Talk:Class: Voidchild
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Nihils
1st-level Voidchild Nihils
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Bane: Fill your enemies with fear and doubt. |
Blur: Your outline appears blurred, shifting and wavering. |
Cause Fear: Cause a creature to become frightened. |
Comprehend Languages: Understand written and spoken languages. |
Daze Monster: Daze a creature for 1 round. |
Deathwatch: Sense how near death nearby creatures are. |
Detect Secret Doors: Find nearby hidden doors. |
Doom: Fill a creature with horrible dread. |
Drain Existence: Reduce one of target's ability scores other than Constitution by 1d6+1/three levels. |
Entropic Shard I: Rip a hole in reality, which deals 1d6 points of damage and lasts 1 round/level. |
Fade: Become undetectable to one creature. |
Inflict Light Wounds: Cause 1d8+1/level damage with a touch. |
Pass Without Trace: One subject/level leaves no trail. |
Sense Void: Detect Void effects and Void-aligned creatures. |
Stay the Hand: Cause a creature to not attack you or target you with an ability. |
True Strike: Gain a +20 insight bonus to your next attack roll. |
Without Mind: Become immune to mind-affecting effects for 1 round/level. |
Undetectable Alignment: Your alignment/ethos becomes undetectable. |
Void Taint I: Target gains decay 4 for 1 round/level. |
2nd-level Voidchild Nihils
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Ask the Void: Determine if a course of action will yield good or bad results. |
Breathless: You do not need to breathe for 1 minute/level. |
Darkness: Create an area of unnatural darkness. |
Darkvision: Gain darkvision for 1 hour/level. |
Empty Space: Cause space to fold in on itself. |
Entropic Shard II: Shard of nothingness deals 3d6 damage, lasts for 1 round/level. |
Entropic Shield: Encase yourself in a field of varying gravity, deflecting ranged attacks. |
Field of Unprobability: Alter chance within 5 feet/level, allowing you to force a creature to take a reroll as an immediate action. |
Hear the Void: Gain a bonus to Sense Motive checks and immunity to sonic illusions for 1 minute/level. |
Invisibility: Subject becomes invisible to sight. |
Mirror Image: Produce 1d4+1/three levels figments that mimic you. |
Reality Tear, Light: Summon a small nihimental. |
Scare: Cause a number of creatures to panic. |
Silence: Create an area of unnatural silence. |
Status: Monitor the condition and location of allies. |
Vertigo: Creature must make Balance checks to move. |
Voidtouch: Touched weapon makes its next attack as though it were a touch attack. |
Void Skill: Make a skill check in untrained skill as though you had 1 rank/level. |
Void Taint II: Target gains decay 9 for 1 round/level. |
Without Need: Go without sustenance for a day. |
3rd-level Voidchild Nihils
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Antiplant Shell: Keep plant creatures at bay. |
Bestow Curse: Afflict a creature with varying penalties. |
Blindness: Cause a creature to go blind. |
Deafness: Cause a creature to go deaf. |
Deeper Darkness: Create an area of strong unnatural darkness. |
Entropic Shard III: Shard of nothingness deals 5d6 points of damage, lasts 1 round/level. |
Existence Falter: Creature ceases existing for 1 round/2 levels. |
Hesitate: Creature can only take a move action each round. |
Inflict Moderate Wounds: Cause 2d8+1/level damage with a touch. |
Lifesense: Detect the presence of living creatures as though they were giving off illumination. |
Nothing There: Effects that must specify number of targets must treat you as two targets. |
Null Force Field, Lesser: Force effects in area suffer 10% failure chance. |
Sense Philosophy: Sense the presence of Divine and Nature effects and aligned creatures. |
Sightless: Become immune to gaze attacks for 1 round/level. |
Speak Nothing: Target becomes muted. |
Suppress Ability: For 1 round/level, target uses lowest ability score in place of specified ability score. |
Vacuum: Produce a vacuum. |
Vertigo Field: Creatures treat area as difficult terrain, attacks have 20% miss chance in the field, creatures in area must make saves or become nauseated. |
Void Power I: Replicate a weaker Force effect of another Force, but take 1 point of Con damage. |
Void Strike: Touched creature gains 1d4 negative levels. |
Void Taint III: Target gains decay 16 for 1 round/level. |
Void the Void: End ongoing Void effects, or interrupt usage of the Void. |
Voidsight: Gain blindsight out to 20 feet for 1 minute/level. |
Without Mind, Baleful: Target cannot use mind-affecting abilities for 1 round/level. |
4th-level Voidchild Nihils
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Control Nothingness: Control a sphere of annihilation, or turn, command, or rebuke nihimentals. |
Enervate: Target gains 1d4 negative levels. |
Entropic Shard IV: Shard of nothingness deals 7d6 points of damage, lasts 1 round/level. |
Entropic Static: Force abilities become harder to use around you. |
Freedom of Movement: Target cannot be bound, gains bonus on grapple checks. |
Inflict Serious Wounds: Deal 3d8+1/level damage with a touch. |
Invisibility, Greater: Subject becomes invisible and can attack. |
Know Vulnerabilities: Determine subject's vulnerabilities and weaknesses. |
