Difference between revisions of "Psionics: Ratiovitality Power List"
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|'''Augmentation ('''14 PP'''):''' Gain an additional standard action on each of your turns. | |'''Augmentation ('''14 PP'''):''' Gain an additional standard action on each of your turns. | ||
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+ | |} | ||
+ | </div> | ||
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+ | <div id="Bioelectricity"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#7D26CD;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">BIOELECTRICITY</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Classes:''' [[Class:_Psionicist|Psi]] | ||
+ | |- align="left" | ||
+ | |'''Discipline:''' Ratiovitality [Biofeedback] | ||
+ | |- align="left" | ||
+ | |'''Activation Time:''' Standard action | ||
+ | |- align="left" | ||
+ | |'''Range:''' Personal | ||
+ | |- align="left" | ||
+ | |'''Target:''' You | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Concentration | ||
+ | |- align="left" | ||
+ | |'''Saving Throw:''' None | ||
+ | |- align="left" | ||
+ | |'''Psionic Resistance:''' Yes | ||
+ | |-align="left" | ||
+ | |''You manipulate the nerves in your skin, generating an electrical charge.'' | ||
+ | |-align="left" | ||
+ | |When you are using ''biofeedback'', you may activate this power. If you do, you gain electrical-based powers, starting with the ability to shock creatures or objects you touch, and culminating in being able to generate pulses of electrical energy. | ||
+ | |-align="left" | ||
+ | | | ||
+ | |-align="left" | ||
+ | | | ||
+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">DEVOTION</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |While this power is active, you can choose to emit soft light, with a radius of 20 feet. | ||
+ | |-align="left" | ||
+ | |Whenever you touch a creature or object, you can choose to deal 1d4 electricity damage, plus an additional 1d4 for every three manifester levels. Using this ability in combat requires you to make a melee touch attack. If you make an attack with an unarmed or natural attack, you can choose to deal this electricity damage in addition to the attack's normal damage, but this effect only applies to primary attacks. | ||
+ | |-align="left" | ||
+ | |'''Augmentation ('''2 PP'''):''' Your touch deals an additional 1d4 points of electricity damage. | ||
+ | |-align="left" | ||
+ | |'''Augmentation ('''8 PP'''):''' This ability also affects your secondary natural attacks. | ||
+ | |} | ||
+ | |-align="left" | ||
+ | | | ||
+ | |-align="left" | ||
+ | | | ||
+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">SCIENCE</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |In addition to the benefits gained from this power as a ''devotion'', you can generate a nimbus of electricity, dealing damage to creatures near you. At the beginning of your turn, as a non-action, you may choose to generate a nimbus; if you do, all creatures within 10 feet of you must make a Reflex save against this power's DC or take 1d6 electricity damage, plus 1d6 per four manifester levels. | ||
+ | |-align="left" | ||
+ | |'''Augmentation ('''2 PP'''):''' Your nimbus deals an additional 1d6 points of electricity damage. | ||
+ | |-align="left" | ||
+ | |'''Augmentation ('''2 PP'''):''' Increase the range of your nimbus by 5 feet. | ||
+ | |} | ||
+ | |-align="left" | ||
+ | | | ||
+ | |-align="left" | ||
+ | | | ||
+ | {|class="collapsible" align="center" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:95%; font-family:verdana;" | ||
+ | ! style="background:#AD8BDD;" align="left"|<div style="margin-left:15px;"><font color="black" style="font-size:12px; font-family:tahoma;">ART</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |In addition to the benefits gained from this power as a ''devotion'' and a ''science'', you can generate a burst of electricity. As a standard action, you can produce a burst of electricity that affects all creatures within 30 feet of you; all affected must make a Reflex saave against this power's DC or take 1d10 electricity damage, plus 1d10 per two manifester levels. If you use this ability, this power immediately ends. | ||
+ | |-align="left" | ||
+ | |You may also choose to have this effect function as though it were an ''electromagnet''. | ||
+ | |-align="left" | ||
+ | |'''Augmentation ('''3 PP'''):''' Your electrical burst deals an additional 1d10 points of damage. | ||
|} | |} | ||
|-align="left" | |-align="left" |
Revision as of 02:23, 27 June 2015
A list of ratiovitality powers for the psionicist class. The list got too long, so it's split into a number of pages now.
