Difference between revisions of "Psionics: Imagiportation Power List"
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|When you use ''teleport'', you can choose to target an object within range with a weight up to your Heavy load, as though your key manifesting ability were your Strength score, rather than yourself. | |When you use ''teleport'', you can choose to target an object within range with a weight up to your Heavy load, as though your key manifesting ability were your Strength score, rather than yourself. | ||
+ | |} | ||
+ | |-align="left" | ||
+ | | | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Temporal Buffer"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#7D26CD;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">TEMPORAL BUFFER</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Psionicist|Psi]] | ||
+ | |- align="left" | ||
+ | |'''Discipline:''' Imagiportation [Teleport] | ||
+ | |- align="left" | ||
+ | |'''Activation Time:''' Standard action | ||
+ | |- align="left" | ||
+ | |'''Range:''' Personal | ||
+ | |- align="left" | ||
+ | |'''Target:''' You (see text) | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Concentration | ||
+ | |- align="left" | ||
+ | |'''Saving Throw:''' Will negates (harmless) | ||
+ | |- align="left" | ||
+ | |'''Psionic Resistance:''' Yes | ||
+ | |-align="left" | ||
+ | |''You create a small temporal buffer in your timeline, allowing you to store time now for later use.'' | ||
+ | |-align="left" | ||
+ | |When you are using ''teleport'', you may activate this power. If you do, you can save your actions for use in future rounds. | ||
+ | |-align="left" | ||
+ | | | ||
+ | |-align="left" | ||
+ | | | ||
+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">DEVOTION</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |You gain a temporal buffer, an allotment of actions that you have chosen to specifically set aside for future use. When you put an action into your temporal buffer, you lose that action; on any future turn, while this power is still active, you can use that action as though it were part of your standard action allotment. | ||
+ | |-align="left" | ||
+ | |You can spend a move action to store a standard action into your temporal buffer. You can spend a standard action to store a full-round action into your temporal buffer. | ||
+ | |-align="left" | ||
+ | |Your temporal buffer can hold one action. | ||
+ | |-align="left" | ||
+ | |style="background:#D6C5EE; padding-left: 2em;"|'''AUGMENTATIONS''' | ||
+ | |-align="left" | ||
+ | |style="padding-left: 5em;"|'''8 PP:''' Your temporal buffer can hold one additional action. | ||
+ | |} | ||
+ | |-align="left" | ||
+ | | | ||
+ | |-align="left" | ||
+ | | | ||
+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">SCIENCE</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |This power functions as though it were a ''devotion'', except as follows. | ||
+ | |-align="left" | ||
+ | |As an immediate action, you can bestow a buffered action on an ally within Close range (30 feet). | ||
+ | |-align="left" | ||
+ | |Your temporal buffer can hold two actions. | ||
+ | |} | ||
+ | |-align="left" | ||
+ | | | ||
+ | |-align="left" | ||
+ | | | ||
+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">ART</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |This power functions as though it were a ''science'', but as a swift action (which counts as concentration on this power), you can store actions from willing allies within Close range (30 feet). You can store an ally's actions as though they were your own; if an ally chooses to allow you to do so, that ally loses the action on their next turn. | ||
+ | |-align="left" | ||
+ | |Your temporal buffer can hold three actions. | ||
|} | |} | ||
|-align="left" | |-align="left" |
Revision as of 18:54, 2 March 2016
A list of imagiportation powers for the psionicist class. The list got too long, so it's split into a number of pages now.
The power index includes a full index of all powers in all disciplines, as well as an explanation of some of the terms used in these descriptions.
Psionic Powers
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Power Index | Clairsentience · Imagiportation · Metacreativity · Psychokinesis · Ratiovitality · Telepathy |
Imagiportation Power Descriptions
The following are the imagiportation powers in alphabetical order.
Base Power
This is the base power of the imagiportation discipline.
TELEPORT
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Classes: Psi | ||||
Discipline: Imagiportation | ||||
Activation Time: Standard action | ||||
Range: Personal | ||||
Target: You | ||||
Duration: Concentration (swift) | ||||
Saving Throw: Will negates (harmless) | ||||
Psionic Resistance: Yes | ||||
You visualize yourself in another place, and there you are. | ||||
You can manifest powers with the [Teleport] descriptor without disrupting your concentration on this power, even if you fail the Manifestation check. Powers with the [Teleport] descriptor with a duration of "Concentration" are maintained when you concentrate on maintaining this power. | ||||
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Other Powers
Other powers of the imagiportation discipline.
