Difference between revisions of "Technology: Devices A-F"

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|'''Field:''' Mechanics [Module]
 
|'''Field:''' Mechanics [Module]
 
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|'''Level:''' [[Class:_Greasemonkey|Grm]] 1st (Low)
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|<div style="margin-left:15px;">''Slot:'' Low</div>
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|<div style="margin-left:15px;">''Capacitor Usage:'' 1</div>
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|'''Level:''' [[Class:_Greasemonkey|Grm]] 1st
 
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|'''Activation Time:''' Swift
 
|'''Activation Time:''' Swift
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|'''Technology Resistance:''' No
 
|'''Technology Resistance:''' No
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|'''Capacitor Usage:''' 1
 
 
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|This device is integrated directly into the armor of a vehicle, allowing it to be restored when damaged. At the end of this device's duration, it heals the vehicle of 6 points of damage.
 
|This device is integrated directly into the armor of a vehicle, allowing it to be restored when damaged. At the end of this device's duration, it heals the vehicle of 6 points of damage.
 
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{|width="70%"  
 
{|width="70%"  
 
! width="20%" align="left" style="background:#B0E2FF;"|<div style="margin-left:0px;">'''Overclock Degree'''</div>
 
! width="20%" align="left" style="background:#B0E2FF;"|<div style="margin-left:0px;">'''Overclock Degree'''</div>
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|5 || ''None.''
 
|5 || ''None.''
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Revision as of 23:49, 16 June 2013

A list of technological devices for all technology-using classes.

The devices index includes a full index of all devices, as well as an explanation of some of the terms used in these descriptions.

Devices Index | A - F | G - L | M - R | S - Z

Devices (A - F)

The following is an alphabetical list of Devices, from A to F.

ANCILLARY ARMOR REPAIR
Field: Mechanics [Module]
Slot: Low
Capacitor Usage: 1
Level: Grm 1st
Activation Time: Swift
Range: Vehicle
Target: Fitted vehicle
Duration: One round (R)
Technology Resistance: No
This device is integrated directly into the armor of a vehicle, allowing it to be restored when damaged. At the end of this device's duration, it heals the vehicle of 6 points of damage.
Overclock Degree
Effect
1 None.
2 Polarized Armor Regenerator
3 None.
4 Automated Carapace Reconstructor
5 None.