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- This section outlines how character advancement works in Trinity, since we're using a rough combination of 3.5 =Advancing Your Character=8 KB (1,075 words) - 08:10, 18 September 2017
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- ...erred to on this wiki as "t20v4." Everything you need to create and play a character within the context of the worlds of Trinity can be found in this section.</6 KB (999 words) - 17:43, 24 July 2022
- ...rld. However, if a player can come up with a good explanation of why their character would be or do such-and-such, I may be inclined to allow it. This was previ6 KB (637 words) - 19:40, 10 January 2008
- * '''Low-light vision.''' Add the character's Perception modifier to its multiplier for how far she sees in low-light c ...ltiply the character's Perception modifier by 10 and add the result to the character's darkvision distance. This includes darkvision granted by spells or simila5 KB (666 words) - 12:55, 4 May 2008
- ...on a combination of region and race, rather than just race. In addition, a character can pay money to have an increased Education score, representing having gon ...racters use their Education modifier for all untrained Knowledge skills. A character can choose either Education or Intelligence for trained Knowledge skills.4 KB (559 words) - 22:11, 4 February 2010
- ...dependent upon a character's Luck score: Luck has different effects if the character has a positive Luck modifier or a negative one. ...eck that has degrees of failure, all degrees of failure are reduced by the character's Luck modifier.7 KB (1,144 words) - 17:21, 7 March 2009
- ...ng been cast by a 4th-level cleric, healing 1d8+4 points of damage. If the character had instead had a 6 Faith (-3 modifier), the spell would have healed 1d8-13 KB (458 words) - 13:16, 11 December 2007
- ...e. An ancelar can simultaneously transmit thoughts to up to 1 creature per character level + his Intelligence modifier; the thoughts must be the same (this way, ...' are cumulative. The ancelar has a manifester level equal to one-half his character level (minimum 1st). The saving throw DCs are Charisma-based.8 KB (1,291 words) - 17:29, 28 December 2006
- ...era are inherently Nature-aligned. You gain racial DI and VI equal to your character level.11 KB (1,876 words) - 10:32, 12 October 2017
- ...ld lose a status effect with the innate flag, you immediately regain it. A character with the compress status increases their Initiative by the listed amount at4 KB (580 words) - 12:30, 13 April 2017
- The page for the campaign has all the relevant character-creation information, as well as the background information that players sh5 KB (800 words) - 16:17, 19 August 2008
- A city is much like a character, in that it has levels (based on its population) and classes. Cities also h ...'', and '''Command'''. Each of these six abilities correspond roughly to a character's ability (so Force corresponds to Strength; Learning to Intelligence; and11 KB (1,866 words) - 21:55, 17 November 2007
- ...line fighter is not non-existent in Trinity, nor is it required that every character in a party use firearms. While they are usually more effective than other w2 KB (376 words) - 22:50, 1 April 2007
- the aura's source is at least twice your character level, you are stunned for 1 round and the spell ends.3 KB (530 words) - 23:25, 11 December 2007
- Medical feats improve on a character's ability with and knowledge of medicine. As such, only characters with the45 KB (7,369 words) - 13:37, 2 March 2014
- ..., and sometimes, absurd statements are made - both in-character and out-of-character.2 KB (335 words) - 18:32, 10 September 2023
- ...osing a solid surface and letting itself fall through the air toward it. A character52 KB (7,857 words) - 14:12, 26 April 2015
- ...nother to infuse the body with life again. A quantum leap cannot prevent a character who was brought back to life from losing26 KB (3,838 words) - 15:53, 1 November 2015
- ...y variation can change the entire meaning and, therefore, the sound of the character. ...atively simple, easy to scribe, and easy to tell apart, making it an ideal character set for written works. Due to the selkies being exposed to both Lynaen and13 KB (2,114 words) - 04:47, 13 October 2007
- ...os | avaos]]. As such, a character with either UO or CO can resist them; a character with both gets two chances to resist a lorethief's abilities.28 KB (4,057 words) - 14:01, 28 December 2006
- ...at a Will save, or else be rendered mute for 1 round per mediator level. A character affected by this skill cannot use any ability that requires them to speak -14 KB (2,132 words) - 15:57, 22 April 2008