Difference between revisions of "Test Page 9"
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− | + | <div id="Astonish"> | |
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">ASTONISH</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Trainer|Trn]] | ||
+ | |- align="left" | ||
+ | |'''Library:''' Lambda (Learnable, Technic) [Ghost] | ||
+ | |- align="left" | ||
+ | |'''Processing Time:''' Reaction | ||
+ | |- align="left" | ||
+ | |'''Range:''' Reach | ||
+ | |- align="left" | ||
+ | |'''Target:''' One creature | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Instant | ||
+ | |- align="left" | ||
+ | |'''Defense:''' Reflex and Determination | ||
+ | |- align="left" | ||
+ | |'''Blue Opposition:''' Yes | ||
+ | |- align="left" | ||
+ | |'''Recharge:''' 5 | ||
+ | |- align="left" | ||
+ | |'''Template:''' An effect that causes a creature to lose an action. | ||
+ | |-align="left" | ||
+ | |''You stealthily tap the target and make some kind of horrifying noise, freaking them out and making them momentarily lose focus.'' | ||
+ | |-align="left" | ||
+ | |Use this meme in response to a creature taking a turn. | ||
+ | |-align="left" | ||
+ | |Make a ''memetic attack'' against the target's Reflex and Determination. If you hit both, the target loses a standard action on its current turn. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY''' | ||
+ | |-align="left" | ||
+ | |If you have at least 4 memory allocated, this meme's range becomes "'''Range:''' 0 feet." | ||
+ | |-align="left" | ||
+ | |For every 4 memory allocated, increase this meme's range by 10 feet. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE''' | ||
+ | |-align="left" | ||
+ | |You only need to hit the target's Determination for this meme to have an effect. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Battering Ram"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">BATTERING RAM</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Trainer|Trn]] | ||
+ | |- align="left" | ||
+ | |'''Library:''' Technic [Earth] | ||
+ | |- align="left" | ||
+ | |'''Processing Time:''' Standard | ||
+ | |- align="left" | ||
+ | |'''Range:''' Reach | ||
+ | |- align="left" | ||
+ | |'''Target:''' One creature | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Instant | ||
+ | |- align="left" | ||
+ | |'''Defense:''' Fortitude | ||
+ | |- align="left" | ||
+ | |'''Blue Opposition:''' No | ||
+ | |- align="left" | ||
+ | |'''Recharge:''' 5 | ||
+ | |-align="left" | ||
+ | |''You slam your head into the target with stupendous force.'' | ||
+ | |-align="left" | ||
+ | |Make a ''physical attack'' against the target. If you hit, you deal ''potency 4 damage'', half physical and half earth, and the target loses all ''protect'' and ''shield'' status effects. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY''' | ||
+ | |-align="left" | ||
+ | |If you also hit the target's Determination, the target also loses all ''shell'', ''barrier'', ''reflect'', and ''astra'' status effects. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Blaze Kick"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">BLAZE KICK</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Trainer|Trn]] | ||
+ | |- align="left" | ||
+ | |'''Library:''' Technic [Fire] | ||
+ | |- align="left" | ||
+ | |'''Processing Time:''' Standard | ||
+ | |- align="left" | ||
+ | |'''Range:''' Reach | ||
+ | |- align="left" | ||
+ | |'''Target:''' One creature | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Instant | ||
+ | |- align="left" | ||
+ | |'''Defense:''' Reflex | ||
+ | |- align="left" | ||
+ | |'''Blue Opposition:''' No | ||
+ | |- align="left" | ||
+ | |'''Recharge:''' 5 | ||
+ | |-align="left" | ||
+ | |''Your foot becomes wreathed in flame as you lash out with a vicious kick.'' | ||
+ | |-align="left" | ||
+ | |Make a ''physical attack'' against the target. If you hit, you deal ''potency 6 damage'', half fire, half physical. | ||
+ | |-align="left" | ||
+ | |This effect has a ''critical threat range'' of 18-20. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY''' | ||
+ | |-align="left" | ||
+ | |If you also hit the target's Determination, the target gains ''ongoing potency 2 fire damage'' for 5 rounds. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Bulk Up"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">BULK UP</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Trainer|Trn]] | ||
