Blue: Memes U-Z

From Trinity Wiki
Revision as of 02:03, 27 September 2013 by GnomeWorks (Talk | contribs)

Jump to: navigation, search

A list of blue memes for all Blue-using classes.

The memes index includes a full index of all memes, as well as an explanation of some of the terms used in these descriptions.

Memes Index | A - C | D - F | G - J | K - M | N - Q | R - T | U - Z

Memes (U - Z)

The following is an alphabetical list of Memes, from U to Z.

VACCIME
Classes: Aka Meme
Activation Time: Standard action
Range: Close (25 feet + 5 feet/2 memory)
Target: One creature
Duration: Instantaneous
Saving Throw: Will negates (Harmless)
Blue Opposition: Yes
You mix an informational cocktail of ideas that protect against a particular concept, and directly inject them into the mind of your target.
Choose one mental status ailment your target is suffering from. Make a memeticist level check (d20 + memeticist level) against DC 11 + the Force-user Level of the creature that caused the effect (if it was not caused by a Force effect, use the HD of the creature that caused it instead). If you succeed, you successfully remove the effect.
Memory: For every 2 points of memory invested, gain a +1 insight bonus to the level check to remove the targeted status ailment. For every 5 points of memory invested, you can remove one additional status ailment with a single use of this meme at a time (make a single check for removing all effects).
Belief-Space: While this meme is bound to your belief-space, if you have at least 6 memory invested in it, you gain Mettle against Will effects that would cause mental status effects. If you have at least 12 memory invested in it, you can Improved Mettle against Will effects that would cause mental status effects (if you fail the save, halve the duration of the effect). If you have at least 18 memory invested in it, you gain immunity to mental status effects.
This additional effect affects all Mind-affecting effects, regardless of their source: in effect, your informational "immune system" is too difficult to suppress even in the face of beneficial effects or effects you produce yourself. Thus, if you are allowed a saving throw against an effect that would cause a mental status effect, you must attempt the saving throw.

 

WHITE WIND
Classes: Lrn Meme [Learnable]
Activation Time: Standard action
Range: Close (25 feet + 5 feet/2 memory)
Area: 20-ft radius burst
Duration: Instantaneous
Saving Throw: Will negates (Harmless)
Blue Opposition: Yes
Recharge: 6
You produce a gust of wind charged with life energy, healing allies.
All allies in the area expend a healing surge and are healed for an amount of damage equal to your current hit points. Creatures that cannot expend a healing surge are unaffected by this ability.
Memory: For every 3 points of memory invested, increase the radius of the area affected by this ability by 10 feet.