The power index includes a full index of all powers in all disciplines, as well as an explanation of some of the terms used in these descriptions.
Psionic Powers
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Power Index | Clairsentience · Imagiportation · Metacreativity · Psychokinesis · Ratiovitality · Telepathy |
Ratiovitality Power Descriptions
The following are the ratiovitality powers in alphabetical order.
Base Power
This is the base power of the ratiovitality discipline.
BIOFEEDBACK
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Classes: Psi | ||||
Discipline: Ratiovitality | ||||
Activation Time: Standard action | ||||
Range: Personal | ||||
Target: You | ||||
Duration: Concentration (Swift) | ||||
Saving Throw: None | ||||
Psionic Resistance: Yes | ||||
You breathe in and out deeply, taking conscious control of your physiological processes. | ||||
You can manifest powers with the [Biofeedback] descriptor without disrupting your concentration on this power, even if you fail the Manifestation check. Powers with the [Biofeedback] descriptor with a duration of "Concentration" are maintained when you concentrate on maintaining this power. | ||||
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Other Powers
Other powers of the ratiovitality discipline.
ACCELERATE METABOLISM
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Classes: Psi | |||
Discipline: Ratiovitality [Biofeedback] | |||
Activation Time: Standard action | |||
Range: Personal | |||
Target: You | |||
Duration: Concentration | |||
Saving Throw: None | |||
Psionic Resistance: Yes | |||
You accelerate your metabolism, allowing you to move faster. | |||
When you are using biofeedback, you may activate this power. If you do, you gain the haste status. As your knowledge of this power improves, you gain additional actions. | |||
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BIOELECTRICITY
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Classes: Psi | |||||
Discipline: Ratiovitality [Biofeedback] | |||||
Activation Time: Standard action | |||||
Range: Personal | |||||
Target: You | |||||
Duration: Concentration | |||||
Saving Throw: None | |||||
Psionic Resistance: Yes | |||||
You manipulate the nerves in your skin, generating an electrical charge. | |||||
When you are using biofeedback, you may activate this power. If you do, you gain electrical-based powers, starting with the ability to shock creatures or objects you touch, and culminating in being able to generate pulses of electrical energy. | |||||
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BODY ADJUSTMENT
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Classes: Psi | ||||
Discipline: Ratiovitality [Biofeedback] | ||||
Activation Time: Standard action | ||||
Range: Personal | ||||
Target: You | ||||
Duration: See text | ||||
Saving Throw: None | ||||
Psionic Resistance: Yes | ||||
You can go without some necessary elements for life, for a time. | ||||
When you are using biofeedback, you may activate this power. If you do, you can go without food or water for an extended period. As your knowledge of this power grows, you can ignore other requirements, such as air. | ||||
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BODY CONTROL
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Classes: Psi | ||||||||
Discipline: Ratiovitality [Biofeedback] | ||||||||
Activation Time: Standard action | ||||||||
Range: Personal | ||||||||
Target: You | ||||||||
Duration: Concentration | ||||||||
Saving Throw: None | ||||||||
Psionic Resistance: Yes | ||||||||
You can control the entirety of your body, melding it into that of another. | ||||||||
When you are using biofeedback, you may activate this power. If you do, you gain the ability to meld yourself into the body of another creature, or another creature into yours. As your knowledge of this power progresses, the resulting fusion gains the abilities of both yourself and the target, and you can eventually divide yourself into two disparate bodies. | ||||||||
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CHAMELEON
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Classes: Psi | ||||
Discipline: Ratiovitality [Biofeedback] | ||||
Activation Time: Standard action | ||||
Range: Personal | ||||
Target: You | ||||
Duration: Concentration | ||||
Saving Throw: None | ||||
Psionic Resistance: Yes | ||||
You willfully change the color of your skin, allowing you to blend into the background. | ||||
When you are using biofeedback, you may activate this power. If you do, you manipulate the coloration of your skin to more closely match your surroundings. As your mastery of this power improves, your ability to match your surroundings improves, allowing you to move faster and eventually becoming effectively cloaked. | ||||
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COCOON
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Classes: Psi | ||||
Discipline: Ratiovitality [Biofeedback] | ||||
Activation Time: Standard action | ||||
Range: Personal | ||||
