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- =Item Abilities= ...ne'' is present for a major historical event in the Keystone Timeline, the item's timeline becomes more attuned to both the natural flow of time and the di27 KB (4,314 words) - 14:06, 2 March 2014
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3 KB (321 words) - 15:57, 13 March 2011
- The ring ''identifies'' as an Epic Wandering item, and yields no more useful information. An attempt to determine the ring's ...lities or similar effects that return particular information about a given item.5 KB (816 words) - 12:31, 30 December 2012
- ...saturated areas and around strongly Nature-aligned individuals granted the item an incredibly powerful connection to Nature. The rood ''identifies'' as an Epic Nature item, and as a [[Class:_Shaman|shamanic]] totem of unknown element. It registers5 KB (834 words) - 12:09, 6 January 2013
- |'''Craft''' ''craft wondrous item'' |'''Craft''' ''craft wondrous item''23 KB (3,403 words) - 16:06, 2 May 2015
- ...nstruct these items, and thus each item's Force alignment is determined at item creation. |'''Craft''' ''craft wondrous item''6 KB (848 words) - 13:13, 3 May 2015
Page text matches
- Moderate Transmutation; CL 8th; Craft Wondrous Item, ''Hawk’s Eyes''; Price 4,000 gp (+2), 16,000 gp. (+4), 36,000 gp (+6); W Strong Evocation (if Miracle is used); CL 17; Craft Wondrous Item, ''Wish'' or ''Miracle''; Price 27,500 gp (+1), 55,000 gp (+2), 82,500 gp (5 KB (666 words) - 12:55, 4 May 2008
- Moderate Transmutation; CL 8th; Craft Wondrous Item, Hawk’s Eyes; Price 4,000 gp (+2), 16,000 gp. (+4), 36,000 gp (+6); Weigh Strong Evocation (if Miracle is used); CL 17; Craft Wondrous Item, Wish or Miracle; Price 27,500 gp (+1), 55,000 gp (+2), 82,500 gp (+3), 1104 KB (559 words) - 22:11, 4 February 2010
- * '''Avaocraft, Gamble, and Use Force Item (Chaotic).''' These three skills are based on Luck, rather than other abili Moderate Transmutation: CL 8th; Craft Wondrous Item, Hare’s Luck; Price 4,000 gp (+2), 16,000 gp. (+4), 36,000 gp (+6); Weigh7 KB (1,144 words) - 17:21, 7 March 2009
- Moderate Transmutation; CL 8th; Craft Wondrous Item, Lemming's Trust; Price 4,000 gp (+2), 16,000 gp. (+4), 36,000 gp (+6); Wei Strong Evocation (if Miracle is used); CL 17; Craft Wondrous Item, Wish or Miracle; Price 27,500 gp (+1), 55,000 gp (+2), 82,500 gp (+3), 1103 KB (458 words) - 13:16, 11 December 2007
- ...dividual scale. Nations do not typically participate in any sort of "Force item trade," simply because the rarity of such goods makes it almost impossible ...tems of power that have already been crafted. The precise value of such an item is proportional to the amount of ''mox'' required for its production. While8 KB (1,320 words) - 09:09, 1 March 2018
- ...ich is then multiplied by population, to find the max GP limit of a single item that can be purchased in the city. * '''Infrastructure:''' Modifies item availability.11 KB (1,866 words) - 21:55, 17 November 2007
- An aura’s power depends on a spell’s functioning spell level, an item’s caster level, the type of Magic-aligned creature or object Magic Item (caster level) 5th or lower 6th - 11th 12th - 20th 21st+3 KB (530 words) - 23:25, 11 December 2007
- ** Item Creation (Temporal) ==Fashion Hourglass [Item Creation (Temporal)]==45 KB (7,369 words) - 13:37, 2 March 2014
- ...ct jikuu'', determine the sphere of jikuu involved in the aura of a single item or3 KB (519 words) - 15:30, 11 October 2007
- : A creature, item, or event, which the DM had previously deemed an impossibility in the setti2 KB (335 words) - 18:32, 10 September 2023
- ...echanicus | Mechanicus]], where he repaired technological items and ran an item construction shop.2 KB (333 words) - 20:58, 7 December 2006
- '''Age Item''' You rapidly accelerate an item's journey forward in time, causing it to rapidly rust, corrode, and otherwi52 KB (7,857 words) - 14:12, 26 April 2015
- 5) Create a non-Force item of up to 25,000 gp in value. ...a Force item, or add to the powers of an existing Force item, provided the item in question is not a Chaos or Blue26 KB (3,838 words) - 15:53, 1 November 2015
- abilities of a temporal item, or to end ongoing jikuu (or at least their effects) within an area. A disp ...ct that you target is a temporal item, you make a dispel check against the item’s caster level. If you succeed, all the41 KB (6,362 words) - 16:08, 10 October 2015
- ...sculpt sound, secret page, sepia snake sigil, shadow binding [Arc], shrink item, slow, stinking cloud, suggestion28 KB (4,057 words) - 14:01, 28 December 2006
- An item devised by the [[Lunari | lunari]], these goggles are crafted with thick, d345 B (49 words) - 03:44, 10 January 2007
- 2. Repair Light Damage: "Heal" an item of 1d8 damage +1/level (max +5). 4. Repair Moderate Damage: "Heal" an item of 2d8 damage +1/level (max +10).19 KB (2,828 words) - 12:09, 27 June 2015
- ...A skilled crafter can use as little iron as possible to construct such an item, and use other materials - wood, for instance - for the remaining weight. E ...d, then, a crafter must use two pounds of iron. Note that the weight of an item is dependent upon the size of the intended wielder - a longsword for a half54 KB (9,182 words) - 12:00, 18 February 2008
- ...modifier, to determine what she can learn about a device or technological item (if she has 5 or more ranks in Techcraft, she gains a +2 synergy bonus to t technological item 15 + SL of item16 KB (2,374 words) - 19:47, 19 May 2010
- ...) ^ 2 as a labor/skill cost. The DC used to calculate cost is the DC after item qualities have been factored in. The time required to craft an item is equal to half the materials (in units) required to make it, rounded up.64 KB (9,940 words) - 05:49, 4 April 2009