Difference between revisions of "Psionics: Ratiovitality Power List"
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|'''Augmentation ('''5 PP'''):''' Instead of gaining DR X/-, you instead gain the ''[[D20_Mechanic:_Status_Effects#Protect|protect]]'' status. | |'''Augmentation ('''5 PP'''):''' Instead of gaining DR X/-, you instead gain the ''[[D20_Mechanic:_Status_Effects#Protect|protect]]'' status. | ||
+ | |} | ||
+ | |-align="left" | ||
+ | | | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Endocrine_Control"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#7D26CD;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">ENDOCRINE CONTROL</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Psionicist|Psi]] | ||
+ | |- align="left" | ||
+ | |'''Discipline:''' Ratiovitality [Biofeedback] | ||
+ | |- align="left" | ||
+ | |'''Activation Time:''' Standard action | ||
+ | |- align="left" | ||
+ | |'''Range:''' Personal | ||
+ | |- align="left" | ||
+ | |'''Target:''' You | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Concentration | ||
+ | |- align="left" | ||
+ | |'''Saving Throw:''' None | ||
+ | |- align="left" | ||
+ | |'''Psionic Resistance:''' Yes | ||
+ | |-align="left" | ||
+ | |''You take mental command of an aspect of your physiology, allowing you to produce unusual effects.'' | ||
+ | |-align="left" | ||
+ | |When you are using ''biofeedback'', you may activate this power. If you do, you gain the ability to directly manipulate your endocrine system, allowing you to manipulate your body in a variety of ways; in addition, your ability to directly manipulate the adrenalin in your body gives you greater strength. | ||
+ | |-align="left" | ||
+ | | | ||
+ | |-align="left" | ||
+ | | | ||
+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">DEVOTION</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |When you take damage from a slashing or piercing weapon in melee, the creature that attacked you takes acid damage equal to 1d6 + 1d6/3 manifester levels, as your acidic blood sprays from the wound. | ||
+ | |-align="left" | ||
+ | |You gain a +2 enhancement bonus to your Strength, plus an additional +2 for every four manifester levels. | ||
+ | |-align="left" | ||
+ | |'''Augmentation ('''4 PP'''):''' Increase the Strength bonus by +2. | ||
+ | |} | ||
+ | |-align="left" | ||
+ | | | ||
+ | |-align="left" | ||
+ | | | ||
+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">SCIENCE</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |In addition to the benefits gained from this power as a ''devotion'', when you make a melee or ranged attack against a creature with a natural weapon that deals slashing or piercing damage, that weapon deals an additional 1d6 points of poison damage, plus an additional 1d6 poison damage for every four manifester levels. | ||
+ | |-align="left" | ||
+ | |Your base enhancement bonus to Strength from this power increases by +2. | ||
+ | |} | ||
+ | |-align="left" | ||
+ | | | ||
+ | |-align="left" | ||
+ | | | ||
+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">ART</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |In addition to the benefits gained from this power as a ''devotion'' and ''science'', your body projects spikes, filled with a variety of toxins and hormones distilled from your body with various deleterious effects. Treat these spikes as armor spikes. Whenever a creature would take damage from your armor spikes, it must also make a Fortitude save against the saving throw DC of this power; if the save fails, roll 1d8 and consult the table below. | ||
+ | |-align="left" | ||
+ | | | ||
+ | |-align="left" | ||
+ | | | ||
+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! colspan="2" style="background:#C2A8E6;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">Endocrine Control: Status Effects</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |align="center" width="4%"|'''1''' || width="96%"|The target gains ''ongoing poison 5 damage'', plus an additional 5 damage for every three manifester levels. | ||
+ | |-align="left" style="background:#E4D8F4;" | ||
+ | |align="center"|'''2''' || The target becomes ''blind''. | ||
+ | |-align="left" | ||
+ | |align="center"|'''3''' || The target becomes ''slowed''. | ||
+ | |-align="left" style="background:#E4D8F4;" | ||
+ | |align="center"|'''4''' || The target becomes ''confused''. | ||
+ | |-align="left" | ||
+ | |align="center"|'''5''' || The target becomes ''immobilized''. | ||
+ | |-align="left" style="background:#E4D8F4;" | ||
+ | |align="center"|'''6''' || The target becomes ''nauseated''. | ||
+ | |-align="left" | ||
+ | |align="center"|'''7''' || The target becomes ''muted''. | ||
+ | |-align="left" style="background:#E4D8F4;" | ||
+ | |align="center"|'''8''' || The target becomes ''asleep''. | ||
+ | |} | ||
+ | |-align="left" | ||
+ | | | ||
+ | |-align="left" | ||
+ | |The effect lasts for 1d4 rounds + 1 round/3 manifester levels. | ||
+ | |-align="left" | ||
+ | |'''Augmentation ('''6 PP'''):''' When a creature would be subject to your armor spikes, roll an additional 1d8 for an effect. Creatures damaged by your armor spikes must make a Fortitude save against each status effect separately. Multiple copies of the same effect do not stack, but the creature must make a save against each instance separately. | ||
|} | |} | ||
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Revision as of 11:12, 29 March 2015
A list of ratiovitality powers for the psionicist class. The list got too long, so it's split into a number of pages now.
