Difference between revisions of "Technology: Devices G-L"
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|'''Level:''' [[Class:_Greasemonkey|Grm]] 1st | |'''Level:''' [[Class:_Greasemonkey|Grm]] 1st | ||
|- align="left" | |- align="left" | ||
− | |'''Activation Time:''' Passive (T | + | |'''Activation Time:''' Passive (T) |
|-align="left" | |-align="left" | ||
|This device assists in stabilizing projectile weapons, increasing their damage. Fitted weapons of the (Projectile) subfield gain a +1 equipment bonus to damage. | |This device assists in stabilizing projectile weapons, increasing their damage. Fitted weapons of the (Projectile) subfield gain a +1 equipment bonus to damage. | ||
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|<div style="margin-left:15px;"> | |<div style="margin-left:15px;"> | ||
{|width="70%" | {|width="70%" | ||
− | ! width="20%" align="left" style="background:#B0E2FF;"|<div style="margin-left:0px;">''' | + | ! width="20%" align="left" style="background:#B0E2FF;"|<div style="margin-left:0px;">'''Device Level'''</div> |
− | ! width="80%" align="left" style="background:#B0E2FF;"|<div style="margin-left:0px;">''' | + | ! width="80%" align="left" style="background:#B0E2FF;"|<div style="margin-left:0px;">'''Variants'''</div> |
|-align="left" | |-align="left" | ||
− | |1 || | + | |1 || ''This.'' |
|-align="left" | |-align="left" | ||
− | |2 || [[Technology: | + | |2 || [[Technology:_Devices_A-F#Cross-Lateral_Gyrostabilizer|Cross-Lateral Gyrostabilizer]] |
|-align="left" | |-align="left" | ||
− | |3 || [[Technology: | + | |3 || [[Technology:_Devices_M-R#Pneumatic_Stabilization_Actuator|Pneumatic Stabilization Actuator]] |
|-align="left" | |-align="left" | ||
− | |4 || [[Technology:_Devices_G-L#'Kindred'_Stabilization_Actuator|'Kindred' Stabilization Actuator]] | + | |4 || [[Technology:_Devices_A-F#F-M3_Munition_Inertial_Suspensor|F-M3 Munition Inertial Suspensor]] |
+ | |-align="left" | ||
+ | |5 || [[Technology:_Devices_G-L#'Kindred'_Stabilization_Actuator|'Kindred' Stabilization Actuator]] | ||
|-align="left" | |-align="left" | ||
− | | | + | |6 || [[Technology:_Devices_M-R#Monophonic_Stabilization_Actuator|Monophonic Stabilization Actuator]] |
|}</div> | |}</div> | ||
|} | |} | ||
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|<div style="margin-left:15px;">''Capacitor Usage:'' No</div> | |<div style="margin-left:15px;">''Capacitor Usage:'' No</div> | ||
|- align="left" | |- align="left" | ||
− | |'''Level:''' [[Class:_Greasemonkey|Grm]] | + | |'''Level:''' [[Class:_Greasemonkey|Grm]] 5th |
|- align="left" | |- align="left" | ||
|'''Activation Time:''' Passive (T) | |'''Activation Time:''' Passive (T) | ||
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|4 || [[Technology:_Devices_A-F#F-M3_Munition_Inertial_Suspensor|F-M3 Munition Inertial Suspensor]] | |4 || [[Technology:_Devices_A-F#F-M3_Munition_Inertial_Suspensor|F-M3 Munition Inertial Suspensor]] | ||
|-align="left" | |-align="left" | ||
− | |5 || | + | |5 || ''This.'' |
|-align="left" | |-align="left" | ||
|6 || [[Technology:_Devices_M-R#Monophonic_Stabilization_Actuator|Monophonic Stabilization Actuator]] | |6 || [[Technology:_Devices_M-R#Monophonic_Stabilization_Actuator|Monophonic Stabilization Actuator]] |
Revision as of 21:48, 17 June 2013
A list of technological devices for all technology-using classes.
The devices index includes a full index of all devices, as well as an explanation of some of the terms used in these descriptions.
Devices Index | A - F | G - L | M - R | S - Z
Devices (G - L)
The following is an alphabetical list of Devices, from G to L.
GYROSTABILIZER
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Field: Armaments [Module] | ||||||||||||||
Slot: Low
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Capacitor Usage: No
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Level: Grm 1st | ||||||||||||||
Activation Time: Passive (T) | ||||||||||||||
This device assists in stabilizing projectile weapons, increasing their damage. Fitted weapons of the (Projectile) subfield gain a +1 equipment bonus to damage. | ||||||||||||||
|
'KINDRED' STABILIZATION ACTUATOR
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Field: Armaments [Module] | ||||||||||||||
Slot: Low
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Capacitor Usage: No
| ||||||||||||||
Level: Grm 5th | ||||||||||||||
Activation Time: Passive (T) | ||||||||||||||
This device assists in stabilizing projectile weapons, increasing their damage. Fitted weapons of the (Projectile) subfield gain a +16 equipment bonus to damage. | ||||||||||||||
|