DELAYED RESPONSE
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Classes: Psi | |||
Discipline: Imagiportation [Teleport] | |||
Activation Time: Immediate action | |||
Range: Close (25 feet + 5 feet/2 levels) | |||
Target: One creature | |||
Duration: Instantaneous | |||
Saving Throw: Will negates | |||
Psionic Resistance: Yes | |||
You interfere with the timeline, causing a creature's action to be delayed. | |||
When you are using teleport, you may activate this power. If you do, you delay a creature's turn. As your knowledge of this power grows, you push the creature further along the timeline. | |||
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DIMENSION SWAP
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Classes: Psi | |||||
Discipline: Imagiportation [Teleport] | |||||
Activation Time: Standard action | |||||
Range: Close (25 feet + 5 feet/2 levels) | |||||
Target: Varies (see text) | |||||
Duration: Instantaneous | |||||
Saving Throw: Will negates | |||||
Psionic Resistance: Yes | |||||
You reorder the local universe, swapping locations with another creature. | |||||
When you are using teleport, you may activate this power. If you do, you can swap locations with another creature. As your knowledge of this power grows, you can swap more creatures' positions, and force unwilling creatures to swap. | |||||
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DIMENSIONAL ANCHOR
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Classes: Psi | ||||
Discipline: Imagiportation [Teleport] | ||||
Activation Time: Standard action | ||||
Range: Close (25 feet + 5 feet/2 levels) | ||||
Target: One creature (see text) | ||||
Duration: Concentration | ||||
Saving Throw: None (see text) | ||||
Psionic Resistance: Yes | ||||
You can prevent creatures from traveling extradimensionally. | ||||
When you are using teleport, you may activate this power. If you do, you can prevent a creature from using extradimensional travel. As your knowledge of this power grows, you can affect an area, and eventually also prevent temporal travel as well. | ||||
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HAMMERSPACE
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Classes: Psi | |||||||
Discipline: Imagiportation [Teleport] | |||||||
Activation Time: Standard action | |||||||
Range: Touch | |||||||
Target: One object (see text) | |||||||
Duration: Concentration | |||||||
Saving Throw: Will negates (object) | |||||||
Psionic Resistance: Yes | |||||||
You have access to a noumenal space in which you store the idea of an object, which you can retrieve in the future. | |||||||
When you are using teleport, you may activate this power. If you do, you store items in a metaphysical space, where they are imprinted not as physical objects, but metaphysical concepts; you can later retrieve these items easily while this power is active. | |||||||
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MULTIPORT
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Classes: Psi | |||
Discipline: Imagiportation [Teleport] | |||
Activation Time: Standard action | |||
Range: Close (25 feet + 5 feet/2 levels) | |||
Target: One creature (see text) | |||
Duration: Concentration | |||
Saving Throw: Will negates (harmless) | |||
Psionic Resistance: Yes | |||
You can teleport other creatures. | |||
When you are using teleport, you may activate this power. If you do, you can teleport other creatures. | |||
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PROBABILITY FIELD
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Classes: Psi | |||||||
Discipline: Imagiportation [Teleport] | |||||||
Activation Time: Standard action | |||||||
Range: Personal | |||||||
Target: You | |||||||
Duration: Concentration | |||||||
Saving Throw: Will negates (Harmless) | |||||||
Psionic Resistance: Yes | |||||||
You tap into the quantum uncertainty of teleportation, allowing yourself to partially exist in multiple locations at once. | |||||||
When you are using teleport, you may activate this power. If you do, you can teleport to another location while continuing to exist at your current location. As your knowledge of this power grows, you can exist in even more locations, and have more control over where you arrive when the power ends. | |||||||
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SCRAMBLE
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Classes: Psi | |||||
Discipline: Imagiportation [Teleport] | |||||
Activation Time: Standard action | |||||
Range: As per teleport | |||||
Target: One corporeal reature | |||||
Duration: Instantaneous | |||||
Saving Throw: Fort negates | |||||
Psionic Resistance: Yes | |||||
You use your teleportive abilities to disperse minuscule portions of the target, causing great physical harm. | |||||
When you are using teleport, you may activate this power. If you do, you can deal damage to a creature at range. | |||||
The damage dealt by this power is half physical, half cosmic. | |||||
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TELEPORT OBJECT
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Classes: Psi | |||
Discipline: Imagiportation [Teleport] | |||
Activation Time: Standard action | |||
Range: Close (25 feet + 5 feet/2 levels) | |||
Target: One object (see text) | |||
Duration: Concentration | |||
Saving Throw: Will negates (harmless, object) | |||
Psionic Resistance: Yes | |||
You can teleport inanimate objects, rather than creatures. | |||
When you are using teleport, you may activate this power. If you do, you can teleport objects instead of, or in addition to, creatures. | |||
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TEMPORAL BUFFER
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Classes: Psi | ||||||
Discipline: Imagiportation [Teleport] | ||||||
Activation Time: Standard action | ||||||
Range: Personal | ||||||
Target: You (see text) | ||||||
Duration: Concentration | ||||||
Saving Throw: Will negates (harmless) | ||||||
Psionic Resistance: Yes | ||||||
You create a small temporal buffer in your timeline, allowing you to store time now for later use. | ||||||
When you are using teleport, you may activate this power. If you do, you can save your actions for use in future rounds. | ||||||
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