The power index includes a full index of all powers in all disciplines, as well as an explanation of some of the terms used in these descriptions.
Psionic Powers
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Power Index | Clairsentience · Imagiportation · Metacreativity · Psychokinesis · Ratiovitality · Telepathy |
Ratiovitality Power Descriptions
The following are the ratiovitality powers in alphabetical order.
Base Power
This is the base power of the ratiovitality discipline.
BIOFEEDBACK
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Classes: Psi | ||||
Discipline: Ratiovitality | ||||
Activation Time: Standard action | ||||
Range: Personal | ||||
Target: You | ||||
Duration: Concentration (Swift) | ||||
Saving Throw: None | ||||
Psionic Resistance: Yes | ||||
You breathe in and out deeply, taking conscious control of your physiological processes. | ||||
You can manifest powers with the [Biofeedback] descriptor without disrupting your concentration on this power, even if you fail the Manifestation check. Powers with the [Biofeedback] descriptor with a duration of "Concentration" are maintained when you concentrate on maintaining this power. | ||||
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Other Powers
Other powers of the ratiovitality discipline.
ACCELERATE METABOLISM
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Classes: Psi | |||
Discipline: Ratiovitality [Biofeedback] | |||
Activation Time: Standard action | |||
Range: Personal | |||
Target: You | |||
Duration: Concentration | |||
Saving Throw: None | |||
Psionic Resistance: Yes | |||
You accelerate your metabolism, allowing you to move faster. | |||
When you are using biofeedback, you may activate this power. If you do, you gain the haste status. As your knowledge of this power improves, you gain additional actions. | |||
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BODY CONTROL
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Classes: Psi | ||||||||
Discipline: Ratiovitality [Biofeedback] | ||||||||
Activation Time: Standard action | ||||||||
Range: Personal | ||||||||
Target: You | ||||||||
Duration: Concentration | ||||||||
Saving Throw: None | ||||||||
Psionic Resistance: Yes | ||||||||
You can control the entirety of your body, melding it into that of another. | ||||||||
When you are using biofeedback, you may activate this power. If you do, you gain the ability to meld yourself into the body of another creature, or another creature into yours. As your knowledge of this power progresses, the resulting fusion gains the abilities of both yourself and the target, and you can eventually divide yourself into two disparate bodies. | ||||||||
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CHAMELEON
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Classes: Psi | ||||
Discipline: Ratiovitality [Biofeedback] | ||||
Activation Time: Standard action | ||||
Range: Personal | ||||
Target: You | ||||
Duration: Concentration | ||||
Saving Throw: None | ||||
Psionic Resistance: Yes | ||||
You willfully change the color of your skin, allowing you to blend into the background. | ||||
When you are using biofeedback, you may activate this power. If you do, you manipulate the coloration of your skin to more closely match your surroundings. As your mastery of this power improves, your ability to match your surroundings improves, allowing you to move faster and eventually becoming effectively cloaked. | ||||
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COCOON
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Classes: Psi | ||||
Discipline: Ratiovitality [Biofeedback] | ||||
Activation Time: Standard action | ||||
Range: Personal | ||||
Target: You | ||||
Duration: Concentration | ||||
Saving Throw: None | ||||
Psionic Resistance: Yes | ||||
You harden your skin into a tough carapace. | ||||
When you are using biofeedback, you may activate this power. If you do, you manipulate the structure of your skin, bones, and other bodily structures, strengthening you against physical harm. As your understanding of this power advances, your ability to manipulate and modify your body becomes extreme, such that while manifesting it your appearance visibly undergoes extreme transformations, skin hardening into plates and bones protruding from beneath your skin, intertwining with your muscles. | ||||
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ENDOCRINE CONTROL
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Classes: Psi | |||||||||||||||||||||||||
Discipline: Ratiovitality [Biofeedback] | |||||||||||||||||||||||||
Activation Time: Standard action | |||||||||||||||||||||||||
Range: Personal | |||||||||||||||||||||||||
Target: You | |||||||||||||||||||||||||
Duration: Concentration | |||||||||||||||||||||||||
Saving Throw: None | |||||||||||||||||||||||||
Psionic Resistance: Yes | |||||||||||||||||||||||||
You take mental command of an aspect of your physiology, allowing you to produce unusual effects. | |||||||||||||||||||||||||
