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- Utility items are just that - items that provide utility of some sort. While some have combat uses, many are al Utility items cannot have materia slots, and cannot be ''desynthesized'' into materia.5 KB (708 words) - 10:53, 19 March 2017
- Going to do up some quick stuff on alchemy items, just so we have a baseline. : Alchemy items you imbibe.1 KB (210 words) - 17:32, 2 January 2015
- ...ifically for the removal of status ailments. Any Force can construct these items, and thus each item's Force alignment is determined at item creation. Recovery items take on a variety of forms, and don't have anything particularly in common6 KB (848 words) - 13:13, 3 May 2015
Page text matches
- ==Perception Force Effects and Items== =====[http://www.d20srd.org/srd/psionic/items/universalItems.htm#crystalMasks Crystal Mask] of Vision=====5 KB (666 words) - 12:55, 4 May 2008
- ==Education Force Effects and Items==4 KB (559 words) - 22:11, 4 February 2010
- ==Luck Force Effects and Items==7 KB (1,144 words) - 17:21, 7 March 2009
- ==Faith Force Effects and Items==3 KB (458 words) - 13:16, 11 December 2007
- ...'mox'', ''myrrh'' serves much the same purpose and can be used in creating items of power related to the Force from which the tree draws its sustenance. A t ...lesser items can be made through the mere application of a Force, stronger items require the incorporation of a physical manifestation of a Force in order t8 KB (1,320 words) - 09:09, 1 March 2018
- ...took a 38 point hit; Edge's original Infrastructure was 35, and is now 16. Items with an11 KB (1,866 words) - 21:55, 17 November 2007
- ...es are considered 5 higher for purposes of attempting to use Force-aligned items of Forces to which you are naturally opposed. The increase to Force resistance for purposes of using Force-aligned items applies only the first time you take this feat.45 KB (7,369 words) - 13:37, 2 March 2014
- ...city of [[City_Mechanicus | Mechanicus]], where he repaired technological items and ran an item construction shop. ...er join him on his quest, promising dragon parts from which to fashion new items. Jamison reluctantly agreed, primarily because X had been bringing him inte2 KB (333 words) - 20:58, 7 December 2006
- The strength and location of each aura. If the items or creatures bearing the auras are in line of sight, you can make52 KB (7,857 words) - 14:12, 26 April 2015
- ...antities of quintessence could theoretically be gathered to preserve large items or structures (or even a complete living26 KB (3,838 words) - 15:53, 1 November 2015
- effects. Likewise, it prevents the functioning of any temporal items or jikuu within its confines. the jikuu's duration lasted, but nothing else (items gained, lost, or used; experience gained; damage; or similar effects).41 KB (6,362 words) - 16:08, 10 October 2015
- ...ace. He is no longer considered a member of his race for purposes of Force items that can only be operated by a member of his race and similar effects, and ...a swift action, improving your move speed by +30 ft., but you cannot carry items in your hands. Resuming your normal stature is a swift action.34 KB (4,757 words) - 16:47, 10 February 2016
- ...tack rolls. This is less than ideal, because it makes for very bland magic items: the ''literal'' flavor text for a usual magic sword in D&D 4e is: "Just a9 KB (1,650 words) - 10:54, 6 December 2017
- For crafting Force items, different metals have different values in terms of raw materials. Almost everything from the corpse of a bug is usable, in terms of crafting items. Internal organs aside, a skilled crafter can work the bits and pieces in a54 KB (9,182 words) - 12:00, 18 February 2008
- ...es. However, the system is not without its flaws: bland and overused magic items, a ridiculous economic system that is tied to core system balance, generall ...members through all levels of play; it tones down the importance of magic items; the monster design system allows the DM to design monsters quickly and wit64 KB (9,940 words) - 05:49, 4 April 2009
- ...rarily enhance items to nigh-magical levels, the journeyman's specialty is items, both their construction and destruction.18 KB (2,928 words) - 05:51, 4 April 2009
- Technology is dependent upon items, and these items are subject to wear and tear, just like anything else. Also, technology has7 KB (1,102 words) - 10:41, 27 March 2008
- This skill is a measure of your ability to craft items when using cloth, such as linen, wool, silk, or denim. This skill is a measure of your ability to craft items when using hide, such as leather, scale, shell, or chitin.20 KB (3,132 words) - 02:15, 15 August 2014
- ...aren't there yet, your ability to use arcane magic to repair technological items is considered a giant leap towards success. Purist researchers of both the37 KB (6,262 words) - 00:31, 3 September 2008
- ...ed in spells to empower their effects, or used in item creation to empower items. Weapons so empowered often are sheathed in raw arcane power, and armor so6 KB (908 words) - 05:34, 19 October 2010