Difference between revisions of "Journey: Martial Disciplines"
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− | <div id=" | + | <div id="Ranged"> |
{|class="collapsible" width="98%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | {|class="collapsible" width="98%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
− | ! style="background:#363636;" align="center"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;"> | + | ! style="background:#363636;" align="center"|<div style="margin-left:0px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">Ranged</font></div> |
|-style="background:white;" align="left" | |-style="background:white;" align="left" | ||
− | |''' | + | |'''Ricochet:''' Bounce a projectile off a surface. |
+ | |-align="left" | ||
+ | |'''Snipe:''' Improve chance of hitting a specific hit location. | ||
+ | |-align="left" | ||
+ | |'''[[#Take_Aim|Take Aim]]:''' Improve accuracy with a ranged weapon. | ||
|} | |} | ||
</div> | </div> | ||
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|-align="left" | |-align="left" | ||
|An effect can be reflected only once. | |An effect can be reflected only once. | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | | ||
+ | |||
+ | <div id="Take_Aim"> | ||
+ | {|class="collapsible" width="90%" style="border:1px solid silver; text-align:center; clear:both; font-size:75%; font-family:verdana;" | ||
+ | ! style="background:#329555;" align="left"|<div style="margin-left:15px;"><font color="white" style="font-size:13.5px; font-family:tahoma;">TAKE AIM</font></div> | ||
+ | |-style="background:white;" align="left" | ||
+ | |'''Disciplines:''' [[#Ranged|Ranged]] | ||
+ | |- align="left" | ||
+ | |'''Prerequisites - ''' ''Skill: Ranged Weapons'' at Rank 1 | ||
+ | |- align="left" | ||
+ | |'''XP Cost/Rank:''' 1 + 2/rank | ||
+ | |- align="left" | ||
+ | |'''Token Cost:''' 0 + 1/rank | ||
+ | |- align="left" | ||
+ | |'''Action Cost:''' Varies (Concentration) | ||
+ | |- align="left" | ||
+ | |'''Range:''' Personal | ||
+ | |- align="left" | ||
+ | |'''Target:''' One creature | ||
+ | |- align="left" | ||
+ | |'''Duration:''' Varies | ||
+ | |- align="left" | ||
+ | |'''Avoid:''' None (Beneficial) | ||
+ | |-align="left" | ||
+ | |''You focus and take aim at your target, improving your ability to strike it.'' | ||
+ | |-align="left" | ||
+ | |When you use this special, you may decide to spend a number of ticks up to double your ranks in this special taking aim at your target. Your next action must be to make a ranged attack at the target, or else the benefit of this special is lost. | ||
+ | |-align="left" | ||
+ | |You gain a bonus to your next ranged attack at the target equal to one-half the duration of this special. | ||
|} | |} | ||
</div> | </div> |
Revision as of 03:11, 10 August 2009
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Specials Descriptions
AEGIS
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Disciplines: Cover |
Prerequisites - Skill: Block at Rank 4 |
XP Cost/Rank: 5 + 3/rank |
Token Cost: 2 + 2/rank |
Action Cost: Short Reaction (Physical) |
Trigger: You are dealt energy damage |
Range: Personal |
Target: You |
Duration: Instantaneous |
Avoid: None (Beneficial) |
You attempt to use your shield to absorb energy damage. |
Make a skill check with this special. The energy damage you would be dealt is reduced by that amount, and your shield takes that much damage. |
If your result is higher than the damage dealt, reduce the damage to your shield by the amount by which you overcome the opposed roll. |
BRACE
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Disciplines: Cover, Defense | ||||
Prerequisites - Skill: Block at Rank 2 | ||||
XP Cost/Rank: 3 + 2/rank | ||||
Token Cost: 1 + 1/rank | ||||
Action Cost: Short (Physical) | ||||
Range: Personal | ||||
Target: You | ||||
Duration: 10 ticks | ||||
Avoid: None (Beneficial) | ||||
You brace your shield against oncoming attacks. | ||||
Make a basic skill check with this special. For the duration of this effect, whenever you use your Skill: Block with a shield, you may add the result to the roll. | ||||
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DEFLECT
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Disciplines: Cover |
Prerequisites - Skill: Block at Rank 2 |
XP Cost/Rank: 2 + 2/rank |
Token Cost: 2 + 2/rank |
Action Cost: Short Reaction (Physical) |
Trigger: You are targeted by a special |
Range: Personal |
Target: You |
Duration: Instantaneous |
Avoid: None (Beneficial) |
You attempt to use your shield to deflect an incoming effect. |
If you are targeted by a special that has only a single target, and allows for avoidance, you may make a skill check with this special in place of attempting an avoid. If you overcome the opposed roll, you are not affected by the special. |
INTERPOSE
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Disciplines: Cover |
Prerequisites - Skill: Block at Rank 3 |
XP Cost/Rank: 3 + 2/rank |
Token Cost: 2 + 1/rank |
Action Cost: Short Reaction (Physical) |
Trigger: A creature adjacent to you is attacked by an attack that could be blocked |
Range: Reach |
Target: One creature |
Duration: Instantaneous |
Avoid: None (Beneficial) |
You deftly move your shield to protect a nearby ally. |
Make a skill check with this special, which is treated as a Block attempt against the incoming attack. |
REFLECT [Force]
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Disciplines: Cover |
Prerequisites - Skill: Block at Rank 5, any Lore skill at Rank 4, any two Cover specials at Rank 3 |
XP Cost/Rank: 5 + 5/rank |
Token Cost: 4 + 2/rank |
Action Cost: Short Reaction (Physical) |
Trigger: You are affected by a special of a force for which you have a corresponding Lore skill |
Range: Personal |
Target: You |
Duration: Instantaneous |
Avoid: None (Beneficial) |
Your knowledge of a force enables you to use your shield to reflect its effects. |
Whenever you are the target of a special of a Force for which you have a corresponding Lore skill with at least four ranks, you may make a skill check with this special. If your skill check is higher than the effect's Potency, the effect is reflected back at its origin: the effect's target becomes the origin, and it's effective rank is reduced by the rank of this effect, to a minimum of 1. |
If you choose to use this special, you forfeit the chance to avoid the effect, if it allowed for an avoid. |
An effect can be reflected only once. |
TAKE AIM
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Disciplines: Ranged |
Prerequisites - Skill: Ranged Weapons at Rank 1 |
XP Cost/Rank: 1 + 2/rank |
Token Cost: 0 + 1/rank |
Action Cost: Varies (Concentration) |
Range: Personal |
Target: One creature |
Duration: Varies |
Avoid: None (Beneficial) |
You focus and take aim at your target, improving your ability to strike it. |
When you use this special, you may decide to spend a number of ticks up to double your ranks in this special taking aim at your target. Your next action must be to make a ranged attack at the target, or else the benefit of this special is lost. |
You gain a bonus to your next ranged attack at the target equal to one-half the duration of this special. |
...the journey of a thousand miles...
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Journey
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...begins beneath your feet...
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