When you are using biofeedback, you may activate this power. If you do, you gain the ability to directly manipulate your endocrine system, allowing you to manipulate your body in a variety of ways; in addition, your ability to directly manipulate the adrenalin in your body gives you greater strength. | |||||||||||||||||||||||||
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ENERGY ADAPTATION
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Classes: Psi | |||||||
Discipline: Ratiovitality [Biofeedback] | |||||||
Activation Time: Standard action | |||||||
Range: Personal | |||||||
Target: You | |||||||
Duration: Concentration | |||||||
Saving Throw: None | |||||||
Psionic Resistance: Yes | |||||||
You attune your body to an energy type. | |||||||
When you are using biofeedback, you may activate this power. If you do, you modify your body in such a way that it becomes resistant to an energy type. As your knowledge of this power improves, you eventually can protect yourself against multiple energy types simultaneously, gain immunity to them, or even use that energy to refuel yourself. | |||||||
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HAMMER
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Classes: Psi | |||
Discipline: Ratiovitality [Biofeedback] | |||
Activation Time: Standard action | |||
Range: Personal | |||
Target: You | |||
Duration: Concentration | |||
Saving Throw: None | |||
Psionic Resistance: Yes | |||
You alter your physiology slightly, focusing more mass into your hands. | |||
When you are using biofeedback, you may activate this power. If you do, your hands become slightly enlarged, as you strengthen the bone, muscle, and sinew within to offer more striking power. | |||
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KAYACHIKITSA
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Classes: Psi | |||
Discipline: Ratiovitality [Biofeedback] | |||
Activation Time: Standard action | |||
Range: Personal | |||
Target: You | |||
Duration: Concentration | |||
Saving Throw: None | |||
Psionic Resistance: Yes | |||
You take conscious control of the flow of energy within your body, and direct it outwards. | |||
When you are using biofeedback, you may activate this power. If you do, all of your Ratiovitality powers with a range of Personal gain a range of Touch, can target a single creature, and allow a Fortitude save to negate. | |||
While this power is active, when you manifest a power, you can choose to target either yourself or a creature you touch. While you maintain contact with the creature and maintain concentration on your biofeedback power, the touched creature gains the benefit of the power rather than you. If you lose physical contact with the creature, this power immediately ends, as do all your active powers that were targeting the creature. | |||
While this power is active, you can have any number of copies of a single power active; each copy must have a different target. | |||
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METAMORPHOSIS
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Classes: Psi | ||||
Discipline: Ratiovitality [Biofeedback] | ||||
Activation Time: Standard action | ||||
Range: Personal | ||||
Target: You | ||||
Duration: Concentration | ||||
Saving Throw: None | ||||
Psionic Resistance: Yes | ||||
You willfully force your body to change its shape, granting yourself new abilities. | ||||
When you are using biofeedback, you may activate this power. If you do, you gain the ability to modify your body as though you were a metamorph while this power is active. As you progress in your knowledge of this power, your modifications become more extensive. | ||||
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SYNESTHETE
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Classes: Psi | ||||||
Discipline: Ratiovitality [Biofeedback] | ||||||
Activation Time: Standard action | ||||||
Range: Personal | ||||||
Target: You | ||||||
Duration: Concentration | ||||||
Saving Throw: None | ||||||
Psionic Resistance: Yes | ||||||
You modify your sensory organs, allowing you to perceive the world in unusual ways. | ||||||
When you are using biofeedback, you may activate this power. If you do, you modify your sensory organs, allowing you to see sound, feel light, and similar other modifications. With greater understanding of this power, you unlock senses that most do not possess, greatly expanding your ability to perceive things. | ||||||
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VIGOR
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Classes: Psi | ||||||
Discipline: Ratiovitality [Biofeedback] | ||||||
Activation Time: Standard action | ||||||
Range: Personal | ||||||
Target: You | ||||||
Duration: Concentration | ||||||
Saving Throw: None | ||||||
Psionic Resistance: Yes | ||||||
You redistribute damage taken throughout your body, making you temporarily more resilient. | ||||||
When you are using biofeedback, you may activate this power. If you do, you make yourself resistant to damage, gaining temporary hit points. As your knowledge of this power improves, you gain additional hit points, as well as resistances and immunities to a number of effects. | ||||||
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