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  • Crafting is the third major mechanical subsystem, and - as one of the "big three" - Yay for defining general crafting stuff.
    6 KB (972 words) - 16:18, 4 April 2009
  • ...s at the basic level and with the introduction of the metagame aspect (the crafting grid). ...they wish to craft, look up the skill associated with crafting it and its Crafting TN, and make a skill check against this number. Success indicates that the
    9 KB (1,491 words) - 06:22, 4 May 2012
  • 42 B (4 words) - 02:34, 30 April 2012

Page text matches

  • ''Mox'' - and by extension, ''myrrh'' - is a necessary component in crafting items of significant power. While lesser items can be made through the mere
    8 KB (1,320 words) - 09:09, 1 March 2018
  • ...h. Some viera are not content with a life amidst the Green; Nature, in her crafting of her children, in giving them some capacity for adaptation, has also seen
    11 KB (1,876 words) - 10:32, 12 October 2017
  • normal XP cost for crafting or improving the item, plus an additional 5,000 XP.
    26 KB (3,838 words) - 15:53, 1 November 2015
  • The Saints, in crafting their Servants, tend to choose the most pure of the mortal souls to place i
    28 KB (4,838 words) - 01:18, 21 June 2015
  • ===Crafting using Raw Metal=== ...les don't cover what "38 pounds of iron" can be used for, so the rules for crafting will be expanded here.
    54 KB (9,182 words) - 12:00, 18 February 2008
  • : This book grants a +5 circumstance bonus on any Craft checks made when crafting a sword of any sort.
    9 KB (1,548 words) - 05:39, 17 October 2010
  • ...ombat rewards tactical thinking; social encounter rewards roleplaying; and crafting rewards whatever it's called when you solve puzzles. * Crafting will have a puzzle-aspect to it, but we still need to work out just how opt
    64 KB (9,940 words) - 05:49, 4 April 2009
  • ==Crafting a Character's Personality==
    12 KB (1,877 words) - 05:43, 4 April 2009
  • * [[Journey:_Crafting | Crafting]]
    14 KB (2,378 words) - 12:08, 13 November 2009
  • ''Action Type:'' Crafting ''Action Type:'' Crafting
    20 KB (3,132 words) - 02:15, 15 August 2014
  • Crafting is the third major mechanical subsystem, and - as one of the "big three" - Yay for defining general crafting stuff.
    6 KB (972 words) - 16:18, 4 April 2009
  • ...ing able to entirely ignore the bits in a tier below it. You could have a crafting Base tier, which says "Roll against these DCs", and then the next tier woul ...re marginal at - for argument's sake, let's say Craft. You now gain XP for crafting... but it's a lot easier than attempting to gain XP from your other abiliti
    30 KB (5,174 words) - 01:31, 20 March 2014
  • ==Crafting Weapons== ==Crafting Armor and Shields==
    66 KB (7,886 words) - 18:33, 30 January 2015
  • ...racter, and with plans to allow for social encounters and a more intricate crafting system, the ability scores need to represent more than just your combat abi
    7 KB (1,110 words) - 02:19, 12 February 2010
  • * Artisan (for crafting skills) |Artisan || Crafting || align="left"|Making stuff.
    32 KB (5,538 words) - 12:23, 7 March 2018
  • The trainer becomes capable of crafting his own meme crystals. Constructing a meme crystal requires one hour and su
    44 KB (6,409 words) - 11:18, 6 February 2018
  • ==Crafting Ranged Weapons==
    10 KB (1,093 words) - 04:34, 15 February 2010
  • |You have unlocked the secrets of crafting items of power. |You have unlocked the secrets of crafting items of power.
    62 KB (9,183 words) - 12:21, 11 December 2017
  • ...roleplaying game, then you would want to use '''deep combat''', '''shallow crafting''', and '''lacking social'''. You may want '''basic terrain''', '''basic ci
    4 KB (759 words) - 09:17, 1 June 2010
  • ...d with protecting hidden dwarven caches of wealth, knowledge, and valuable crafting material, dwarf guardians are taught in ancient dwarven traditions that all
    6 KB (993 words) - 03:19, 28 March 2012

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