Difference between revisions of "Test Page 11"

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{| class="collapsible" width="98%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 
{| class="collapsible" width="98%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
! colspan="12;" style="background:#FBFBFB; border:1px solid silver;" align="center"|<div style="margin-left:0px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">The Priest</font></div>
+
! colspan="13;" style="background:#FBFBFB; border:1px solid silver;" align="center"|<div style="margin-left:0px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">The Priest</font></div>
 
|-
 
|-
 
| colspan="9"|&nbsp;
 
| colspan="9"|&nbsp;
| colspan="3" style="background:#dadada;"|'''Prayers'''
+
| colspan="4" style="background:#dadada;"|'''Prayers'''
 
|-
 
|-
 
|width="5%"|'''Level'''
 
|width="5%"|'''Level'''
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|width="5%"|'''Det'''
 
|width="5%"|'''Det'''
 
|width="23%" align="left"|'''Special'''
 
|width="23%" align="left"|'''Special'''
|width="12%"|''Absolute Limit''
+
|width="9%"|''Petition''
|width="12%"|''Max Prayer Grade''
+
|width="9%"|''Domains''
|width="12%"|''Domains''
+
|width="9%"|''Max Prayer Grade''
 +
|width="9%"|''Prayers Known''
 
|-
 
|-
|1 || +0 || +1 || +0 || +0 || +0 || +2 || +2 || align="left"|Channel, Ethos, Libra || 0 || Minor || 2
+
|1 || +0 || +1 || +0 || +0 || +0 || +2 || +2 || align="left"|Channel, Ethos || +1 || 1 || Minor || 4
 
|-style="background:#ebebeb;"
 
|-style="background:#ebebeb;"
|2 || +1 || +2 || +1 || +1 || +1 || +3 || +3 || align="left"|Patron Power || 3 || Minor || 2
+
|2 || +1 || +2 || +1 || +1 || +1 || +3 || +3 || align="left"|Patron Power || +2 || 1 || Minor || 6
 
|-
 
|-
|3 || +1 || +3 || +2 || +1 || +1 || +4 || +4 || align="left"|&nbsp; || 6 || Minor || 2
+
|3 || +1 || +3 || +2 || +1 || +1 || +4 || +4 || align="left"|&nbsp; || +3 || 2 || Minor || 7
 
|-style="background:#ebebeb;"
 
|-style="background:#ebebeb;"
|4 || +2 || +4 || +3 || +1 || +1 || +4 || +4 || align="left"|Patron Power || 9 || Lesser || 2
+
|4 || +2 || +4 || +3 || +1 || +1 || +4 || +4 || align="left"|Patron Power || +4 || 2 || Lesser || 8
 
|-
 
|-
|5 || +2 || +5 || +3 || +2 || +2 || +5 || +5 || align="left"|&nbsp; || 12 || Lesser || 3
+
|5 || +2 || +5 || +3 || +2 || +2 || +5 || +5 || align="left"|&nbsp; || +5 || 2 || Lesser || 10
 
|-style="background:#ebebeb;"
 
|-style="background:#ebebeb;"
|6 || +3 || +6 || +4 || +2 || +2 || +6 || +6 || align="left"|Patron Power || 15 || Lesser || 3
+
|6 || +3 || +6 || +4 || +2 || +2 || +6 || +6 || align="left"|Patron Power || +6 || 2 || Lesser || 11
 
|-
 
|-
|7 || +3 || +7 || +5 || +3 || +3 || +7 || +7 || align="left"|&nbsp; || 18 || Moderate || 3
+
|7 || +3 || +7 || +5 || +3 || +3 || +7 || +7 || align="left"|&nbsp; || +7 || 3 || Moderate || 12
 
|-style="background:#ebebeb;"
 
|-style="background:#ebebeb;"
|8 || +4 || +8 || +6 || +3 || +3 || +7 || +7 || align="left"|Patron Power || 21 || Moderate || 3
+
|8 || +4 || +8 || +6 || +3 || +3 || +7 || +7 || align="left"|Patron Power || +8 || 3 || Moderate || 14
 
|-
 
|-
|9 || +4 || +9 || +6 || +3 || +3 || +8 || +8 || align="left"|&nbsp; || 24 || Moderate || 4
+
|9 || +4 || +9 || +6 || +3 || +3 || +8 || +8 || align="left"|&nbsp; || +9 || 3 || Moderate || 15
 
|-style="background:#ebebeb;"
 
|-style="background:#ebebeb;"
|10 || +5 || +10 || +7 || +4 || +4 || +9 || +9 || align="left"|Priest Talent || 27 || Greater || 4
+
|10 || +5 || +10 || +7 || +4 || +4 || +9 || +9 || align="left"|Priest Talent || +10 || 3 || Greater || 16
 
|-
 
|-
|11 || +5 || +11 || +8 || +4 || +4 || +10 || +10 || align="left"|&nbsp; || 30 || Greater || 4
+
|11 || +5 || +11 || +8 || +4 || +4 || +10 || +10 || align="left"|&nbsp; || +11 || 4 || Greater || 18
 
|-style="background:#ebebeb;"
 
|-style="background:#ebebeb;"
|12 || +6 || +12 || +9 || +5 || +5 || +10 || +10 || align="left"|Priest Talent || 33 || Greater || 4
+
|12 || +6 || +12 || +9 || +5 || +5 || +10 || +10 || align="left"|Priest Talent || +12 || 4 || Greater || 19
 