+ | |- align="left" | ||
+ | |'''Library:''' Technic | ||
+ | |- align="left" | ||
+ | |'''Processing Time:''' Swift | ||
+ | |- align="left" | ||
+ | |'''Range:''' Personal | ||
+ | |- align="left" | ||
+ | |'''Target:''' You | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Brief Combat (5 rounds) | ||
+ | |- align="left" | ||
+ | |'''Defense:''' None | ||
+ | |- align="left" | ||
+ | |'''Blue Opposition:''' No | ||
+ | |- align="left" | ||
+ | |'''Recharge:''' 3 | ||
+ | |-align="left" | ||
+ | |''You stretch and flex your muscles, improving your physical abilities temporarily.'' | ||
+ | |-align="left" | ||
+ | |You gain a +1 power bonus to the ''damage potency'' of ''physical attacks''. | ||
+ | |-align="left" | ||
+ | |You gain a +2 power bonus to all Defenses against ''physical attacks''. | ||
+ | |-align="left" | ||
+ | |This effect is treated as a status boon. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY''' | ||
+ | |-align="left" | ||
+ | |Increase the bonus to ''damage potency'' to +2, and the bonus to Defenses to +4. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Confuse_Ray"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">CONFUSE RAY</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Trainer|Trn]] | ||
+ | |- align="left" | ||
+ | |'''Library:''' Lambda (Learnable, Technic) [Ghost, Mind-affecting] | ||
+ | |- align="left" | ||
+ | |'''Processing Time:''' Standard action | ||
+ | |- align="left" | ||
+ | |'''Range:''' Close (30 feet) | ||
+ | |- align="left" | ||
+ | |'''Target:''' One creature | ||
+ | |- align="left" | ||
+ | |'''Duration:''' 1 round | ||
+ | |- align="left" | ||
+ | |'''Defense:''' Will | ||
+ | |- align="left" | ||
+ | |'''Blue Opposition:''' Yes | ||
+ | |- align="left" | ||
+ | |'''Recharge:''' 5 | ||
+ | |- align="left" | ||
+ | |'''Template:''' A non-physical effect that causes ''confusion''. | ||
+ | |-align="left" | ||
+ | |''You emit a beam of multicolored light at a creature, dazzling its mind.'' | ||
+ | |-align="left" | ||
+ | |Make a ''memetic attack'' against the target's Will. If you hit, the target becomes [[d20_Mechanic: Status_Effects#Confusion|''confused'']] for the duration of the meme. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY''' | ||
+ | |-align="left" | ||
+ | |For every 1 point of memory allocated, increase the duration by 1 round. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE''' | ||
+ | |-align="left" | ||
+ | |This meme's base duration becomes 5 rounds. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Dragon Tail"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">DRAGON TAIL</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Trainer|Trn]] | ||
+ | |- align="left" | ||
+ | |'''Library:''' Lambda (Learnable, Technic) [Cosmic] | ||
+ | |- align="left" | ||
+ | |'''Processing Time:''' Standard action | ||
+ | |- align="left" | ||
+ | |'''Range:''' Reach | ||
+ | |- align="left" | ||
+ | |'''Target:''' One creature | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Instant | ||
+ | |- align="left" | ||
+ | |'''Defense:''' Reflex | ||
+ | |- align="left" | ||
+ | |'''Blue Opposition:''' Yes | ||
+ | |- align="left" | ||
+ | |'''Recharge:''' 5 | ||
+ | |- align="left" | ||
+ | |'''Template:''' A physical attack that ''slides''. | ||
+ | |-align="left" | ||
+ | |''Summoning all your might, you lash out at a creature, sending it hurtling away.'' | ||
+ | |-align="left" | ||
+ | |Make a ''physical attack'' against the target's Reflex. If you hit, you deal ''potency 5'' damage, half bludgeoning and half cosmic, and ''push'' the target up to 30 feet. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY''' | ||
+ | |-align="left" | ||
+ | |For every 2 points of memory allocated, increase the maximum ''push'' distance by 5 feet. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE''' | ||
+ | |-align="left" | ||
+ | |This meme's ''push'' effect instead becomes a ''slide''. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Earthquake"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">EARTHQUAKE</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Trainer|Trn]] | ||
+ | |- align="left" | ||
+ | |'''Library:''' Lambda (Learnable, Technic) [Earth] | ||
+ | |- align="left" | ||
