Difference between revisions of "Psionics: Imagiportation Power List"

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==Other Powers==
 
==Other Powers==
 
Other powers of the imagiportation discipline.
 
Other powers of the imagiportation discipline.
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! style="background:#7D26CD;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">DIMENSION SWAP</font></div>
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|'''Classes:''' [[Class:_Psionicist|Psi]]
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|'''Discipline:''' Imagiportation [Teleport]
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|'''Activation Time:''' Standard action
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|'''Range:''' Close (25 feet + 5 feet/2 levels)
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|'''Target:''' Varies (see text)
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|'''Duration:''' Instantaneous
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|'''Saving Throw:''' Will negates
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|'''Psionic Resistance:''' Yes
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|''You reorder the local universe, swapping locations with another creature.''
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|When you are using ''teleport'', you may activate this power. If you do, you can swap locations with another creature. As your knowledge of this power grows, you can swap more creatures' positions, and force unwilling creatures to swap.
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|&nbsp;
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! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">DEVOTION</font></div>
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|When you manifest this power, you target yourself and one willing creature within range. You and the target immediately swap places.
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! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">SCIENCE</font></div>
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|When you manifest this power as a ''science'', it functions as though it were a ''devotion'', but with a range of Medium (100 feet + 10 feet/level).
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|You can target a number of willing creatures equal to one-half your manifester level, rounded up; you do not have to include yourself in the targets of this power. You can swap the targets' positions as you see fit.
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|'''Augmentation ('''2 PP'''):''' You can target an additional willing creature.
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|&nbsp;
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! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">ART</font></div>
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|-style="background:white;" align="left"
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|When you manifest this power as an ''art'', it functions as though it were a ''science'', but you can also target unwilling creatures within range. Unwilling creatures are allowed a saving throw against this effect.
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|'''Augmentation ('''4 PP'''):''' You can target an additional unwilling creature.
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|&nbsp;
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Revision as of 11:55, 11 April 2015

A list of imagiportation powers for the psionicist class. The list got too long, so it's split into a number of pages now.

The power index includes a full index of all powers in all disciplines, as well as an explanation of some of the terms used in these descriptions.

 

Psionic Powers
Power Index | Clairsentience · Imagiportation · Metacreativity · Psychokinesis · Ratiovitality · Telepathy

 

Imagiportation Power Descriptions

The following are the imagiportation powers in alphabetical order.

Base Power

This is the base power of the imagiportation discipline.

 

TELEPORT
Classes: Psi
Discipline: Imagiportation
Activation Time: Standard action
Range: Personal
Target: You
Duration: Concentration (swift)
Saving Throw: Will negates (harmless)
Psionic Resistance: Yes
You visualize yourself in another place, and there you are.
You can manifest powers with the [Teleport] descriptor without disrupting your concentration on this power, even if you fail the Manifestation check. Powers with the [Teleport] descriptor with a duration of "Concentration" are maintained when you concentrate on maintaining this power.
 
DEVOTION
As a standard action, you can teleport yourself instantaneously from your current location to another location you can see within Close range (25 feet + 5 feet/2 levels).
This movement does not provoke opportunity attacks. The target space must be open, with no other creature present in that square, and you must be able to fit in the space. Teleportation does not count as movement, and thus you can spend other actions to move normally.
If you currently have the ability to see a location that is not within your line of sight, you can use this power to teleport there, provided it is within range.
 
SCIENCE
When you manifest this power as a science, it functions as though it were a devotion, but with a range of Medium (100 feet + 10 feet/level).
Augmentation (5 PP): You can teleport as a move action.
 
ART
When you manifest this power as an art, it functions as though it were a devotion, but with a range of Long (400 feet + 40 feet/level).
You can also choose to teleport as a move action, in which case it has a range of Medium (100 feet + 10 feet/level).
Augmentation (5 PP): The range of your standard action teleport is 1 mile + 1 mile/level. You can use this augment multiple times; each time you take it after the first, the base range doubles, and the bonus range per level doubles.
 

 

Other Powers

Other powers of the imagiportation discipline.

 

DIMENSION SWAP
Classes: Psi
Discipline: Imagiportation [Teleport]
Activation Time: Standard action
Range: Close (25 feet + 5 feet/2 levels)
Target: Varies (see text)
Duration: Instantaneous
Saving Throw: Will negates
Psionic Resistance: Yes
You reorder the local universe, swapping locations with another creature.
When you are using teleport, you may activate this power. If you do, you can swap locations with another creature. As your knowledge of this power grows, you can swap more creatures' positions, and force unwilling creatures to swap.
 
DEVOTION
When you manifest this power, you target yourself and one willing creature within range. You and the target immediately swap places.
 
SCIENCE
When you manifest this power as a science, it functions as though it were a devotion, but with a range of Medium (100 feet + 10 feet/level).
You can target a number of willing creatures equal to one-half your manifester level, rounded up; you do not have to include yourself in the targets of this power. You can swap the targets' positions as you see fit.
Augmentation (2 PP): You can target an additional willing creature.
 
ART
When you manifest this power as an art, it functions as though it were a science, but you can also target unwilling creatures within range. Unwilling creatures are allowed a saving throw against this effect.
Augmentation (4 PP): You can target an additional unwilling creature.