Search results
From Trinity Wiki
Page title matches
- Equipment and such. =Introduction to Equipment=66 KB (7,886 words) - 18:33, 30 January 2015
- This is the base page for equipment as it functions in Trinity. Equipment in Trinity is mostly based off of [http://d20srd.org d20] and [http://d20pf5 KB (864 words) - 10:52, 19 March 2017
Page text matches
- *[[ Equipment | Equipment]]6 KB (637 words) - 19:40, 10 January 2008
- acquired any new equipment, took damage, gained experience, or experienced any similar changes, they n26 KB (3,838 words) - 15:53, 1 November 2015
- equipment must be on the target's person and ready for use. Skill checks that require41 KB (6,362 words) - 16:08, 10 October 2015
- '''Equipment''' '''Equipment'''8 KB (901 words) - 14:40, 11 December 2007
- Crafting equipment is going to be a major part of ''Journey''. Does the local blacksmith not h64 KB (9,940 words) - 05:49, 4 April 2009
- * [[Journey:_Equipment | Equipment]] * [[Journey:_Equipment | Equipment]]14 KB (2,378 words) - 12:08, 13 November 2009
- All characters were given "unlimited" money to purchase equipment, with the craft DCs being the limiting factor. ...creation is a rather intensive affair, primarily due to having to generate equipment. This will only be worsened when weapons are done.7 KB (1,100 words) - 05:47, 4 April 2009
- A creature wearing claw boots gains a +4 equipment bonus to AC and on saving throws against effects that would cause it to mov equipment bonus. If used on a metallic surface, the hookshot is automatically secured9 KB (1,366 words) - 14:22, 27 July 2008
- Crafting is intended to play a large role in ''Journey''. While finding equipment ready-made is not necessarily difficult, it is sometimes easier to find the ...kely to have impurities, allowing you to produce a better-crafted piece of equipment.6 KB (972 words) - 16:18, 4 April 2009
- ...ft:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Equipment Slots</font></div> The table at right indicates all available equipment slots - that is, where you can wear literal armor.30 KB (5,174 words) - 01:31, 20 March 2014
- Equipment and such. =Introduction to Equipment=66 KB (7,886 words) - 18:33, 30 January 2015
- ...an along. The artisan's primary role in a group is to maintain the group's equipment and to provide new gear when materials become available. However, artisans14 KB (2,512 words) - 16:44, 13 April 2013
- : How much equipment you are wearing, and how it affects your ability to move quickly. ...wn; also, remember that worn equipment is treated differently than carried equipment, for your Weight - wearing plate is much different than carrying it in your28 KB (4,541 words) - 03:31, 6 April 2009
- ...makes a '''Trait: Health''' roll, to which is added the armor value of the equipment worn on the given hit location, and from which is subtracted the defender's (Skill: Proficiency + Trauma Tokens) vs. (Trait: Health + Equipment Armor Value - Trauma Tokens)5 KB (738 words) - 07:07, 24 September 2008
- This is the base page for equipment as it functions in Trinity. Equipment in Trinity is mostly based off of [http://d20srd.org d20] and [http://d20pf5 KB (864 words) - 10:52, 19 March 2017
- ...an along. The artisan's primary role in a group is to maintain the group's equipment and to provide new gear when materials become available. However, artisans9 KB (1,505 words) - 04:08, 25 April 2012
- ...over three months of training. That seems pretty reasonable. Throw in the equipment, and you wind up with a combat stat-block that looks something like this... ...ein, though, Bob probably still only has 6 HP, and while it's possible his equipment has been upgraded, it isn't terribly likely he's packing anything better th6 KB (1,048 words) - 12:02, 17 November 2009
- Martial disciplines fall into two kinds: style and equipment. Equipment-specific disciplines give the warrior more expertise with a specific weapon |'''Sunder:''' Deal more damage to equipment and items.24 KB (3,477 words) - 12:39, 11 October 2014
- Characters begin with 13,000 gold worth of equipment.20 KB (3,522 words) - 04:45, 20 May 2010
- ...ble of consuming and digesting meat, but lack the locomotion and predatory equipment to pursue their own prey (though they can and will eat carrion). The larvae8 KB (1,385 words) - 21:29, 25 September 2009