+ | |'''Processing Time:''' Standard action | ||
+ | |- align="left" | ||
+ | |'''Range:''' Personal | ||
+ | |- align="left" | ||
+ | |'''Area:''' 20 ft radius | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Instant | ||
+ | |- align="left" | ||
+ | |'''Defense:''' Fortitude | ||
+ | |- align="left" | ||
+ | |'''Blue Opposition:''' No | ||
+ | |- align="left" | ||
+ | |'''Recharge:''' 5 | ||
+ | |- align="left" | ||
+ | |'''Template:''' An area effect that deals earth damage. | ||
+ | |-align="left" | ||
+ | |''You stomp the ground with your foot, and the ground shakes around you.'' | ||
+ | |-align="left" | ||
+ | |You create a small earthquake localized on your position. Make a ''memetic attack'' against Fortitude for all creatures and objects within the area of effect, other than yourself. If you hit, you deal ''potency 6'' earth damage; if you miss, you deal no damage. | ||
+ | |-align="left" | ||
+ | |Creatures that are flying or otherwise not in contact with the ground, such as with the ''float'' status, are immune to this effect. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY''' | ||
+ | |-align="left" | ||
+ | |For every 6 points of memory allocated, increase the radius of the area affected by 10 feet. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE''' | ||
+ | |-align="left" | ||
+ | |The range of this meme becomes "'''Range:''' Medium (100 feet)." | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Evasion"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">EVASION</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Trainer|Trn]] | ||
+ | |- align="left" | ||
+ | |'''Library:''' Lambda (Learnable, Technic) | ||
+ | |- align="left" | ||
+ | |'''Processing Time:''' Standard action | ||
+ | |- align="left" | ||
+ | |'''Range:''' Personal | ||
+ | |- align="left" | ||
+ | |'''Target:''' You | ||
+ | |- align="left" | ||
+ | |'''Duration:''' 5 rounds | ||
+ | |- align="left" | ||
+ | |'''Defense:''' None (Harmless) | ||
+ | |- align="left" | ||
+ | |'''Blue Opposition:''' Yes | ||
+ | |- align="left" | ||
+ | |'''Recharge:''' 4 | ||
+ | |- align="left" | ||
+ | |'''Template:''' An effect that grants ''evasion''. | ||
+ | |-align="left" | ||
+ | |''You move faster than the eye can track, becoming harder to hit.'' | ||
+ | |-align="left" | ||
+ | |For the duration of this meme, you gain ''[[d20 Mechanic: Defenses#Evasion|evasion]]''. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY''' | ||
+ | |-align="left" | ||
+ | |For every 3 points of memory allocated, increase the duration by 1 round. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE''' | ||
+ | |-align="left" | ||
+ | |You gain ''[[d20 Mechanic: Defenses#Improved_Evasion|improved evasion]]'' instead. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Flame Charge"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">FLAME CHARGE</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Trainer|Trn]] | ||
+ | |- align="left" | ||
+ | |'''Library:''' Technic [Fire] | ||
+ | |- align="left" | ||
+ | |'''Processing Time:''' Full | ||
+ | |- align="left" | ||
+ | |'''Range:''' Double move speed | ||
+ | |- align="left" | ||
+ | |'''Target:''' One creature | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Instant | ||
+ | |- align="left" | ||
+ | |'''Defense:''' Reflex | ||
+ | |- align="left" | ||
+ | |'''Blue Opposition:''' No | ||
+ | |- align="left" | ||
+ | |'''Recharge:''' 4 | ||
+ | |-align="left" | ||
+ | |''You become wreathed in flame as you charge at a creature.'' | ||
+ | |-align="left" | ||
+ | |You must move to a space from which you can attack the target with a melee weapon. | ||
+ | |-align="left" | ||
+ | |Make a ''physical attack'' against the target. If you hit, you deal ''potency 4 fire damage''. | ||
+ | |-align="left" | ||
+ | |Increase your Initiative by 4. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY''' | ||
+ | |-align="left" | ||
+ | |If you hit, the target is also knocked ''prone'', and you can ''push'' the target up to 10 feet. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Harden"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">HARDEN</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Trainer|Trn]] | ||
+ | |- align="left" | ||
+ | |'''Library:''' Lambda (Learnable, Technic) | ||
+ | |- align="left" | ||
+ | |'''Processing Time:''' Standard action | ||
