Fitted weapons of the (Projectile) subfield gain a +16 equipment bonus to damage. | ||||||||||||||
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