Target: You | ||||
Duration: Concentration | ||||
Saving Throw: None | ||||
Psionic Resistance: Yes | ||||
You harden your skin into a tough carapace. | ||||
When you are using biofeedback, you may activate this power. If you do, you manipulate the structure of your skin, bones, and other bodily structures, strengthening you against physical harm. As your understanding of this power advances, your ability to manipulate and modify your body becomes extreme, such that while manifesting it your appearance visibly undergoes extreme transformations, skin hardening into plates and bones protruding from beneath your skin, intertwining with your muscles. | ||||
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ENDOCRINE CONTROL
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Classes: Psi | |||||||||||||||||||||||||
Discipline: Ratiovitality [Biofeedback] | |||||||||||||||||||||||||
Activation Time: Standard action | |||||||||||||||||||||||||
Range: Personal | |||||||||||||||||||||||||
Target: You | |||||||||||||||||||||||||
Duration: Concentration | |||||||||||||||||||||||||
Saving Throw: None | |||||||||||||||||||||||||
Psionic Resistance: Yes | |||||||||||||||||||||||||
You take mental command of an aspect of your physiology, allowing you to produce unusual effects. | |||||||||||||||||||||||||
When you are using biofeedback, you may activate this power. If you do, you gain the ability to directly manipulate your endocrine system, allowing you to manipulate your body in a variety of ways; in addition, your ability to directly manipulate the adrenalin in your body gives you greater strength. | |||||||||||||||||||||||||
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ENERGY ADAPTATION
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Classes: Psi | |||||||
Discipline: Ratiovitality [Biofeedback] | |||||||
Activation Time: Standard action | |||||||
Range: Personal | |||||||
Target: You | |||||||
Duration: Concentration | |||||||
Saving Throw: None | |||||||
Psionic Resistance: Yes | |||||||
You attune your body to an energy type. | |||||||
When you are using biofeedback, you may activate this power. If you do, you modify your body in such a way that it becomes resistant to an energy type. As your knowledge of this power improves, you eventually can protect yourself against multiple energy types simultaneously, gain immunity to them, or even use that energy to refuel yourself. | |||||||
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GIRD
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Classes: Psi | ||||
Discipline: Ratiovitality [Biofeedback] | ||||
Activation Time: Standard action | ||||
Range: Personal | ||||
Target: You | ||||
Duration: 1 hour/level (D) | ||||
Saving Throw: None | ||||
Psionic Resistance: Yes | ||||
You alter your brain structures, allowing you to maintain subconscious concentration on your powers. | ||||
When you are using biofeedback, you may activate this power. If you do, you can maintain concentration on your powers subconsciously, without requiring an action. | ||||
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HAMMER
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Classes: Psi | |||
Discipline: Ratiovitality [Biofeedback] | |||
Activation Time: Standard action | |||
Range: Personal | |||
Target: You | |||
Duration: Concentration | |||
Saving Throw: None | |||
Psionic Resistance: Yes | |||
You alter your physiology slightly, focusing more mass into your hands. | |||
When you are using biofeedback, you may activate this power. If you do, your hands become slightly enlarged, as you strengthen the bone, muscle, and sinew within to offer more striking power. | |||
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IMMOVABILITY
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Classes: Psi | |||
Discipline: Ratiovitality [Biofeedback] | |||
Activation Time: Standard action | |||
Range: Personal | |||
Target: You | |||
Duration: Concentration | |||
Saving Throw: None | |||
Psionic Resistance: Yes | |||
You root yourself to the universe, and become immobile. | |||
When you are using biofeedback, you may activate this power. If you do, you stitch yourself into the fabric of the universe, becoming almost impossible to move. You can use this power even while in midair. | |||
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KAYACHIKITSA
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Classes: Psi | |||
Discipline: Ratiovitality [Biofeedback] | |||
Activation Time: Standard action | |||
Range: Personal | |||
Target: You | |||
Duration: Concentration | |||
Saving Throw: None | |||
Psionic Resistance: Yes | |||
You take conscious control of the flow of energy within your body, and direct it outwards. | |||
When you are using biofeedback, you may activate this power. If you do, all of your Ratiovitality powers with a range of Personal gain a range of Touch, can target a single creature, and allow a Fortitude save to negate. | |||