+ | |- align="left" | ||
+ | |'''Range:''' Personal | ||
+ | |- align="left" | ||
+ | |'''Target:''' You | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Brief (5 rounds) | ||
+ | |- align="left" | ||
+ | |'''Defense:''' None | ||
+ | |- align="left" | ||
+ | |'''Blue Opposition:''' Yes | ||
+ | |- align="left" | ||
+ | |'''Recharge:''' 3 | ||
+ | |- align="left" | ||
+ | |'''Template:''' An effect that grants ''protect'' or ''resist damage''. | ||
+ | |-align="left" | ||
+ | |''You turtle, focusing on defense.'' | ||
+ | |-align="left" | ||
+ | |You gain ''protect''. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY''' | ||
+ | |-align="left" | ||
+ | |For every 2 points of memory allocated, you gain ''resist damage 1''. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE''' | ||
+ | |-align="left" | ||
+ | |You also gain ''shell''. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Tackle"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">TACKLE</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Trainer|Trn]] | ||
+ | |- align="left" | ||
+ | |'''Library:''' Lambda (Learnable, Technic) | ||
+ | |- align="left" | ||
+ | |'''Processing Time:''' Full action | ||
+ | |- align="left" | ||
+ | |'''Range:''' Close (30 feet) | ||
+ | |- align="left" | ||
+ | |'''Target:''' One creature or object | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Instant | ||
+ | |- align="left" | ||
+ | |'''Defense:''' Reflex (see text) | ||
+ | |- align="left" | ||
+ | |'''Blue Opposition:''' No | ||
+ | |- align="left" | ||
+ | |'''Recharge:''' 3 | ||
+ | |- align="left" | ||
+ | |'''Template:''' A physical attack that deals damage and pushes its target. | ||
+ | |-align="left" | ||
+ | |''With a burst of speed, you slam into a creature, harming it and pushing it aside.'' | ||
+ | |-align="left" | ||
+ | |You can move up to your speed, and make a ''physical attack'' against the target's Reflex, or against an object. If you hit, you deal ''potency 3'' bludgeoning damage; if you also hit the creature's Fortitude with a -5 penalty, you can choose to also ''push'' the creature or object 5 feet. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY''' | ||
+ | |-align="left" | ||
+ | |For every 3 points of memory allocated, push the creature an additional 5 feet. | ||
+ | |-align="left" | ||
+ | |For every 4 points of memory allocated, decrease the penalty to your attack roll to determine if you hit the creature's Fortitude by 1, to a minimum of -0. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE''' | ||
+ | |-align="left" | ||
+ | |You can move up to double your speed instead of up to your speed before making the attack, and this movement does not provoke opportunity attacks. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Thunder Shock"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">THUNDER SHOCK</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Trainer|Trn]] | ||
+ | |- align="left" | ||
+ | |'''Library:''' Lambda (Learnable, Technic) [Lightning] | ||
+ | |- align="left" | ||
+ | |'''Processing Time:''' Standard action | ||
+ | |- align="left" | ||
+ | |'''Range:''' Close (30 feet) | ||
+ | |- align="left" | ||
+ | |'''Target:''' One creature | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Instant | ||
+ | |- align="left" | ||
+ | |'''Defense:''' Reflex | ||
+ | |- align="left" | ||
+ | |'''Blue Opposition:''' Yes | ||
+ | |- align="left" | ||
+ | |'''Recharge:''' 3 | ||
+ | |- align="left" | ||
+ | |'''Template:''' An effect that deals lightning damage. | ||
+ | |-align="left" | ||
+ | |''You zap a creature with electricity.'' | ||
+ | |-align="left" | ||
+ | |Make a ''memetic attack'' against the target's Reflex. If you hit, you deal ''potency 3'' lightning damage to the target. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY''' | ||
+ | |-align="left" | ||
+ | |For every 3 points of memory allocated, increase the ''potency'' by 1. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE''' | ||
+ | |-align="left" | ||
+ | |If you also hit the target's Fortitude with a -5 penalty, the target is ''stunned'' for 1 round. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Thunder Wave"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">THUNDER WAVE</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Trainer|Trn]] | ||