|-
 
|-
|13 || +6 || +13 || +9 || +5 || +5 || +11 || +11 || align="left"|&nbsp; || 36 || Major || 5
+
|13 || +6 || +13 || +9 || +5 || +5 || +11 || +11 || align="left"|&nbsp; || +13 || 4 || Major || 20
 
|-style="background:#ebebeb;"
 
|-style="background:#ebebeb;"
|14 || +7 || +14 || +10 || +5 || +5 || +12 || +12 || align="left"|Priest Talent || 39 || Major || 5
+
|14 || +7 || +14 || +10 || +5 || +5 || +12 || +12 || align="left"|Priest Talent || +14 || 4 || Major || 22
 
|-
 
|-
|15 || +7 || +15 || +11 || +6 || +6 || +13 || +13 || align="left"|&nbsp; || 42 || Major || 5
+
|15 || +7 || +15 || +11 || +6 || +6 || +13 || +13 || align="left"|&nbsp; || +15 || 5 || Major || 23
 
|-style="background:#ebebeb;"
 
|-style="background:#ebebeb;"
|16 || +8 || +16 || +12 || +6 || +6 || +13 || +13 || align="left"|Priest Talent || 45 || Miracle || 5
+
|16 || +8 || +16 || +12 || +6 || +6 || +13 || +13 || align="left"|Priest Talent || +16 || 5 || Miracle || 24
 
|-
 
|-
|17 || +8 || +17 || +12 || +7 || +7 || +14 || +14 || align="left"|&nbsp; || 48 || Miracle || 6
+
|17 || +8 || +17 || +12 || +7 || +7 || +14 || +14 || align="left"|&nbsp; || +17 || 5 || Miracle || 26
 
|-style="background:#ebebeb;"
 
|-style="background:#ebebeb;"
|18 || +9 || +18 || +13 || +7 || +7 || +15 || +15 || align="left"|Priest Talent || 51 || Miracle || 6
+
|18 || +9 || +18 || +13 || +7 || +7 || +15 || +15 || align="left"|Priest Talent || +18 || 5 || Miracle || 27
 
|-
 
|-
|19 || +9 || +19 || +14 || +7 || +7 || +16 || +16 || align="left"|&nbsp; || 54 || Miracle || 6
+
|19 || +9 || +19 || +14 || +7 || +7 || +16 || +16 || align="left"|&nbsp; || +19 || 6 || Miracle || 28
 
|-style="background:#ebebeb;"
 
|-style="background:#ebebeb;"
|20 || +10 || +20 || +15 || +8 || +8 || +16 || +16 || align="left"|Priest Talent || 57 || Miracle || 6
+
|20 || +10 || +20 || +15 || +8 || +8 || +16 || +16 || align="left"|Priest Talent || +20 || 6 || Miracle || 30
 
|}
 
|}
  
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'''Healing Surges:''' 6 + Con modifier.
 
'''Healing Surges:''' 6 + Con modifier.
 
'''Alignment:''' As a priest, you must maintain an alignment appropriate to your patron Saint or Lucavi. While this generally means you must remain within one step of your patron's alignment, some patrons have stronger or weaker restrictions on their priests' alignments. Read your patron's individual description for more information.
 
  
 
'''Starting Age:''' Moderate.
 
'''Starting Age:''' Moderate.
  
 
==Class Features==
 
==Class Features==
All of the following are class features of the priest core class.
+
All of the following are class features of the priest.
  
 
<div id="Proficiencies">
 
<div id="Proficiencies">
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|}
 
|}
 
Priests are petitioners, which means that they make use of ''prayers'', words of power reminiscent of the original tongue in which the Divine named all of creation, which are given power by the priest's connection to a Divine patron. As a petitioner, the priest automatically knows all prayers of the grades she can access from all domains to which she has access.  
 