While this power is active, when you manifest a power, you can choose to target either yourself or a creature you touch. While you maintain contact with the creature and maintain concentration on your biofeedback power, the touched creature gains the benefit of the power rather than you. If you lose physical contact with the creature, this power immediately ends, as do all your active powers that were targeting the creature. | |||
While this power is active, you can have any number of copies of a single power active; each copy must have a different target. | |||
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METAMORPHOSIS
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Classes: Psi | ||||
Discipline: Ratiovitality [Biofeedback] | ||||
Activation Time: Standard action | ||||
Range: Personal | ||||
Target: You | ||||
Duration: Concentration | ||||
Saving Throw: None | ||||
Psionic Resistance: Yes | ||||
You willfully force your body to change its shape, granting yourself new abilities. | ||||
When you are using biofeedback, you may activate this power. If you do, you gain the ability to modify your body as though you were a metamorph while this power is active. As you progress in your knowledge of this power, your modifications become more extensive. | ||||
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PURIFY
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Classes: Psi | |||||
Discipline: Ratiovitality [Biofeedback] | |||||
Activation Time: Standard action | |||||
Range: Personal | |||||
Target: You | |||||
Duration: Concentration | |||||
Saving Throw: None | |||||
Psionic Resistance: Yes | |||||
You willfully force your body to flush away toxins, leaving your refreshed. | |||||
When you are using biofeedback, you may activate this power. If you do, you can remove poisons, diseases, and radiation from your body. As you progress in your knowledge of this power, you can use it to remove stronger, more bizarre effects. | |||||
You must be able to take at least mental actions in order to use this power; thus, you cannot use this power while petrified or similarly rendered unable to take action. | |||||
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SIZE CONTROL
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Classes: Psi | ||||||||
Discipline: Ratiovitality [Biofeedback] | ||||||||
Activation Time: Standard action | ||||||||
Range: Personal | ||||||||
Target: You | ||||||||
Duration: Concentration | ||||||||
Saving Throw: None | ||||||||
Psionic Resistance: Yes | ||||||||
You can expand or compress your body. | ||||||||
When you are using biofeedback, you may activate this power. If you do, you can increase or decrease your size. As your knowledge of this power grows, you can make more extreme modifications. | ||||||||
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SYNESTHETE
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Classes: Psi | ||||||
Discipline: Ratiovitality [Biofeedback] | ||||||
Activation Time: Standard action | ||||||
Range: Personal | ||||||
Target: You | ||||||
Duration: Concentration | ||||||
Saving Throw: None | ||||||
Psionic Resistance: Yes | ||||||
You modify your sensory organs, allowing you to perceive the world in unusual ways. | ||||||
When you are using biofeedback, you may activate this power. If you do, you modify your sensory organs, allowing you to see sound, feel light, and similar other modifications. With greater understanding of this power, you unlock senses that most do not possess, greatly expanding your ability to perceive things. | ||||||
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VAMPIRE
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Classes: Psi | |||
Discipline: Ratiovitality [Biofeedback] | |||
Activation Time: Standard action | |||
Range: Personal | |||
Target: You | |||
Duration: Concentration | |||
Saving Throw: None | |||
Psionic Resistance: Yes | |||
You alter your physiology, allowing you to drain sustenance from other creatures. | |||
When you are using biofeedback, you may activate this power. If you do, you can drain creatures you strike with natural weapons of their vitality, improving your own. As your knowledge of this power improves, you can turn this vital essence into other resources you require. | |||
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VIGOR
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Classes: Psi | ||||||
Discipline: Ratiovitality [Biofeedback] | ||||||
Activation Time: Standard action | ||||||
Range: Personal | ||||||
Target: You | ||||||
Duration: Concentration | ||||||
Saving Throw: None | ||||||
Psionic Resistance: Yes | ||||||
You redistribute damage taken throughout your body, making you temporarily more resilient. | ||||||
When you are using biofeedback, you may activate this power. If you do, you make yourself resistant to damage, gaining temporary hit points. As your knowledge of this power improves, you gain additional hit points, as well as resistances and immunities to a number of effects. | ||||||
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