+ | |- align="left" | ||
+ | |'''Library:''' Lambda (Learnable, Technic) [Lightning] | ||
+ | |- align="left" | ||
+ | |'''Processing Time:''' Standard action | ||
+ | |- align="left" | ||
+ | |'''Range:''' Close (30 feet) | ||
+ | |- align="left" | ||
+ | |'''Target:''' One creature | ||
+ | |- align="left" | ||
+ | |'''Duration:''' 1 round (see text) | ||
+ | |- align="left" | ||
+ | |'''Defense:''' Reflex and Fortitude | ||
+ | |- align="left" | ||
+ | |'''Blue Opposition:''' Yes | ||
+ | |- align="left" | ||
+ | |'''Recharge:''' 4 | ||
+ | |- align="left" | ||
+ | |'''Template:''' A [lightning] effect that causes the ''stun'' or ''paralyzed'' conditions. | ||
+ | |-align="left" | ||
+ | |''You zap a creature with electricity, temporarily stunning them.'' | ||
+ | |-align="left" | ||
+ | |Make a ''memetic attack'' against the target's Reflex and Fortitude. If you hit both, the target is ''stunned'' for the duration; if you hit only Reflex, the target is ''dazed'' for the duration; if you hit only Fortitude, the target is ''immobilized'' for the duration. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY''' | ||
+ | |-align="left" | ||
+ | |For every 3 points of memory allocated, increase the duration by 1 round. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE''' | ||
+ | |-align="left" | ||
+ | |If you miss both Reflex and Fortitude, the target is ''hobbled'' for the duration. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Toxic"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#3676a2;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">TOXIC</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Trainer|Trn]] | ||
+ | |- align="left" | ||
+ | |'''Library:''' Lambda (Learnable, Technic) [Poison] | ||
+ | |- align="left" | ||
+ | |'''Processing Time:''' Standard action | ||
+ | |- align="left" | ||
+ | |'''Range:''' Close (30 feet) | ||
+ | |- align="left" | ||
+ | |'''Target:''' One creature | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Brief (5 rounds) | ||
+ | |- align="left" | ||
+ | |'''Defense:''' Fortitude | ||
+ | |- align="left" | ||
+ | |'''Blue Opposition:''' Yes | ||
+ | |- align="left" | ||
+ | |'''Recharge:''' 6 | ||
+ | |- align="left" | ||
+ | |'''Template:''' A non-physical effect that causes ''ongoing poison damage''. | ||
+ | |-align="left" | ||
+ | |''You conjure toxins from within your body, forming it into a physical bolt of miasma, which you hurl at a foe.'' | ||
+ | |-align="left" | ||
+ | |Make a ''memetic attack'' against the target's Fortitude. If you hit, the target gains ''ongoing poison damage'' with ''potency 2'' for the duration. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''MEMORY''' | ||
+ | |-align="left" | ||
+ | |For every 3 points of memory allocated, increase the ''potency'' by 1. | ||
+ | |-align="left" | ||
+ | |style="background:#8AB0D0; padding-left: 2em;"|'''BELIEF-SPACE''' | ||
+ | |-align="left" | ||
+ | |The value of this meme's ''ongoing poison damage'' instead becomes equal to the target's ''healing surge value''. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | |
Latest revision as of 16:47, 14 June 2017
ASTONISH
|
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Classes: Trn |
Library: Lambda (Learnable, Technic) [Ghost] |
Processing Time: Reaction |
Range: Reach |
Target: One creature |
Duration: Instant |
Defense: Reflex and Determination |
Blue Opposition: Yes |
Recharge: 5 |
Template: An effect that causes a creature to lose an action. |
You stealthily tap the target and make some kind of horrifying noise, freaking them out and making them momentarily lose focus. |
Use this meme in response to a creature taking a turn. |
Make a memetic attack against the target's Reflex and Determination. If you hit both, the target loses a standard action on its current turn. |
MEMORY |
If you have at least 4 memory allocated, this meme's range becomes "Range: 0 feet." |
For every 4 memory allocated, increase this meme's range by 10 feet. |
BELIEF-SPACE |
You only need to hit the target's Determination for this meme to have an effect. |
BATTERING RAM
|
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Classes: Trn |
Library: Technic [Earth] |
Processing Time: Standard |
Range: Reach |
Target: One creature |
Duration: Instant |
Defense: Fortitude |
Blue Opposition: No |
Recharge: 5 |