Priests are petitioners, which means that they make use of ''prayers'', words of power reminiscent of the original tongue in which the Divine named all of creation, which are given power by the priest's connection to a Divine patron. As a petitioner, the priest automatically knows all prayers of the grades she can access from all domains to which she has access.  
 +
 +
Unlike most other Forces, the Divine has significant diversity in the powers that its followers can wield - divided into ''domains'' - and as such no reasonable summary of them can be given here.
 +
 +
To gain access to this divine power, however, the priest must ''petition'' his patron for it. While immensely powerful, patrons have many demands on their time, and as such are not able to intercede on behalf of every petitioner who requests their aid. Making a ''petition'' requires 1 round, and the priest must make a ''petition check'', which is equal to d20 + his petition bonus + his Wisdom modifier; you make this roll as you declare your intent to make a ''petition'', and if the result is not to your liking, you can cease the attempt and expend only a move action. If the result is at least a 15, the priest's patron grants him a number of ''blessings'', according to the table below.
 +
 +
&nbsp;
 +
 +
{|class="collapsible" width="80%" align="center" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! colspan="32;" style="background:#FBFBFB; border:1px solid silver; text-align:center;" align="center"|<div style="margin-left:0px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">Petition and Blessings</font></div>
 +
|-
 +
! &nbsp;
 +
! colspan="31" style="background:#dadada;"|Petition Check
 +
|-
 +
! width="7%"|Prayer Grade
 +
| width="3%"|15
 +
| width="3%" style="background:#ebebeb;"|16
 +
| width="3%"|17
 +
| width="3%" style="background:#ebebeb;"|18
 +
| width="3%"|19
 +
| width="3%" style="background:#ebebeb;"|20
 +
| width="3%"|21
 +
| width="3%" style="background:#ebebeb;"|22
 +
| width="3%"|23
 +
| width="3%" style="background:#ebebeb;"|24
 +
| width="3%"|25
 +
| width="3%" style="background:#ebebeb;"|26
 +
| width="3%"|27
 +
| width="3%" style="background:#ebebeb;"|28
 +
| width="3%"|29
 +
| width="3%" style="background:#ebebeb;"|30
 +
| width="3%"|31
 +
| width="3%" style="background:#ebebeb;"|32
 +
| width="3%"|33
 +
| width="3%" style="background:#ebebeb;"|34
 +
| width="3%"|35
 +
| width="3%" style="background:#ebebeb;"|36
 +
| width="3%"|37
 +
| width="3%" style="background:#ebebeb;"|38
 +
| width="3%"|39
 +
| width="3%" style="background:#ebebeb;"|40
 +
| width="3%"|41
 +
| width="3%" style="background:#ebebeb;"|42
 +
| width="3%"|43
 +
| width="3%" style="background:#ebebeb;"|44
 +
| width="3%"|45+
 +
|-
 +
| Minor || 1 || 1 || 2 || 2 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 2 || 2 || 1 || - || - || - || - || - || - || - || - || - || - || -
 +
|-style="background:#ebebeb;"
 +
| Lesser || - || - || - || - || - || 1 || 1 || 2 || 2 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 2 || 2 || 1 || - || - || - || - || - || -
 +
|-
 +
| Moderate || - || - || - || - || - || - || - || - || - || - || 1 || 1 || 2 || 2 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 2 || 2 || 1 || -
 +
|-style="background:#ebebeb;"
 +
| Greater || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || 1 || 1 || 2 || 2 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3 || 3
 +
|-
 +
| Major || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || 1 || 1 || 2 || 2 || 3 || 3 || 3 || 3 || 3 || 3 || 3
 +
|-style="background:#ebebeb;"
 +
| Miracle || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || 1 || 1 || 2 || 2 || 3 || 3
 +
|-
 +
| Salient || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || 1
 +
|}
 +
 +
&nbsp;
 +
 +
You can utter any prayer you know, of any grade you have access to, and for which you have at least one ''blessing''; patrons do not grant specific prayers, but instead the ability to utter any prayer the priest knows. You can use a ''blessing'' for a prayer of that grade or lower. If you gain a ''blessing'' for a prayer grade you cannot access, you cannot use prayers of that grade, but can still use that ''blessing'' for any lower grade, or to enhance your prayers with [Metaprayer] feats.
  
 
{|class="collapsible" width="15%" align="right" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 
{|class="collapsible" width="15%" align="right" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
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|}
 
|}
  
Unlike most other Forces, the Divine has significant diversity in the powers that its followers can wield, and as such no reasonable summary of them can be given here.
+
If you have ''blessings'' remaining from a previous ''petition'', any ''petition'' attempt you make suffers a penalty equal to the number of ''blessings'' you have remaining. Even if such a second ''petition'' is successful, you can have no more than three ''blessings'' for a given prayer grade at any one time.
  
Prayers are divided into two categories, ''incantations'' and ''utterances''. Incantations are generally prayers that affect the world around the priest, rather than targeting a specific creature; these prayers can be used at will as often as the priest likes. Utterances, meanwhile, are generally those that target creatures; because the Divine works on souls, not on the physical level, a creature must be made vulnerable to such effects, generally by causing harm and bringing it closer to death.
+
You can willingly discharge any ''blessings'' you have as a free action on your turn.
  
A priest can use an ''utterance'' against a creature if its current hit points are below the priest's ''absolute limit''. The priest can target a willing creature with an utterance regardless of its current hit points.
+
At any time, you can spend ten minutes in prayer and meditation, focusing your spiritual energy on attending to your patron. If you do so, you are treated as having ''taken 20'' on your ''petition check''.
  
Your base ''absolute limit'' is based upon your petitioner level. In addition, at first level, you add your Wisdom score to your absolute limit; at each level beyond first, you add your Wisdom modifier.
+
To use prayers, you must be able to speak clearly, and effects that modify your ability to speak languages or otherwise communicate clearly can disrupt your ability to use prayers. Likewise, some status effects interact with prayers and the absolute limit in unusual ways.
  
: '''''Example:''' A 9th-level priest has a Wisdom of 17 (so a +3 modifier). At 9th level, a priest has a base absolute limit of 24. The priest adds his Wisdom score (so 24 + 17 = 41), then adds his Wisdom modifier for each level beyond first (so 8 x 3 = 24 + 41 = 65). The priest's absolute limit is 65 hit points.''
+
The priest begins with four known prayers. He gains knowledge of additional prayers each level, as per the class table, above. At fourth level and every four levels after, he can trade out up to two prayers for new prayers from any domain he can access, of any grade he can access.
  
To use prayers, you must be able to speak clearly, and effects that modify your ability to speak languages or otherwise communicate clearly can disrupt your ability to use prayers. Likewise, some status effects interact with prayers and the absolute limit in unusual ways.
+
If you would gain access to a domain, you can choose to instead gain a bonus feat, which must be a feat for which you qualify. If you would gain access to a domain and already have access to six domains, you gain a bonus feat instead.
 +
 
 +
The priest's key ability for his ''divine attacks'' is his Wisdom.
  