Mindsense: Detect nearby thinking creatures. |
Reality Tear, Moderate: Summon a medium nihimental. |
See the Void: Become immune to illusions for 1 round/level. |
Sensory Deprivation: All of target's senses become blocked. |
Slain by Nothing: Slay a creature with an illusion only they can see. |
Void Aura: Deal damage to all creatures within 5 feet/level equal to your Charisma modifier each round for one minute/level. |
Void Feat: Gain the benefits of a feat, even if you do not meet its prerequisites. |
Void Taint IV: Target gains decay 25 for 1 round/level. |
Without Soul: Become immune to death effects for 1 round/level. |
5th-level Voidchild Nihils
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Antilife Shell: Field hedges out living beings. |
Entropic Shard V: Shard of nothingness deals 9d6 damage and pulls nearby creatures towards it, lasts for 1 round/level. |
Inflict Critical Wounds: Deal 4d8+1/level damage with a touch. |
Marionette: Animate a corpse with the Void. |
Null Force Field: Force effects in area suffer 20% failure chance. |
Reality Tear, Serious: Summon a large nihimental. |
Sense Force: Detect the presence of any Force effect or aligned creature. |
Touch the Void: Ignore incorporeality for 1 round/level. |
Trap in Nothing: Trap a creature in folded space. |
True Seeing: See things as they really are. |
Void Taint V: Target gains decay 36 for 1 round/level. |
Void the Divine: As per void the void, but against Divine effects. |
Void the Natural: As per void the void, but against Natural effects. |
Vulnerability: Reduce the target's damage reduction. |
6th-level Voidchild Nihils
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Bestow Curse, Greater: Inflict various penalties upon a creature. |
Entropic Field: Healing effects within 5 feet/level are rendered ineffective. |
Entropic Shard VI: Shard of nothingness deals 11d6 damage and tugs those nearby towards it, lasts for 1 round/level. |
Hide in Void: Target cannot be scryed upon. |
Inflict Light Wounds, Mass: Deal 1d8+1/level damage to many creatures at once. |
Nonmemoria: Target Force-user loses access to some Force abilities. |
Reality Tear, Critical: Summon a huge nihimental. |
Soulsense: Detect the presence of creatures with souls. |
Void Power II: Replicate a moderate Force effect of another Force, but take 1d4 points of Con damage. |
Void Taint VI: Target gains decay 49 for 1 round/level. |
Weakness: Creature takes -4 penalty to all ability scores. |
Without Body: Become incorporeal for 1 round/level. |
Without Soul, Baleful: Target cannot benefit from soul-based effects, gains innocence; if dies, permanently dead. |
7th-level Voidchild Nihils
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Alone in Void: Subject believes it alone exists. (Solipsism) |
Avasculate: Reduce target to half hp and stun. |
Entropic Shard VII: Shard of nothingness deals 13d6 damage and tugs those nearby towards it, lasts 1 round/level. |
Harm: Deal 10/level points of damage with a touch, but cannot slay the target. |
Inflict Moderate Wounds, Mass: Deal 2d8+1/level damage to many creatures at once. |
Invisibility, Mass: Make multiple creatures invisible to sight; if any break invisibility, all lose it. |
Null Force Field, Greater: Force effects suffer 30% failure chance. |
Reality Tear, Greater: Summon a greater nihimental. |
Repulsion: Creatures cannot approach you. |
Void Taint VII: Target gains decay 64 for 1 round/level. |
Void the Forces: As per void the void, but against any Force. |
Without Body, Baleful: Target becomes incorporeal, can take no actions other than movement. |
8th-level Voidchild Nihils
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Amnesia: Grant the amnesia status for 1 round/2 levels. |
Antiforce Ray: Strip a creature of Force-using abilities and effects. (Antimagic Ray) |
Entropic Shard VIII: Shard of nothingness deals 15d6 damage and tugs those nearby towards it, lasts 1 round/level. |
Inflict Serious Wounds, Mass: Deal 3d8+1/level damage to many creatures at once. |
Invisibility, Superior: Subject becomes invisible to sight, hearing, and scent for 1 minute/level, and can attack. |
One with Nothing: Gain a bonus equal to nihilist level to one attack roll, skill check, saving throw, or AC against one attack. (Moment of Prescience) |
Return to Nothing: Reduce a creature to nothingness. |
Soulburn: Target gains 2d4 negative levels. (Energy Drain) |
Void Body: Become a living shadow. |
Void Mind: Nothing can read your mind, nor find any information about you. |
Void Taint VIII: Target gains decay 81 for 1 round/level. |
9th-level Voidchild Nihils
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All is Nothing: Through nothing, all things are possible. |
All are One: Creatures share your hit point gains and losses, Void effects you place on yourself. |
Entropic Shard IX: Shard of nothingness acts as a sphere of annihilation, lasts 1 round/level. |
Nothingness Uncarnate: Become a sphere of annihilation for 1 round/level. |
Reality Tear, True: Summon an elder nihimental. |
Void Plague: Create a field that grows and slowly destroys a plane. |
Void Power III: Replicate a greater Force effect of another Force, but take 2d4 points of Con damage. |
Void Taint IX: Target gains decay 100 for 1 round/level. |