You slam your head into the target with stupendous force. |
Make a physical attack against the target. If you hit, you deal potency 4 damage, half physical and half earth, and the target loses all protect and shield status effects. |
MEMORY |
If you also hit the target's Determination, the target also loses all shell, barrier, reflect, and astra status effects. |
BLAZE KICK
|
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Classes: Trn |
Library: Technic [Fire] |
Processing Time: Standard |
Range: Reach |
Target: One creature |
Duration: Instant |
Defense: Reflex |
Blue Opposition: No |
Recharge: 5 |
Your foot becomes wreathed in flame as you lash out with a vicious kick. |
Make a physical attack against the target. If you hit, you deal potency 6 damage, half fire, half physical. |
This effect has a critical threat range of 18-20. |
MEMORY |
If you also hit the target's Determination, the target gains ongoing potency 2 fire damage for 5 rounds. |
BULK UP
|
---|
Classes: Trn |
Library: Technic |
Processing Time: Swift |
Range: Personal |
Target: You |
Duration: Brief Combat (5 rounds) |
Defense: None |
Blue Opposition: No |
Recharge: 3 |
You stretch and flex your muscles, improving your physical abilities temporarily. |
You gain a +1 power bonus to the damage potency of physical attacks. |
You gain a +2 power bonus to all Defenses against physical attacks. |
This effect is treated as a status boon. |
MEMORY |
Increase the bonus to damage potency to +2, and the bonus to Defenses to +4. |
CONFUSE RAY
|
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Classes: Trn |
Library: Lambda (Learnable, Technic) [Ghost, Mind-affecting] |
Processing Time: Standard action |
Range: Close (30 feet) |
Target: One creature |
Duration: 1 round |
Defense: Will |
Blue Opposition: Yes |
Recharge: 5 |
Template: A non-physical effect that causes confusion. |
You emit a beam of multicolored light at a creature, dazzling its mind. |
Make a memetic attack against the target's Will. If you hit, the target becomes confused for the duration of the meme. |
MEMORY |
For every 1 point of memory allocated, increase the duration by 1 round. |
BELIEF-SPACE |
This meme's base duration becomes 5 rounds. |
DRAGON TAIL
|
---|
Classes: Trn |
Library: Lambda (Learnable, Technic) [Cosmic] |
Processing Time: Standard action |
Range: Reach |
Target: One creature |
Duration: Instant |
Defense: Reflex |
Blue Opposition: Yes |
Recharge: 5 |
Template: A physical attack that slides. |
Summoning all your might, you lash out at a creature, sending it hurtling away. |
Make a physical attack against the target's Reflex. If you hit, you deal potency 5 damage, half bludgeoning and half cosmic, and push the target up to 30 feet. |
MEMORY |
For every 2 points of memory allocated, increase the maximum push distance by 5 feet. |
BELIEF-SPACE |
This meme's push effect instead becomes a slide. |
EARTHQUAKE
|
---|
Classes: Trn |
Library: Lambda (Learnable, Technic) [Earth] |
Processing Time: Standard action |
Range: Personal |
Area: 20 ft radius |
Duration: Instant |
Defense: Fortitude |
Blue Opposition: No |
Recharge: 5 |
Template: An area effect that deals earth damage. |
You stomp the ground with your foot, and the ground shakes around you. |
You create a small earthquake localized on your position. Make a memetic attack against Fortitude for all creatures and objects within the area of effect, other than yourself. If you hit, you deal potency 6 earth damage; if you miss, you deal no damage. |
Creatures that are flying or otherwise not in contact with the ground, such as with the float status, are immune to this effect. |
MEMORY |
For every 6 points of memory allocated, increase the radius of the area affected by 10 feet. |
BELIEF-SPACE |
The range of this meme becomes "Range: Medium (100 feet)." |
EVASION
|
---|
Classes: Trn |
Library: Lambda (Learnable, Technic) |
Processing Time: Standard action |
Range: Personal |
Target: You |
Duration: 5 rounds |
Defense: None (Harmless) |
Blue Opposition: Yes |
Recharge: 4 |
Template: An effect that grants evasion. |
You move faster than the eye can track, becoming harder to hit. |
For the duration of this meme, you gain evasion. |
MEMORY |
For every 3 points of memory allocated, increase the duration by 1 round. |
BELIEF-SPACE |
You gain improved evasion instead. |
FLAME CHARGE
|
---|