 
<div id="Channel">
 
<div id="Channel">
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You can use your ''channels'' to activate your patron's domain abilities, if you have any.
 
You can use your ''channels'' to activate your patron's domain abilities, if you have any.
  
In addition, all priests can use ''channel'' uses to focus their prayers, imbuing their wrods with just a touch of Divine power that sharpens their will and demands that their soul be heard. When you voice an utterance, you may expend a ''channel'' use as part of its voicing time to make it affect a target regardless of its hit points in relation to your ''absolute limit''.
+
In addition, all priests can use ''channel'' to gain their patron's immediate attention, if just for a moment. When you make a ''petition'', you can spend a ''channel'' use to ''take 20'' on the roll.
  
 
<div id="Ethos">
 
<div id="Ethos">
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More powerful priests find that they have significantly more leeway than less powerful ones, as the personal power accrued by the priest translates into their faith having that much more weight to the patron. While many patrons would prefer their more powerful priests to act in accordance with their own ethics and help guide their church, most patrons also recognize that adventuring priests are not the best choice for such positions, and - as such - adventuring priests have more leeway than non-adventuring ones (meaning that a powerful, adventuring priest can essentially do almost anything they want, short of drastically harming the patron's faith in some fashion, before the patron will rescind their prayers).
 
More powerful priests find that they have significantly more leeway than less powerful ones, as the personal power accrued by the priest translates into their faith having that much more weight to the patron. While many patrons would prefer their more powerful priests to act in accordance with their own ethics and help guide their church, most patrons also recognize that adventuring priests are not the best choice for such positions, and - as such - adventuring priests have more leeway than non-adventuring ones (meaning that a powerful, adventuring priest can essentially do almost anything they want, short of drastically harming the patron's faith in some fashion, before the patron will rescind their prayers).
  
<div id="Libra">
+
=Prayers=
{| class="collapsible" width="98%" style="text-align:left; clear:both; font-size:75%; font-family:verdana;"
+
Because of how Domains work, it would simply be too much to list every Domain's prayer list here. Listed below is the navigation template for divine prayers.
! style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">Libra</font></div>
+
|}
+
Because priests rely upon the knowledge of a creature's health to know if they can affect it with prayers, all priests are trained in the ability to read a creature's soul and determine its current status.
+
  
You can spend a swift action to gain ''libra'' for 5 rounds. ''(A creature with libra knows the current hit points, weaknesses and resistances, and Force alignment of any creature they look at within 60 feet.)''
+
{{Template:Divine_Prayers}}
  
This is a Divine effect.
+
=Feats=
 +
The following are a selection of feats that are relevant to priests.
  
==Ex-Priests==
+
&nbsp;
A priest who grossly violates his patron's code of conduct, fails to maintain and observe his patron's dogma, or fails to keep his alignment/ethos within acceptable bounds loses access to his domain and all powers associated with it. He can still attempt to use prayers, but suffers a -10 penalty to all Truespeech checks, his effective petitioner level for all prayers is halved, and his absolute limit is quartered.
+
  
A priest ignores these penalties if he has innate Divine alignment (indicated by innate Nature and Void Inhibitions), but still loses access to his patron's domain and associated powers.
+
<div id="Cleric">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">CLERIC [Job]</font></div>
 +
|-style="background:white;" align="left"
 +
|You have devoted yourself to a patron, and heard an answer.
 +
|-align="left"
 +
|'''Prerequisites:''' No levels in a petitioner class.
 +
|-align="left"
 +
|'''Benefit:''' Choose a patron; you gain access to a single priest domain that patron grants access to, and learn two minor prayers of your choice from that domain. Your ''petition'' bonus is +0, plus one-half your Wisdom modifier, rounded down.
 +
|-align="left"
 +
|'''Special:''' If you take a level in any petitioner class, you must immediately retrain this feat; the new feat cannot be a [Job] feat.
 +
|}
 +
</div>
  
'''Patron Saint:''' If you have a Saint as your patron, you may either attempt to atone for your transgressions and regain your good standing as a petitioner (moderate difficulty), attempt to acquire patronage from a different Saint (hard difficulty), or attempt to acquire patronage from a Lucavi (easy difficulty).
+
&nbsp;
  
'''Patron Lucavi:''' If you have a Lucavi as your patron, you may either attempt to atone for your transgressions and regain your good standing as a petitioner (hard difficulty), attempt to acquire patronage from a different Lucavi (easy difficulty), or attempt to acquire patronage from a Saint (medium difficulty).
+
<div id="Combat_Mastery">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#ADACAC;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">COMBAT MASTERY [General]</font></div>
 +
|-style="background:white;" align="left"
 +
|You fight to win.
 +
|-align="left"
 +
|'''Benefit:''' Your BAB increases by +1, but cannot increase to greater than your character level. You can take this feat multiple times; its effect stacks.  
 +
|}
 +
</div>
  
=Prayers=
+
&nbsp;
Because of how Domains work, it would simply be too much to list every Domain's prayer list here.
+
  
As such, refer to the Domains page for the prayer lists... however, I need a test template, so I'll do that here.
+
<div id="Extra_Channel">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">EXTRA CHANNEL [Divine]</font></div>
 +
|-style="background:white;" align="left"
 +
|You can call upon the strength of your patron in times of need.
 +
|-align="left"
 +
|'''Prerequisites:''' Petitioner.
 +
|-align="left"
 +
|'''Benefit:''' You gain an additional ''channel'' per day. You can take this feat multiple times; its effect stacks.  
 +
|}
 +
</div>
  
{|class="collapsible" width="85%" style="border:1px solid silver; text-align:left; clear:both; font-size:75%; font-family:verdana;"
+
&nbsp;
! colspan="5;" style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:0px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">Pain Domain</font></div>
+
 
|-
+
<div id="Extra_Domain">
! width="8%" align="center"|Grade
+
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
! width="15%"|Prayer Name
+
! style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">EXTRA DOMAIN [Divine]</font></div>
! width="10%"|Type
+
! width="10%"|Action
+
! width="57%"|Effect
+
 
|-style="background:white;" align="left"  
 
|-style="background:white;" align="left"  
| align="center"|Minor || Relentless Itch || Utterance || Standard || Target suffers penalties to all d20 rolls; dealing damage to self negates.
+
|You have more access to areas of control with which your patron is concerned.
|-align="left" style="background:#ebebeb;" 
+
| align="center"|Minor || Inflict Wounds || Utterance || Standard || Deal ''potency 2'' shadow damage to a creature.
+
 
|-align="left"  
 
|-align="left"  
| align="center"|Minor || Bloodletting || Incantation || Standard || For 5 rounds, the potency of all ''bleed'' effects on the target increases by 1.
+
|'''Prerequisites:''' Petitioner, access to five or fewer domains.
|-align="left" style="background:#ebebeb;" 
+
| align="center"|Minor || Seize Muscle || Incantation || Standard || Target gains ''str down''; successful Fortitude save negates, but failed saves deal damage.
+
 
|-align="left"  
 
|-align="left"  
| align="center"|Lesser || Weaken Heart || Utterance || Standard || Target gains ''con down''; successful Fortitude save negates, but failed saves ''sicken'' for 1 round.
+
|'''Benefit:''' You gain access to another divine domain of your choice; the domain chosen must be one your patron grants access to. You can take this feat multiple times; its effect stacks.  
|-align="left" style="background:#ebebeb;"
+
|}
| align="center"|Lesser || Wrack || Utterance || Standard || Target gains ''slag'' for 5 rounds.
+
</div>
 +
 
 +
&nbsp;
 +
 
 +
<div id="Extra_Prayers">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">EXTRA PRAYERS [Divine]</font></div>
 +
|-style="background:white;" align="left"  
 +
|Your knowledge of the divine is deeper than your experience suggests.
 
|-align="left"  
 
|-align="left"  
| align="center"|Lesser || Agonize || Incantation || Standard || You can concentrate on a creature to ''stun'' it for 1 round.
+
|'''Prerequisites:''' Petitioner.
|-align="left" style="background:#ebebeb;" 
+
| align="center"|Lesser || Seize Muscle || Incantation || Standard || Target gains ''str down''; successful Fortitude save negates, but failed saves deal damage.
+
 
|-align="left"  
 
|-align="left"  
| align="center"|Moderate || Razor Blood || Utterance || Standard || Change a portion of the target's blood into minute razors, dealing ''potency 2 ongoing'' slashing damage and ''stunning'' the target for 5 rounds.
+
|'''Benefit:''' You gain knowledge of two additional prayers of any grade you can access, of any domain you can access. You can take this feat multiple times; its effect stacks.  
|-align="left" style="background:#ebebeb;"
+
|}
| align="center"|Moderate || || Incantation || Standard || Does some stuff.
+
</div>
 +
 
 +
&nbsp;
 +
 
 +
<div id="Extraordinary_Talent">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#ADACAC;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">EXTRAORDINARY TALENT [Epic]</font></div>
 +
|-style="background:white;" align="left"  
 +
|You are more talented than your experience would otherwise suggest.
 
|-align="left"  
 
|-align="left"  
| align="center"|Greater || Harm || Utterance || Standard || Reduce a creature to very few hit points.
+
|'''Prerequisites:''' Character level 21st+.
|-align="left" style="background:#ebebeb;" 
+
| align="center"|Greater || || Incantation || Standard || Does some stuff.
+
 
|-align="left"  
 
|-align="left"  
| align="center"|Major || || Utterance || Standard || Does some stuff.
+
|'''Benefit:''' You gain a talent from the talent list of one of your classes.
|-align="left" style="background:#ebebeb;"
+
|}
| align="center"|Major || || Incantation || Standard || Does some stuff.
+
</div>
 +
 
 +
&nbsp;
 +
 
 +
<div id="Journeyman">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#ADACAC;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">JOURNEYMAN [General]</font></div>
 +
|-style="background:white;" align="left"  
 +
|You are a being of many talents.
 
|-align="left"  
 
|-align="left"  
| align="center"|Miracle || Enervation || Utterance || Standard || Target gains 2d4 ''negative levels''.
+
|'''Benefit:''' Your SKL increases by +1, but cannot increase to greater than your character level. You can take this feat multiple times; its effect stacks.  
 
|}
 
|}
 +
</div>
  
 
&nbsp;
 
&nbsp;
  