Classes: Trn |
Library: Technic [Fire] |
Processing Time: Full |
Range: Double move speed |
Target: One creature |
Duration: Instant |
Defense: Reflex |
Blue Opposition: No |
Recharge: 4 |
You become wreathed in flame as you charge at a creature. |
You must move to a space from which you can attack the target with a melee weapon. |
Make a physical attack against the target. If you hit, you deal potency 4 fire damage. |
Increase your Initiative by 4. |
MEMORY |
If you hit, the target is also knocked prone, and you can push the target up to 10 feet. |
HARDEN
|
---|
Classes: Trn |
Library: Lambda (Learnable, Technic) |
Processing Time: Standard action |
Range: Personal |
Target: You |
Duration: Brief (5 rounds) |
Defense: None |
Blue Opposition: Yes |
Recharge: 3 |
Template: An effect that grants protect or resist damage. |
You turtle, focusing on defense. |
You gain protect. |
MEMORY |
For every 2 points of memory allocated, you gain resist damage 1. |
BELIEF-SPACE |
You also gain shell. |
TACKLE
|
---|
Classes: Trn |
Library: Lambda (Learnable, Technic) |
Processing Time: Full action |
Range: Close (30 feet) |
Target: One creature or object |
Duration: Instant |
Defense: Reflex (see text) |
Blue Opposition: No |
Recharge: 3 |
Template: A physical attack that deals damage and pushes its target. |
With a burst of speed, you slam into a creature, harming it and pushing it aside. |
You can move up to your speed, and make a physical attack against the target's Reflex, or against an object. If you hit, you deal potency 3 bludgeoning damage; if you also hit the creature's Fortitude with a -5 penalty, you can choose to also push the creature or object 5 feet. |
MEMORY |
For every 3 points of memory allocated, push the creature an additional 5 feet. |
For every 4 points of memory allocated, decrease the penalty to your attack roll to determine if you hit the creature's Fortitude by 1, to a minimum of -0. |
BELIEF-SPACE |
You can move up to double your speed instead of up to your speed before making the attack, and this movement does not provoke opportunity attacks. |
THUNDER SHOCK
|
---|
Classes: Trn |
Library: Lambda (Learnable, Technic) [Lightning] |
Processing Time: Standard action |
Range: Close (30 feet) |
Target: One creature |
Duration: Instant |
Defense: Reflex |
Blue Opposition: Yes |
Recharge: 3 |
Template: An effect that deals lightning damage. |
You zap a creature with electricity. |
Make a memetic attack against the target's Reflex. If you hit, you deal potency 3 lightning damage to the target. |
MEMORY |
For every 3 points of memory allocated, increase the potency by 1. |
BELIEF-SPACE |
If you also hit the target's Fortitude with a -5 penalty, the target is stunned for 1 round. |
THUNDER WAVE
|
---|
Classes: Trn |
Library: Lambda (Learnable, Technic) [Lightning] |
Processing Time: Standard action |
Range: Close (30 feet) |
Target: One creature |
Duration: 1 round (see text) |
Defense: Reflex and Fortitude |
Blue Opposition: Yes |
Recharge: 4 |
Template: A [lightning] effect that causes the stun or paralyzed conditions. |
You zap a creature with electricity, temporarily stunning them. |
Make a memetic attack against the target's Reflex and Fortitude. If you hit both, the target is stunned for the duration; if you hit only Reflex, the target is dazed for the duration; if you hit only Fortitude, the target is immobilized for the duration. |
MEMORY |
For every 3 points of memory allocated, increase the duration by 1 round. |
BELIEF-SPACE |
If you miss both Reflex and Fortitude, the target is hobbled for the duration. |
TOXIC
|
---|
Classes: Trn |
Library: Lambda (Learnable, Technic) [Poison] |
Processing Time: Standard action |
Range: Close (30 feet) |
Target: One creature |
Duration: Brief (5 rounds) |
Defense: Fortitude |
Blue Opposition: Yes |
Recharge: 6 |
Template: A non-physical effect that causes ongoing poison damage. |
You conjure toxins from within your body, forming it into a physical bolt of miasma, which you hurl at a foe. |
Make a memetic attack against the target's Fortitude. If you hit, the target gains ongoing poison damage with potency 2 for the duration. |
MEMORY |
For every 3 points of memory allocated, increase the potency by 1. |
BELIEF-SPACE |
The value of this meme's ongoing poison damage instead becomes equal to the target's healing surge value. |