=Design Notes=
+
<div id="Prayer_Focus">
While the Truename system we utilized ([http://www.bruised.nl/extern/TheWayWordsWork.pdf ''The Way Words Work'']) was mostly functional, there are still issues with skill-based casting that cannot be resolved in d20. Even in removing the majority of the skill-based aspects, the Divine casting system has always had its warts.
+
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">PRAYER FOCUS [Divine]</font></div>
 +
|-style="background:white;" align="left"
 +
|You have studied one aspect of your patron's dogma intently, and can wield powers related to it with greater intensity.
 +
|-align="left"
 +
|'''Prerequisites:''' Petitioner.
 +
|-align="left"
 +
|'''Benefit:''' Choose a divine domain you can access. You gain a +2 feat bonus on ''divine attacks'' with prayers of that domain. You can take this feat multiple times; each time you do, select a domain you can access for which you have not taken this feat.  
 +
|}
 +
</div>
  
This redesign has a few majors goals:
+
&nbsp;
  
* Rebalance absolute limit, with an eye for new HP progressions.
+
<div id="Strong_Faith">
* Examine the prayer types, simplify and streamline their mechanics.
+
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
* Modify how domains work, returning to the original 3.5 model of each patron having multiple domains.
+
! style="background:#FBFBFB; border:1px solid silver;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">STRONG FAITH [Divine]</font></div>
** Redesign how priests access prayers, removing the central list.
+
|-style="background:white;" align="left"
 +
|Your personal power is not representative of the strength of your faith.
 +
|-align="left"
 +
|'''Prerequisites:''' Petitioner.
 +
|-align="left"
 +
|'''Benefit:''' You gain a +1 feat bonus to your ''petition'' checks. You can take this feat multiple times; its effect stacks.  
 +
|}
 +
</div>
  
Also... maybe make Esuna functional.
+
&nbsp;
  
So the important thing here is that the augmentations are going away; and chances are good that reversals are going to go, as well (or be simplified; their presentation, at the very least, needs to be fixed). Divine casting is going to be purely by absolute limit and nothing else (as this particular Trinity has moved to a "hard limits" type of casting, and Divine needs to reflect that).
+
<div id="Versed_in_the_Force">
 +
{|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;"
 +
! style="background:#ADACAC;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:13.5px; font-family:tahoma;">VERSED IN THE FORCE [General]</font></div>
 +
|-style="background:white;" align="left"
 +
|Your knowledge of the Forces is expansive, as is your ability to wield them.
 +
|-align="left"  
 +
|'''Benefit:''' Your FRC increases by +1, but cannot increase to greater than your character level. You can take this feat multiple times; its effect stacks.
 +
|}
 +
</div>
 +
 
 +
&nbsp;
 +
 
 +
=Design Notes=
 +
'''June 15, 2016:''' Full rewrite. Inspired by [http://tgdmb.com/viewtopic.php?t=52581 this discussion].
  
 
[[category:Mechanics]]
 
[[category:Mechanics]]
 
[[category:Base Classes]]
 
[[category:Base Classes]]
 
[[category:Divine]]
 
[[category:Divine]]

Revision as of 19:41, 15 June 2016

The Priest
  Prayers
Level BAB FRC SKL Fort Ref Will Det Special Petition Domains Max Prayer Grade Prayers Known
1 +0 +1 +0 +0 +0 +2 +2 Channel, Ethos +1 1 Minor 4
2 +1 +2 +1 +1 +1 +3 +3 Patron Power +2 1 Minor 6
3 +1 +3 +2 +1 +1 +4 +4   +3 2 Minor 7
4 +2 +4 +3 +1 +1 +4 +4 Patron Power +4 2 Lesser 8
5 +2 +5 +3 +2 +2 +5 +5   +5 2 Lesser 10
6 +3 +6 +4 +2 +2 +6 +6 Patron Power +6 2 Lesser 11
7 +3 +7 +5 +3 +3 +7 +7   +7 3 Moderate 12
8 +4 +8 +6 +3 +3 +7 +7 Patron Power +8 3 Moderate 14
9 +4 +9 +6 +3 +3 +8 +8   +9 3 Moderate 15
10 +5 +10 +7 +4 +4 +9 +9 Priest Talent +10 3 Greater 16
11 +5 +11 +8 +4 +4 +10 +10   +11 4 Greater 18
12 +6 +12 +9 +5 +5 +10 +10 Priest Talent +12 4 Greater 19
13 +6 +13 +9 +5 +5 +11 +11   +13 4 Major 20
14 +7 +14 +10 +5 +5 +12 +12 Priest Talent +14 4 Major 22
15 +7 +15 +11 +6 +6 +13 +13   +15 5 Major 23
16 +8 +16 +12 +6 +6 +13 +13 Priest Talent +16 5 Miracle 24
17 +8 +17 +12 +7 +7 +14 +14   +17 5 Miracle 26
18 +9 +18 +13 +7 +7 +15 +15 Priest Talent +18 5 Miracle 27
19 +9 +19 +14 +7 +7 +16 +16   +19 6 Miracle 28
20 +10 +20 +15 +8 +8 +16 +16 Priest Talent +20 6 Miracle 30

 

Priest

Tony, iconic priest
"Through faith, all things are possible."

In the worlds of Trinity, the Divine is both simultaneously a singular entity and a host of unique individuals. While the Divine Spark itself has been sealed away into a metaphysical plane in ages now long past, its power transcends such boundaries, using the divine entities known as the Saints and Lucavi to channel its power and exert its will on reality itself. However, such access requires channels, places or individuals who recognize the power of such entities and whose faith empowers them. Thus the act of being a petitioner is beneficial both to the mortal and the Divine: the Divine gains the raw spiritual power necessary to continue its Divine existence, and the mortal is granted a fraction of the power that the worshiped entity wields, allowing the priest - and through that priest, the Divine entity - to enforce her will upon the world.

Of all the sparks, priests vary the most, for their power is intimately connected with the Divine hosts, and the powers they wield are granted directly by them. As such, the power a priest wields is entirely dependent upon the worshiped entity: a Saint of fire and smithing will grant an entirely different set of prayers than a Lucavi of filth and disease. However, there is a consistency about these powers, as they do come from the same source - as such, two priests who follow entities both of whom have fire as a concept they are concerned with will invoke the same prayers. That said, each Divine entity has a set of boons it can grant unique to it, and rarely do two Divine entities wield power over the exact same domain; as such, even two priests of the same entity may have two rather different sets of abilities at their disposal.

Priests are welcomed throughout almost all of the worlds of Trinity; only in places where a strong Natural or Void bent in the populace exist are priests looked down upon, their ability to change the world simply through force of will and applied Divine power something to be feared or reviled rather than respected. The nature of the priest's patron also vastly changes society's outlook upon them: while Saints are commonly accepted, nearly every region of the world - and even race - has its own pantheon it reveres, and priests of other "faiths" may not be well-accepted; meanwhile, the Lucavi are almost universally reviled by civilization, but some cultures see them as a necessary evil and will tolerate the presence of a Lucavic priest if only to avoid offending their patron.

Because of the diversity of patrons available, priests come from all walks of life and are difficult to classify as a whole.

Game Rule Information

Priests have the following game statistics.

Force Alignment: Divine.

Force Resistances: NI 5 + level, VI 5 + level.

Abilities: Wisdom, above all, is paramount to the priest. Without personal insight and understanding, he cannot begin to fathom how his words can alter reality.

Hit Points at 1st Level: 5 + Con score.

Hit Points at Each Additional Level: 5 + Con modifier.

Healing Surges: 6 + Con modifier.

Starting Age: Moderate.

Class Features

All of the following are class features of the priest.

Proficiencies

Weapons: All simple weapons.

Armor: Light armor, no shields.

Implements: Icons.

Prayers

Priests are petitioners, which means that they make use of prayers, words of power reminiscent of the original tongue in which the Divine named all of creation, which are given power by the priest's connection to a Divine patron. As a petitioner, the priest automatically knows all prayers of the grades she can access from all domains to which she has access.

Unlike most other Forces, the Divine has significant diversity in the powers that its followers can wield - divided into domains - and as such no reasonable summary of them can be given here.

To gain access to this divine power, however, the priest must petition his patron for it. While immensely powerful, patrons have many demands on their time, and as such are not able to intercede on behalf of every petitioner who requests their aid. Making a petition requires 1 round, and the priest must make a petition check, which is equal to d20 + his petition bonus + his Wisdom modifier; you make this roll as you declare your intent to make a petition, and if the result is not to your liking, you can cease the attempt and expend only a move action. If the result is at least a 15, the priest's patron grants him a number of blessings, according to the table below.

 

Petition and Blessings
  Petition Check
Prayer Grade 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45+
Minor 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 2 2 1 - - - - - - - - - - -
Lesser - - - - - 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 2 2 1 - - - - - -
Moderate - - - - - - - - - - 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 2 2 1 -
Greater - - - - - - - - - - - - - - - 1 1 2 2 3 3 3 3 3 3 3 3 3 3 3 3
Major - - - - - - - - - - - - - - - - - - - - 1 1 2 2 3 3 3 3 3 3 3
Miracle - - - - - - - - - - - - - - - - - - - - - - - - - 1 1 2 2 3 3
Salient - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1

 

You can utter any prayer you know, of any grade you have access to, and for which you have at least one blessing; patrons do not grant specific prayers, but instead the ability to utter any prayer the priest knows. You can use a blessing for a prayer of that grade or lower. If you gain a blessing for a prayer grade you cannot access, you cannot use prayers of that grade, but can still use that blessing for any lower grade, or to enhance your prayers with [Metaprayer] feats.

Prayer Grades
Grade Minimum Wisdom
Minor 11
Lesser 13
Moderate 15
Greater 17
Major 19
Miracle 21

If you have blessings remaining from a previous petition, any petition attempt you make suffers a penalty equal to the number of blessings you have remaining. Even if such a second petition is successful, you can have no more than three blessings for a given prayer grade at any one time.

You can willingly discharge any blessings you have as a free action on your turn.

At any time, you can spend ten minutes in prayer and meditation, focusing your spiritual energy on attending to your patron. If you do so, you are treated as having taken 20 on your petition check.

To use prayers, you must be able to speak clearly, and effects that modify your ability to speak languages or otherwise communicate clearly can disrupt your ability to use prayers. Likewise, some status effects interact with prayers and the absolute limit in unusual ways.

The priest begins with four known prayers. He gains knowledge of additional prayers each level, as per the class table, above. At fourth level and every four levels after, he can trade out up to two prayers for new prayers from any domain he can access, of any grade he can access.

If you would gain access to a domain, you can choose to instead gain a bonus feat, which must be a feat for which you qualify. If you would gain access to a domain and already have access to six domains, you gain a bonus feat instead.

The priest's key ability for his divine attacks is his Wisdom.

Channel

As a priest, while you are devoted to a patron, your connection to that patron also connects you - however distantly - to the Divine itself. You can concentrate your spiritual power and unleash the raw power of the Divine, using it to fuel some of your abilities. Doing so is taxing, however, and you can only do so a limited number of times between long rests.

You gain a number of channel uses per day equal to 3 + your Charisma modifier.

You can use your channels to activate your patron's domain abilities, if you have any.

In addition, all priests can use channel to gain their patron's immediate attention, if just for a moment. When you make a petition, you can spend a channel use to take 20 on the roll.

Ethos

Because the priest draws heir power directly from a patron, who can rescind that power at any time, the priest is expected to behave in a certain fashion, in accordance with the tenets of the patron in question.

In general, you must maintain an ethos acceptable to your patron. Because patrons rely on their petitioners for their own power, most patrons are rather lax about the specifics of their priests' ethos. However, taking actions that are directly detrimental to the goals of your patron can result in your patron rescinding your access to your prayers, though this is usually preceded by an omen of some sort.

More powerful priests find that they have significantly more leeway than less powerful ones, as the personal power accrued by the priest translates into their faith having that much more weight to the patron. While many patrons would prefer their more powerful priests to act in accordance with their own ethics and help guide their church, most patrons also recognize that adventuring priests are not the best choice for such positions, and - as such - adventuring priests have more leeway than non-adventuring ones (meaning that a powerful, adventuring priest can essentially do almost anything they want, short of drastically harming the patron's faith in some fashion, before the patron will rescind their prayers).

Prayers

Because of how Domains work, it would simply be too much to list every Domain's prayer list here. Listed below is the navigation template for divine prayers.

 

Divine Prayers
Prayer Index | Air · Animal · Artifice · Balance · Bestial · Celerity · Celestial · Chaos · Charm · City · Community · Competition · Corruption · Courage · Craft · Creation · Darkness · Death · Destiny · Destruction · Dream · Earth · Endurance · Fate · Family · Feast · Fire · Glory · Hatred · Healing · Heaven · Hunger · Ice · Illusion · Inquisition · Joy · Knowledge · Liberation · Life · Lightning · Luck · Lust · Madness · Magic · Meditation · Memory · Metal · Mind · Moon · Nature · Nobility · Ocean · Oracle · Passion · Planning · Plant · Pleasure · Portal · Power · Prophecy · Protection · Psionics · Purification · Renewal · Repose · Retribution · Rune · Secrets · Shadow · Sky · Sorrow · Strength · Storm · Suffering · Sun · Technology · Thirst · Time · Trade · Transformation · Travel · Trickery · Truth · Tyranny · Void · Water · Wealth · Wrath

 

Feats

The following are a selection of feats that are relevant to priests.

 

CLERIC [Job]
You have devoted yourself to a patron, and heard an answer.
Prerequisites: No levels in a petitioner class.
Benefit: Choose a patron; you gain access to a single priest domain that patron grants access to, and learn two minor prayers of your choice from that domain. Your petition bonus is +0, plus one-half your Wisdom modifier, rounded down.
Special: If you take a level in any petitioner class, you must immediately retrain this feat; the new feat cannot be a [Job] feat.

 

COMBAT MASTERY [General]
You fight to win.
Benefit: Your BAB increases by +1, but cannot increase to greater than your character level. You can take this feat multiple times; its effect stacks.

 

EXTRA CHANNEL [Divine]
You can call upon the strength of your patron in times of need.
Prerequisites: Petitioner.
Benefit: You gain an additional channel per day. You can take this feat multiple times; its effect stacks.

 

EXTRA DOMAIN [Divine]
You have more access to areas of control with which your patron is concerned.
Prerequisites: Petitioner, access to five or fewer domains.
Benefit: You gain access to another divine domain of your choice; the domain chosen must be one your patron grants access to. You can take this feat multiple times; its effect stacks.

 

EXTRA PRAYERS [Divine]
Your knowledge of the divine is deeper than your experience suggests.
Prerequisites: Petitioner.
Benefit: You gain knowledge of two additional prayers of any grade you can access, of any domain you can access. You can take this feat multiple times; its effect stacks.

 

EXTRAORDINARY TALENT [Epic]
You are more talented than your experience would otherwise suggest.
Prerequisites: Character level 21st+.
Benefit: You gain a talent from the talent list of one of your classes.

 

JOURNEYMAN [General]
You are a being of many talents.
Benefit: Your SKL increases by +1, but cannot increase to greater than your character level. You can take this feat multiple times; its effect stacks.

 

PRAYER FOCUS [Divine]
You have studied one aspect of your patron's dogma intently, and can wield powers related to it with greater intensity.
Prerequisites: Petitioner.
Benefit: Choose a divine domain you can access. You gain a +2 feat bonus on divine attacks with prayers of that domain. You can take this feat multiple times; each time you do, select a domain you can access for which you have not taken this feat.

 

STRONG FAITH [Divine]
Your personal power is not representative of the strength of your faith.
Prerequisites: Petitioner.
Benefit: You gain a +1 feat bonus to your petition checks. You can take this feat multiple times; its effect stacks.

 

VERSED IN THE FORCE [General]
Your knowledge of the Forces is expansive, as is your ability to wield them.
Benefit: Your FRC increases by +1, but cannot increase to greater than your character level. You can take this feat multiple times; its effect stacks.

 

Design Notes

June 15, 2016: Full rewrite. Inspired by this discussion.